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Author Topic: Lords and Kings (OOC) Full up  (Read 45871 times)

obolisk0430

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Re: Lords and Kings (OOC) Full up
« Reply #270 on: February 23, 2012, 11:16:11 pm »

Oh dear lord, what have I caused? :-[
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #271 on: February 23, 2012, 11:19:32 pm »

Oh dear lord, what have I caused? :-[

I'm not gonna roll every time, just when spawning the plant.  So edible fruit has 1d4 possible perishable foodstuffs available, but I might only roll 2, so it'd be +2 perishable food instead of having to roll fruit twice for that to happen, makes it so some give more.

edit- also about happiness and the usage of spices, scented oils, precious metals, gems, etc.  +1 happiness from each one used up, populations uses them up at a rate of 1 item per 2 population.  So if you don't have enough for everyone you'll still get happiness.  clothing is still necessary to prevent unhappiness but is used up monthly instead of weekly, but at the new rate of 1 per 2.
« Last Edit: February 23, 2012, 11:25:43 pm by King_of_the_weasels »
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obolisk0430

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Re: Lords and Kings (OOC) Full up
« Reply #272 on: February 23, 2012, 11:27:48 pm »

And yet, there is still no use for wisdom...  which sucks because that's where most of my points are.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #273 on: February 23, 2012, 11:30:26 pm »

And yet, there is still no use for wisdom...  which sucks because that's where most of my points are.

Looks like it wasn't very smart to stock up on wisdom.  The irony it's crushing me.

edit-I'll find a reason for it, I pr*mumblemumble*sh
« Last Edit: February 23, 2012, 11:33:24 pm by King_of_the_weasels »
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #274 on: February 23, 2012, 11:52:48 pm »

I insist that farms give a fixed value, rather than a roll. I am not against rolls being used for the spawning of wild plants though. Also, how will crop evolution progress along the turns?
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #275 on: February 23, 2012, 11:56:05 pm »

I insist that farms give a fixed value, rather than a roll. I am not against rolls being used for the spawning of wild plants though. Also, how will crop evolution progress along the turns?

Everything will give a fixed value, it's just that now some things spawn more then others, so you might have two common plants that rolled fruit, but one might produce 3 while the other only produces 1.

Evolution will take a year, then a bonus again after 2 years, then 4.. or something  It'll take atleast a year for the first bonus to show up.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #276 on: February 24, 2012, 12:01:40 am »

Can trees whose wood has been exhausted for three weeks still have their fruits picked the next turn?
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #277 on: February 24, 2012, 12:06:16 am »

Can trees whose wood has been exhausted for three weeks still have their fruits picked the next turn?

No, it could work the other way though, but once you cut it down it's another week.  So you can cut something down, miss a week, pick it's fruit, cut it down, miss a week.  Or you can pick it's fruit miss a week pick it's fruit.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #278 on: February 24, 2012, 12:07:44 am »

Can I create a sea weed farm by my sea tiles? Also, before you say that is impossible, it has been done before by Japan.
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obolisk0430

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Re: Lords and Kings (OOC) Full up
« Reply #279 on: February 24, 2012, 12:13:20 am »

Can I create a sea weed farm by my sea tiles? Also, before you say that is impossible, it has been done before by Japan.
How?
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #280 on: February 24, 2012, 12:27:52 am »

I'm gonna say no, just for simplicity sake.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #281 on: February 24, 2012, 12:34:37 am »

Do farms start by default with crops worth 1 food or can you choose to use an already highly productive wild plant you have access to?
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #282 on: February 24, 2012, 12:41:09 am »

Do farms start by default with crops worth 1 food or can you choose to use an already highly productive wild plant you have access to?

You choose the plant.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #283 on: February 24, 2012, 12:41:54 am »

It is a shame that my single best plant is, indeed, sea weed.  :(
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obolisk0430

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Re: Lords and Kings (OOC) Full up
« Reply #284 on: February 24, 2012, 12:42:35 am »

here is a question.  When I harvest my shrubs, do I get two food, one from the shrub and one from the syrup?
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