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Author Topic: Starving Animals  (Read 1553 times)

Terratoch

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Starving Animals
« on: February 23, 2012, 03:38:01 pm »

I've got a meeting zone for migrants to come in so they don't just idle around outside and die to goblin ambushes and the wilderness and whatnot.

Only problem is, the animals that I have that aren't owned idle around in it, too, which wouldn't be a problem, except they don't leave.
Ever.
And now they're starving to death.
Does an animal need an owner to be kept fed while inside/underground/etc, or is this a bug that we are aware of?
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twilightdusk

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Re: Starving Animals
« Reply #1 on: February 23, 2012, 03:39:11 pm »

Most large animals need to eat grass that grows on the ground. Find some outdoor area (or an indoor area with underground plants growing), designate it as a pasture using i zones, and assign all your animals to it.
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Sphalerite

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Re: Starving Animals
« Reply #2 on: February 23, 2012, 03:39:13 pm »

This isn't a bug, it's intended behavior.  Grazing animals need to eat.  To eat, it needs to be assigned to a pasture zone with grass or cave moss.  Dwarves who own animals will sometimes feed those animals when they are hungry, but this isn't very reliable.
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EmperorJon

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Re: Starving Animals
« Reply #3 on: February 23, 2012, 03:39:14 pm »

Yes, only pets are fed (If they are. I'm not sure). The game presumes the others will be put in pastures. Which they should be! I've never quite understood why the game makes unintelligent animals hang around the meeting area...
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acetech09

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Re: Starving Animals
« Reply #4 on: February 23, 2012, 03:40:37 pm »

You have to pasture them in a pasture zone. i for zones, designate one, n for pasture, N to open menu, and select the areas to pasture them.

EDIT: wow ninja 3x
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Terratoch

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Re: Starving Animals
« Reply #5 on: February 23, 2012, 03:45:57 pm »

Pastures are new to me.

Thanks for the information.

Now EAT THE GRASS YOU STUPID WATER BUFFALOES -.-;
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krenshala

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Re: Starving Animals
« Reply #6 on: February 23, 2012, 03:49:49 pm »

For Water Buffalo, Yaks, and other similarly large beasties, I highly recommend you minimize how many are in each pasture zone you create. They still seem to stack up and denude an area without spreading out to graze more efficiently, so by splitting them up the grass has a chance to grow back.

Oh, and you pasture more than grazers.  I forget who's post I saw, but pasturing my dogs at the entrance instead of chaining them up really works well. :D
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Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
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Sphalerite

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Re: Starving Animals
« Reply #7 on: February 23, 2012, 04:14:45 pm »

Water Buffaloes are barely possible to keep alive.  You'll need a very large pasture for each one of them, and possibly move them to new pastures periodically.  I wouldn't bother.  Slaughter them and get some sheep instead.
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ASCIt

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Re: Starving Animals
« Reply #8 on: February 23, 2012, 04:18:05 pm »

I usually mass slaughter all strays, regardless of species. Except birds. Birds are pet animals.
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wierd

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Re: Starving Animals
« Reply #9 on: February 23, 2012, 04:26:24 pm »

Grazers are more trouble than they are worth.

If you want wool, stick with long haired carnivores, or just import the raw wool thread.

For meat, nothing beats poultry. They only hatchsplode when you permit them to, can reproduce like crazy, and provide meat and leather just fine.  No need for 6 zlevels of artificial pasture just to keep them alive with continual pasture rotation.
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ASCIt

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Re: Starving Animals
« Reply #10 on: February 23, 2012, 04:28:16 pm »

Get a female Roc, you'll be able to feed your entire fort on eggs alone.
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Sphalerite

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Re: Starving Animals
« Reply #11 on: February 23, 2012, 08:38:42 pm »

Get a female Roc, you'll be able to feed your entire fort on eggs alone.

Wow, your entire fortress can be fed by six meals a year?  A Roc egg is only one meal, and they only produce one or two at a time.
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Noodz

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Re: Starving Animals
« Reply #12 on: February 23, 2012, 09:23:32 pm »

Another problem with large grazers and pastures is their tendency to crowd, which will lead to fights. Large hoofed animals are amazingly good at smashing brains, which means it is advisable to leave a single animal per pasture.

But its not necessary to rotate pastures. The wiki article on pastures contains the minimal self-sufficient pasture size as a function of the pastured animal. Water buffalos are among the worst, demanding a 18x18 pasture. For this reason my favorite grazers are goats (cheap and milkable) and sheep (milkable and shearable).
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MarcAFK

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Re: Starving Animals
« Reply #13 on: February 23, 2012, 09:39:01 pm »

I like goats because they don't clutter my butchers
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

krenshala

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Re: Starving Animals
« Reply #14 on: February 23, 2012, 09:56:45 pm »

I've been attempting to get breeding pairs of either llamas or alpacas (or both). ;)  From what I've seen they are about the same as goats, and at least one (both, i think) can be sheared as well as milked.
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Quote from: Haspen
Quote from: phoenixuk
Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"
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