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Author Topic: Lords and Kings (OOC) Full up  (Read 45679 times)

obolisk0430

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Re: Lords and Kings (OOC) Full up
« Reply #450 on: February 28, 2012, 03:58:23 pm »

Yoink:  Yeah, you sould build a stable.  Also, it would be great if you could send the second pop to work on the farm for the shrub in the south hex.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #451 on: February 29, 2012, 04:51:28 pm »

Still waiting on a few people, then again, what's the point?  I've finished all the animal and geological roll stuff, added rivers (which is basically a yes or no question, adjacent blocks with rivers can be traversed by boat.  Still have to finish ore I think, and gems is basically just how common they are and thus happiness bonuses, then there's the whole rarity = cost and if it's even worth buying something just cause it's rare if it only gives the same amount of happiness.  I'm kinda distracted with this other game idea I had based off some old game work (video game not pen and paper/forum) I did earlier, so that's taking up all my pondering time lately.  I might make my game guide (or at least a copy of it) open source so other could work on it or at least format it better, or leave stuff for me to fix up into something workable.

Bleh I gotta think about it, cause I do want this type of game to exist, i'm just not sure I wanna run it.

Here is an open edition of the "rules" if anyone wants to leave notes about what I should work on next and any rough design stuff.
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micelus

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Re: Lords and Kings (OOC) Full up
« Reply #452 on: February 29, 2012, 05:00:50 pm »

I'd make a turn, but I need to consult with Az, Shoot and Drag. Still waiting for a reply.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #453 on: February 29, 2012, 05:14:44 pm »

I'd make a turn, but I need to consult with Az, Shoot and Drag. Still waiting for a reply.

Take your time, not like this game will even get very far.  Next time I'd start the people off closer, like 3 settlements and 3 races/areas, so 9 leaders, no heroes.  That way we still get the varied lands, but there's more politics. 
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #454 on: February 29, 2012, 05:21:34 pm »

Micelus, we will probably have to coordinate our turns with whoever is online at a given time.

Also, since religious heros do not get to use themselves as population, wouldn't it be fair for them to enjoy the +1 influence bonus that rulers have?
« Last Edit: February 29, 2012, 05:26:17 pm by Azthor »
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #455 on: February 29, 2012, 05:35:28 pm »

Micelus, we will probably have to coordinate our turns with whoever is online at a given time.

Also, since religious heros do not get to use themselves as population, wouldn't it be fair for them to enjoy the +1 influence bonus that rulers have?

No, they aren't rulers.
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micelus

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Re: Lords and Kings (OOC) Full up
« Reply #456 on: February 29, 2012, 06:49:03 pm »

Weasel, am I allowed to do things myself and not just be a mini-ruler? I mean, it makes sense in some cases to do things yourself.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #457 on: February 29, 2012, 07:14:33 pm »

Weasel, am I allowed to do things myself and not just be a mini-ruler? I mean, it makes sense in some cases to do things yourself.

You can go explore and set up your own stuff separate to that of the ruler, you can go since you know the direction, straight to another town if you wanted.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #458 on: February 29, 2012, 07:17:20 pm »

Can he simultaneously influence a populational unit from Akethoria (same faith) and go convert another town?
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #459 on: February 29, 2012, 07:26:00 pm »

Can he simultaneously influence a populational unit from Akethoria (same faith) and go convert another town?

Is mic the preacher?  He can go convert, but he can't influence if he isn't in town.  Plus he'd be gaining power for his church, not for you.  JSYK
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Dragor23

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Re: Lords and Kings (OOC) Full up
« Reply #460 on: February 29, 2012, 07:30:12 pm »

I see a pope comin'.

Awesome.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #461 on: February 29, 2012, 08:15:22 pm »

While it is true that he wouldn't convert them to my cause directly, wouldn't I be able to influence the new devotees by proxy as the faith's founder? And yes, he is to be the High Priest.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #462 on: February 29, 2012, 09:42:09 pm »

While it is true that he wouldn't convert them to my cause directly, wouldn't I be able to influence the new devotees by proxy as the faith's founder? And yes, he is to be the High Priest.

RP wise, the religion has always been there, you just officiated it, you could force everyone in your kingdom to follow it, and become a theocracy, while taking on the role of a pope like figure instead of a king, then the high priest would be beneath you.
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Azthor

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Re: Lords and Kings (OOC) Full up
« Reply #463 on: February 29, 2012, 09:44:24 pm »

I did do that, there just isn't enough people for me to hand myself a title. In fact, I do recall having declared myself his Prophet.
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King_of_the_weasels

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Re: Lords and Kings (OOC) Full up
« Reply #464 on: February 29, 2012, 09:46:12 pm »

I did do that, there just isn't enough people for me to hand myself a title. In fact, I do recall having declared myself his Prophet.

Then your pretty much the pharaoh of your semi-roman country.
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