There's another something extra I forgot to mention:
Some of your text files have duplicates which, I assume, your system creates automatically when editing. Specifically, "init.txt~" is a copy of init.txt and there's a "readme.txt~" which is a duplicate of readme.txt.
Question Re: 3rd party utilities like DFHack or Soundsense... are they finicky about which folder DF is in?
The installation instructions for DFHack say, "Extract the contents into your DF folder." And I've only ever seen it work that way. I would not recommend you include DFHack, anyway, as it's a
very large package.
However, Soundsense is flexible about location. There's a "configuration.xml" which can be used to point to your DF directory (referred to as "gamelog path"). But even if it's
not configured right a window will pop up asking for the directory with "gamelog.txt" (root DF folder). Honestly, it's so easy to install there's no need to include it in a package. ( That is, unless it's for Lazy Newbs.
) The only "catch" is that you must have Java 1.6 or later installed correctly.
Went with Droid fonts because of the simple license, I got tired of browsing font sites checking licenses, if you know any smaller ones that would be suitable and legal, please let me know!
I know what you mean about font sites and figuring out usage and legal issues. And I'd love to help you out on this. However, I would have to know a few things first:
1) What license do the Droid fonts use? Also, shouldn't said license txt/document be included in the font folder?
2) What kind of license is Manila released under? Freeware? GPL?
3) What kind of fonts are you looking for? Is
readability the most important factor? Or are you looking for something "dwarfy" or a slight gothic / midevil touch?
4) Have you considered giving Manila users the ability to select from whatever fonts the user has installed on their machine? This method could
eliminate license issues as it would not be necessary to include fonts in the package.
...I totally see where you're coming from, but out of deference to those who need a helping hand I think some popular mods and fonts and tilesets are useful and they are far less heavy on the zip file weight than my stupidity
You do have a point. And this is your utility. Though, I would point out that maintaining a "full" version which includes fonts, tilesets, and popular mods would
not preclude you from also releasing a "lite" version. In fact, when I created such for personal backup purposes it did not take me very long to strip stuff out. And it would be a simple matter to upload a separate file to DFFD.
I will concede that including the tilesets is
not a big deal since, as you say, they aren't large. But then, a large portion of DF users (maybe even a majority?) use some sort of graphic replacement instead.
Notice: I would point out that, apparently, several of the mods you have included in your v1.10 download are
different from what you advertise in your OP. Specifically, it has these mods (which were
not mentioned anywhere in your OP):
* Fortress Defense Mod II Basic v11 no GFX
* Kobold Camp 1.51
* Flora and Fauna 34i
Speaking of which, I think if you left out "full conversion" mods like Fortress Defense, Rise of the False Gods, and Kobold Camp (at least for a "lite" version), that alone would save considerable space. And from what I can tell, most players do not bother with Adventure Mode much and stick with Fortress Mode, hence Wanderer's Friend seems useful to a somewhat narrow user base.
On the other hand, some of the mods would have wide appeal. I can't see how anyone would object to the Broken Arrow archery rebalance. (
Though, for some reason, I can -not- find this in your mods folder! ) Similarly, Seasonal Crops is appealing as it makes agriculture more realistic.
Flora and Fauna adds a
bunch of cool stuff and I might recommend it. However, some of us are stuck on laptops or old hardware and may want to keep some stuff minimal to keep performance high and avoid premature FPS death. Still, I shouldn't complain much, especially since your mod system has a method to add/remove to a game.