Colonial Report 1-1: Spring.
Overseer's note: For the inclusion of these documents in royal archives, I have added a proper introduction of sorts to this endeavor. Should the reports cease, assume the worst.
I and my associates have been chosen by royal lottery to establish a new home for our people. For what purpose, I know not, but I can assume our maps all pointing to the ancient volcano in The Unswerving Crest is no accident. There is no running water, but we can at least access the edge of the woodlands. The volcano, I'm told, is called The Furnace of Seducing, though most refer to it by its more proper (in my opinion,) title of simply "The Furnace." The Crest is a wild place, unclaimed by dwarf. This is likely why we are being sent here: The only source of open magma on the island, and none have lain claim? We shall rectify that.
There are, at present, seven of us in all.
Impenitrable - Miner. Likes music, particularly some sort of harsh music involving heavy use of drums and metal-stringed instruments. His songs are incomprehensible.
BorderHopper - Metalworker. Likely selected due to our location.
Fischer - A woman possessed of immense bravery and a distressingly calm demeanor. Never seen her insult... Anyone, actually. Acting Colonel of our "militia," and professes skill as a swordsdwarf. She says she was named after a heroine from a few centuries ago.
Haze - Jumpy and talkative. She has been trusted with braving the forest's edge.
Jenken - A coward of a woman, but fairly strong and possessed of solid endurance. She was selected for her skill as a miner.
Skytoucher - A third miner. Considering the mountainous terrain, I deem her a good choice.
Myself, Splint - Overseer of Colony. Mason and engineer. I am also to act as trade negotiator.
The new home is to be called "Fightcrafts," and our group "The Kindled Blades," according to the papers given me. Hmm.
Anyway, we arrived just after the new year by Haze's reckoning. We are digging in now.
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First week's labor has netted us a hole in the mountain. Fairly typical, but I hope it will grow into a bastion our people can be proud of. The giant mosquito buzzing around has me a tad concerned though.
Finally managed to start testing the mod. Elves are corpses. Mountain is savage. Spawn closest neighbors. Death: likely by third year. Also got a dwarf that reminded me of Fischer: Incredibly calm, foolishly brave, somewhat cruel, and comfortable around others different from herself ("Elf? Goblin? Feh, all the same if they're on my side.") James is left by the wayside.