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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2278216 times)

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2205 on: June 28, 2012, 12:04:08 pm »

Pssh, puh-lease. Have you ever played Medieval Total War II as England? What good is being a badass Sicilian when ten thousand longbow arrows are raining from the sky? Few things counteract natural badassery, but superior and overwhelming firepower is one of them.
Shotgun>Martial arts. I can prove it. :P
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
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Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2206 on: June 28, 2012, 12:09:33 pm »

nope.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2207 on: June 28, 2012, 12:42:21 pm »

We've all been doing things and activity fluctuated. And I still don't know where to go with the strange side-story going on with the sci-fi theme of BT Contractors vs PI Contractors. Been working with my dad. Have I ever mentioned how much I hate summer?

Oh and Hans: The word you wanted was a simple one: Grimdark.

We're slowly weaving an interconnected mess of stories all related on some level to eachother and occuring at different points within this fortress' history. Good job boys!

Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2208 on: June 28, 2012, 12:47:32 pm »

What good is being a badass Sicilian when ten thousand longbow arrows are raining from the sky?
Shotgun>Martial arts. I can prove it. :P

well, an APC would do the trick ;-)
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Some People are like Slinkies. Not really good for much, but they still bring a smile to your face when pushed down a flight of stairs.

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2209 on: June 28, 2012, 02:58:32 pm »

GUYS GUYS GUYS I ACTUALLY GOT SHIT DONE TODAY FOR ONCE:

« Last Edit: June 28, 2012, 03:00:43 pm by Mr Frog »
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

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Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2210 on: June 28, 2012, 03:07:02 pm »

well, that sounds fun. joy.



now for the !!SIENCE!!?
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2211 on: June 28, 2012, 03:11:22 pm »

Awesome, Awesome, and MOAR AWESOME. Is it strange I imagined Mr Frog the story version would make a great Angry Marine (probably a librarian?)

I gotta say, I feel inspired. I am going to try and continue with the conflict of Ballpoint vs Parasol, or maybe just wrap that little bit up.

And come now, you say that as if you don't get anything done. Who'd be our well of optomism with you not doing anything?Stormtemplar? Cause he's a little bit on the dead side.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2212 on: June 28, 2012, 03:16:49 pm »

are there dwarves in ballpoint vs parasol?
because i want to write from the dwarven point of vew
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Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2213 on: June 28, 2012, 03:17:55 pm »

Mr Frog
our well of optomism

DOES NOT COMPUTE

@Asea:

If you look really hard in the first part of my current story, you can spot a carefully-disguised Smurf. Silena is pretty blatantly a species from a certain sci-fi series that I'm very fond of. I'd think that would pretty much void any bounds of that nature. Go nuts.
« Last Edit: June 28, 2012, 03:20:14 pm by Mr Frog »
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2214 on: June 28, 2012, 03:19:04 pm »

WHO SAID RUBBISH?!?! >:(
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Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2215 on: June 28, 2012, 03:21:29 pm »

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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2216 on: June 28, 2012, 03:24:24 pm »

that you were our well of optimism.
and i saw the one creature but not the smurf.
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Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2217 on: June 28, 2012, 03:27:15 pm »

that you were our well of optimism.
and i saw the one creature but not the smurf.

The Smurf is mentioned directly about twice, I think. Blink and you'll miss it.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2218 on: June 28, 2012, 03:32:28 pm »

well, thats true.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2219 on: June 28, 2012, 03:33:13 pm »

@ Asea - I was poking fun at him always being down on himself/his writing when he shouldn't.

As far as the conflict goes, there's dwarves on both sides, though I've sort of painted Ballpoint relying more on humans, at least for combat duties ("Why should we dwarves throw our lives away on silly suicide missions? That's what we pay humans for!" -  Anon. BT Executive) while Parasol has more dwarves general. I've also obviously alluded that Parasol seems keener on using Mercenaries of any race rather than give themselves away directly beyond thier weapons. After all, they're a leading arms producer now, so who would suspect those mercs as working for Parasol when they're weapons are all over the place? Ballpoint Technologies of course!

And you bastards double ninja'd me.
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