Does anyone know how heroes work in the game?
When you gain land you will probably play out as a ruler, but until then:
*You can use yourself as one population unit to do anything which could be done with said unit.
*You have CHA worth of influence.
*Influence can be used to direct your Ruler's population, or bolster their actions, as well as your own, in some cases.
*While you are expected to help your Ruler at this stage, you can use your influence to move the populaton even against your ruler's whim, but he can block your action by spending an equivalent amount of influence.
The last part wasn't officialy stated by weasel, I just copied the mechanics for when there is conflict between a ruler and a religious leader's control over a single unit.
Pretty much yeah.
In not hero related news, I believe I have finished the new plant generator, no animals yet though, gonna start on that next. If you want you can try rolling up your own regions/biomes/whatever.
Link can also be found on the op.
Arid Flatland
2 ecology
Water
Clay
Flora
4 Aquatic Plants
(4) Plankton
10 Plants
(2) Grass
Mushroom- Edible: 1 Preserved
Mushroom- Edible: 1 Preserved
Herb- Scent: 1 Scented Oil
Succulent- Narcotic: 1 Vice
Shrub- Edible Fruit: 3 Perishable
Crop- Scent: 1 Scented Oil
Crop- Edible Root: 3 Preserved
Fern- 2 Alchemy
Fauna
2 Aquatic Herbivores
Medium Fish- Oviparous: 1 Eggs | Finned: 0/3 | Scaled: 1 Defense / 2 Skin | Meat/Fat: 2/1
Medium Shellfish- Oviparous: 1 Eggs | Insect: 2/1 | Shell: 2 Defense / 2 Shell | Meat/Fat: 2/1 | Horns: 1 Horn / +1 Attack
1 Aquatic Carnivore
Large Seal- Oviparous: None | Finned: 0/3 | Hide: 3 Skin | Meat/Fat: 3/2
5 Herbivores
Large Bat- Mammalian: None | Slithering | Hide: 3 Skin | Meat/Fat: 3/2 | Wings | Claws: +1 Attack
Medium Kangacow- Mammalian: 3 Milk | Bipedal | Fur: 2 Fur | Meat/Fat: 2/1 | Horns: +1 Attack
Medium Wyvern- Oviparous: None | Slithering | Scaled: 2 Skin | Meat/Fat: 2/1 | Wings | Horns: +1 Attack
Medium Ostrich- Oviparous: 3 Eggs | Bipedal | Feathers: 2 Feathers | Meat/Fat: 2/1
Small Insect- Oviparous: 1 Eggs | Sextruped | Chitin: 1 Defense / 1 Shell | Meat/Fat: 1/0
2 Carnivores
Medium Monotreme Hunter- Oviparous: None | Bipedal | Fur: 2 Fur | Meat/Fat: 2/1
Small Lizard- Oviparous: None | Quadruped | Scaled: 1 Defense / 1 Skin | Meat/Fat: 1/0 | Venom: +2 to Attack
Edit- Finished up Aquatic Creature rolls and fixed up the sheet to give some examples, A pretty normal fish, a crab with horns instead of claws, and some weird monotreme seal thing. Rolling your own places to help me balance stuff would be appreciated, but not necessary. Now to work on land creatures.
edit within an edit: editception. Working on land animals, just got to make the trait chart and I can finish rolling the ones I have so far, still get some wacky stuff, like that snake thing that's 100% mammal (hide and would of given milk if I rolled high enough), I hope it gets quills.
edit again? Yeah, finished up animal traits, and the snake thing became a bat, kangacow became like a big jackalope with an udder, snake became a wyvern, and the carnivore lizard gained super poison. Things without traits rolled negatives, so they didn't get any. Probably gonna make a new post so this can actually be seen.