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Author Topic: Interactive Economics(Extr. Experimental!)  (Read 16428 times)

Skyrunner

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Re: Interactive Economics(Extr. Experimental!)
« Reply #45 on: February 25, 2012, 08:08:48 pm »

@obolisk

Yes, I think dollars are really really valuable right now. The banks have only $500.

@King, how 'bout 1.00 per month, and you get stock options?
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Llamainaspitfire

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Re: Interactive Economics(Extr. Experimental!)
« Reply #46 on: February 25, 2012, 08:09:23 pm »

Okay, if dollars are that valuble, than I will pay fruit pickers $.1

I'll take That job.
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Tidal

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Re: Interactive Economics(Extr. Experimental!)
« Reply #47 on: February 25, 2012, 08:09:50 pm »

I suppose I could join this.

I am the Ględwine Household.
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Scelly9

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Re: Interactive Economics(Extr. Experimental!)
« Reply #48 on: February 25, 2012, 08:10:09 pm »

Hiring $10/hour.  No idea if it's reasonable or not.  Will adjust later if it isn't.
I'll take you up on that offer.
... Can't tell if serious or trying to be funny.
I'm being sarcastic.
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King_of_the_weasels

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Re: Interactive Economics(Extr. Experimental!)
« Reply #49 on: February 25, 2012, 08:10:55 pm »

@obolisk

Yes, I think dollars are really really valuable right now. The banks have only $500.

@King, how 'bout 1.00 per month, and you get stock options?

Deal, I want a share to start with.
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Scelly9

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Re: Interactive Economics(Extr. Experimental!)
« Reply #50 on: February 25, 2012, 08:11:45 pm »

Ay, skyrunner that deal up for anyone?
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Tidal

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Re: Interactive Economics(Extr. Experimental!)
« Reply #51 on: February 25, 2012, 08:11:55 pm »

I am now available for hiring!
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Skyrunner

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Re: Interactive Economics(Extr. Experimental!)
« Reply #52 on: February 25, 2012, 08:14:07 pm »

Okay, Mr. mcclay-who-is-atm-the-dictator, I'd like to create one million shares of my company, each which is worth $0.0002. That means it is worth two loafs of bread.

Also, @king, it's better if you don't redeem your options right now. You can just keep the options until my stock skyrockets, then buy the stock at $0.0002 each and sell them at the market price. In fact, I'm giving you 100 stock options.

@Scelly9

Engineer? Nope. Try some other spot.

@Edio
See above.
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Scelly9

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Re: Interactive Economics(Extr. Experimental!)
« Reply #53 on: February 25, 2012, 08:15:39 pm »

How about security for .06 and stock options? Sounds like a good deal to me.
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mcclay

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Re: Interactive Economics(Extr. Experimental!)
« Reply #54 on: February 25, 2012, 08:16:06 pm »

I'll be hiring workers for 1 dollar an hour. It may have terrible pay and be in dangerous woeking condtions but hey, its for the goverment. Also I can arrest you if you don't work for me. Sucks to be peoms dosen't it? If goverments can't hire then go work of Sky's company or I'll court marshall you.
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Deadmeat1471

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Re: Interactive Economics(Extr. Experimental!)
« Reply #55 on: February 25, 2012, 08:17:19 pm »

Note*

Tomorrow i will revise the rules:

Companys products will have a unit price, I.E I will decide how much a plane is worth in our game terms, say $200 each.

Workers produce $20 base each turn, so it would take 1 worker 10 turns to complete 1 plane, however it is a very valuable item, that in itself holds a prestige value and therefore extra value for the consumer(higher demand). Raising the price will take longer to build, this represents additional business costs such as advertising campaigns. You cant lower it below the price i set though.(minimum)

Also I will add educational needs: based on the cost of the product.
a $5+ product needs no education
a $100+ product needs a high school education
a $500+ product needs college education
*You will be able to get education in the game by paying for it, maybe someone wants to make a education company?  :P
**there will be NPC college and middle workers under the same rules as others, no improvement in skills over time.

I.E. when the game comes to a close, the guy who owns a leer jet is going to laugh at the guy who only bought a few mobile phones.
« Last Edit: February 25, 2012, 08:20:53 pm by Deadmeat1471 »
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Tidal

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Re: Interactive Economics(Extr. Experimental!)
« Reply #56 on: February 25, 2012, 08:17:49 pm »

I'm going to go to work for mcclay then. Until the moment strikes me to Rise Up against the oppressive government and start mine own.
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King_of_the_weasels

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Re: Interactive Economics(Extr. Experimental!)
« Reply #57 on: February 25, 2012, 08:18:42 pm »

Okay, Mr. mcclay-who-is-atm-the-dictator, I'd like to create one million shares of my company, each which is worth $0.0002. That means it is worth two loafs of bread.

Also, @king, it's better if you don't redeem your options right now. You can just keep the options until my stock skyrockets, then buy the stock at $0.0002 each and sell them at the market price. In fact, I'm giving you 100 stock options.


I think stock options just mean your allowed to purchase stock in a non-public company.  Publix (grocery store chain in the south) does that.
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obolisk0430

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Re: Interactive Economics(Extr. Experimental!)
« Reply #58 on: February 25, 2012, 08:19:38 pm »

Note*

Tomorrow i will revise the rules:

Companys will have a unit price, I.E I will decide how much a plane is worth in our game terms, say $200 each.

Workers produce $20 base each turn, so it would take 1 worker 10 turns to complete 1 plane, however it is a very valuable item, that in itself holds a prestige value and therefore extra value for the consumer(higher demand). Raising the price will take longer to build, this represents additional business costs such as advertising campaigns.

Also I will add educational needs: based on the cost of the product.
a $5+ product needs no education
a $100+ product needs a high school education
a $500+ product needs college education
*You will be able to get education in the game by paying for it, maybe someone wants to make a education company?  :P

I.E. when the game comes to a close, the guy who owns a leer jet is going to laugh at the guy who only bought a few mobile phones.
I can allready tell that such a simulation will run into problems if prestige values are forced onto it.
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Skyrunner

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Re: Interactive Economics(Extr. Experimental!)
« Reply #59 on: February 25, 2012, 08:19:58 pm »

How about security for .06 and stock options? Sounds like a good deal to me.

What about the pay? And what spot are you applying for? :-0


NVM, I guess 'security' == 'guard'. :P Silly me.

Hmm... Say, $0.06 and 30 stock options for $0.0002.

@Deadmeat
I want to propose these things.

Loaf of bread - $0.0001
Sky's stock for Bynari Holdings - $0.0002 per share, 1 million shares

@King
Stock options mean that I agree to sell stock to you in the future for a set amount. Then, when you want to, you pay the agreed upon amount and buy the stock. If my stock rises, you profit.

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