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Author Topic: Lords and Kings (OOC) Full up  (Read 45680 times)

King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #480 on: March 01, 2012, 11:44:28 am »

and metals are done, weapons and armor types will each have there own bonuses and deficits but I'll get to those later.

Metal rolls can be found at the bottom of the page, there's four charts for non-precious metal properties.

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thatkid

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Re: Lords and Kings (OOC) Full up
« Reply #481 on: March 01, 2012, 12:50:52 pm »

Who are we waiting on commandwise?
And might I suggest a time limit for these things, so that we don't end up waiting weeks at a time on two people who might just decide to pass anyways?

Finally, if in the next version heroes aren't acting as pop might I suggest we don't start with heroes? They already do very little in this version, after all, and if there isn't enough pop for them to order around it would get rather boring to be one
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #482 on: March 01, 2012, 12:59:24 pm »

Who are we waiting on commandwise?
And might I suggest a time limit for these things, so that we don't end up waiting weeks at a time on two people who might just decide to pass anyways?

Finally, if in the next version heroes aren't acting as pop might I suggest we don't start with heroes? They already do very little in this version, after all, and if there isn't enough pop for them to order around it would get rather boring to be one

I'm already not starting people off with heroes, but heroes still count as pop, there's just different "classes" of hero, some of which don't count as population, I'm also going to start everyone off with one extra pop, so they can spread out quicker if they want.

I really don't care if people post there actions, if they do, then sure I'll do another turn, but what's the point of getting used to this old flawed system?


Also I'd like some actual feedback about all the stuff I've worked on so far, I may be missing stuff, or something wouldn't work.
« Last Edit: March 01, 2012, 01:02:10 pm by King_of_the_weasels »
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #483 on: March 01, 2012, 01:37:10 pm »

Shouldn't Armor also come with encumbrance?
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #484 on: March 01, 2012, 01:47:30 pm »

Shouldn't Armor also come with encumbrance?

Armor's the only thing with encumbrance.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #485 on: March 01, 2012, 02:00:05 pm »

Yes, but I didn't see that among the traits.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #486 on: March 01, 2012, 02:07:16 pm »

Yes, but I didn't see that among the traits.

Are you looking at the actual rules, or the stuff I put on the thread?  Land speed penalties would be encumbrance.
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obolisk0430

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Re: Lords and Kings (OOC) Full up
« Reply #487 on: March 02, 2012, 06:26:13 pm »

Bump for the bump gods.
If I grow animals to be bigger, will they have more meat?
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #488 on: March 02, 2012, 06:56:11 pm »

Yes.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #489 on: March 02, 2012, 09:53:54 pm »

Azthor is correct.  And since I finished ores and stuff I'm not sure what to work on next.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #490 on: March 02, 2012, 10:49:41 pm »

Selective crop plantation and cattle breeding?
« Last Edit: March 02, 2012, 10:53:52 pm by Azthor »
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Yoink

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Re: Lords and Kings (OOC) Full up
« Reply #491 on: March 02, 2012, 10:57:54 pm »

Crop circles.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #492 on: March 02, 2012, 11:09:47 pm »

Selective crop plantation and cattle breeding?

Rules!? *grooooan* I gueeeeess...

It wouldn't be cattle though, unless your using that as a term for livestock.  I'm thinking of making the first couple turns take place over a year so you can realistically domesticate your local animals, breeding them should take years to create a specific breed, which would be +1 to certain things (milk, eggs, meat/fat, land speed, size, etc)

Crop planting would be similiar.
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obolisk0430

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Re: Lords and Kings (OOC) Full up
« Reply #493 on: March 02, 2012, 11:29:26 pm »

Are we waiting for anyone to post actions?
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #494 on: March 02, 2012, 11:33:53 pm »

Are we waiting for anyone to post actions?

Probably.
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