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Author Topic: You Are Freedom Fighter(The Docks(MHAG Patrol))!  (Read 20186 times)

Dragor23

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Re: You Are Freedom Fighter(Chemicals, You Say?)!
« Reply #120 on: March 03, 2012, 06:34:02 pm »

Where's the warehouse?
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filiusenox

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Re: You Are Freedom Fighter(Chemicals, You Say?)!
« Reply #121 on: March 03, 2012, 06:43:17 pm »

Normally corporations in an age when corporate terrorism is common don't advertise the location of their warehouses.

Although I thought you meant market instead of warehouse.
Did you guys want to go and search outside the city limits for a warehouse?
Cause I'll edit it if you wanted me to.

Twas' my mistake.
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Dragor23

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Re: You Are Freedom Fighter(Chemicals, You Say?)!
« Reply #122 on: March 03, 2012, 06:54:38 pm »

Normally corporations in an age when corporate terrorism is common don't advertise the location of their warehouses.

Although I thought you meant market instead of warehouse.
Did you guys want to go and search outside the city limits for a warehouse?
Cause I'll edit it if you wanted me to.

Twas' my mistake.

Well, I want to go to the warehouse... ^^
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filiusenox

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Re: You Are Freedom Fighter(Chemicals, You Say?)!
« Reply #123 on: March 04, 2012, 03:32:11 pm »

So anybody else wanted to go search for the warehouse?
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Deamonpies

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Re: You Are Freedom Fighter(Chemicals, You Say?)!
« Reply #124 on: March 04, 2012, 03:39:38 pm »

Checking the warehouse would probably yield more available sources of information than the market.

So yeah off to the warehouse

Not sure about working it would make us more tired, but also get us more money.
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Playergamer

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Re: You Are Freedom Fighter(Chemicals, You Say?)!
« Reply #125 on: March 05, 2012, 06:44:39 pm »

Of to the warehouse
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filiusenox

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Re: You Are Freedom Fighter(Chemicals, You Say?)!
« Reply #126 on: March 05, 2012, 08:17:25 pm »

((I'll just go with you skipped work today.))

You decide trying to search for the warehouse in the outskirts of town would be more fruitful then searching at P.I.E's major market.

After a long walk, and much bitching from Sarah and Tyler, the tenements and apartment buildings of the city give way to shattered rubble filled wasteland. You and your compatriots walk in silence, occasionally dodging a police patrol as you search for the warehouse.
Tyler decides to break the silence.
"My dad used to say that this part of town used to be the most pretty, with soaring buildings and a lot of public parks and stuff.
"Unhuh..."

And he fails utterly.

During the few hours of trudging through mud, scree and thorny weeds, Sarah notices a newer building out of the corner of her eye and points it out to you.

This building isn't a warehouse; it's a small factory, hidden behind some rundown, but still standing brick buildings. After a little recon- read:skulking in the shadows, waiting to see something- you notice that the factory has C.I.(Centralis Imports) and P.I.E. (Pharmaceuticals Incorporated Enterprises) labeled trucks in the parking lot and going through processing. It also has two MHAG Guardsmen V.12's standing...er... Guard, and one model- one you've never seen before- patrolling the perimeter of the factory with high speed. The armoring on it seems thin, and it carries a small shock baton which constantly seems to arc towards the ground.

Shipments- much like your friend described- coming in and going out slow down, and eventually cease all together. The last truck leaves, with one of the Guardsmen following it. The other one escorts the civilian vehicles, all new models with shiny paint jobs, down the road towards the setting sun.

Sarah and Tyler really don't wish to try and break in with the number of guards and MHAG's around, and suggest waiting until nightfall. You decide to take their advice.

The unknown model continues patrolling, eventually it stops, waiting patiently for a few second until a shiny black car arrives at the gate, which the {unknown_model) opens with it's free manipulator.

The operator of the car parks it near the gate and a man wearing a grey piloting suit under a coat, holding a formidable assault rifle emerges, after a few seconds the cockpit of the MHAG opens and the original pilot gets out of the frame, then leaves the factory through the gate, driving a sporty black car. One or two lights are on in the main building, but the area is quiet.

The unknown MHAG quickly resumes it's fast patrol around the factory.

You realize if you want to break in your going to have to get pass that` thing down somehow.

What now?
« Last Edit: March 06, 2012, 12:35:59 pm by filiusenox »
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stabbymcstabstab

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Re: You Are Freedom Fighter(Chemicals, You Say?)!
« Reply #127 on: March 05, 2012, 08:35:39 pm »

Well shit I take it that MHAG is some sort of light IFV or a military recon or commando unit being fast, light, and probably has some sort of thermal sights or a heartbeat sensor, so we should do some more recon. No point in getting us or any of the kids killed.
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filiusenox

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Re: You Are Freedom Fighter(Outskirt Factory)!
« Reply #128 on: March 06, 2012, 12:01:55 am »

Don't forget the super-high voltage shock baton, which is permanently set to "Fry"!
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stabbymcstabstab

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Re: You Are Freedom Fighter(Outskirt Factory)!
« Reply #129 on: March 06, 2012, 10:09:51 am »

Easy, rubber clothes or spraying it down with a hose...

Wait that could actually work
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filiusenox

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Re: You Are Freedom Fighter(Outskirt Factory)!
« Reply #130 on: March 06, 2012, 12:37:40 pm »

Possibly...Possibly.

So everyone seems to be okay with more recon, instead of some other action?
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Ehndras

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Re: You Are Freedom Fighter(Outskirt Factory)!
« Reply #131 on: March 07, 2012, 12:12:53 am »

Unmuted :)

Gasoline, rag, glass bottle.

Arson is a very simple method of causing a distraction which allows one to slip in and out unnoticed.
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Dragor23

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Re: You Are Freedom Fighter(Outskirt Factory)!
« Reply #132 on: March 07, 2012, 10:41:51 am »

We need a water pistol  ???
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Ehndras

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Re: You Are Freedom Fighter(Outskirt Factory)!
« Reply #133 on: March 07, 2012, 11:12:44 am »

Do the Rain Dance.

In all seriousness, unless we can find a water cannon used in civilian riots, all we're going to do is give this thing a shower before it fries us.

I'd figure MHAG creators wouldn't leave them so vulnerable to water-based attacks. The electro-baton though, now that's an idea...

I still think trying to fight it without some type of explosives is a sketchy tactic. A bunch of unarmed idiots against a heavily-armored weaponized mechanical chassis. Hmmm...

I say we set a fire somewhere to distract the pilot. Throw a molotov or pour some gas and light it on the opposite side of the factory and we can sneak in the back way without interference while Mr. Electro-Walker sorts out the burning hedges. :P
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Dragor23

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Re: You Are Freedom Fighter(Outskirt Factory)!
« Reply #134 on: March 07, 2012, 11:14:39 am »

[...] The armoring on it seems thin, and it carries a small shock baton which constantly seems to arc towards the ground. [..]


Time to (throw) rock!
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