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Author Topic: Ludicrous Eggs  (Read 2210 times)

Veylon

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Ludicrous Eggs
« on: February 22, 2012, 04:03:56 am »

I decided to embark with turkeys to see if I can supply a fort entirely on cholesterol. So I got myself 29 hens and one gobbler, cooped them up in a room with thirty nest boxes and let them get to work. I now have hundreds of eggs and several thousand *turkey hen roast* with many stacks worth over a grand and one as high as seven thousand. I let the turkeys breed a generation, which got me an additional dozen hens to lay even more eggs. Not only can I feed my dwarves nothing but eggs, I've even been selling the more expensive chunks for whatever else I need. I hope the Dwarf King appreciates a couple wagonloads of month-old omelettes!

I've never dealt much with poultry except to slaughter the occasional one gained in trade to free up a cage. Are birds supposed to be this productive and eggs this valuable? Or is this a bug?
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Ieb

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Re: Ludicrous Eggs
« Reply #1 on: February 22, 2012, 04:27:40 am »

It's not a bug but more like a weird way how the game handles dwarves eating right now. When they go and grab something to eat, I haven't really seen any difference in how long they stay satiated whether they eat a plump helmet, piece of meat or a masterwork lavish meal made of eggs and flour. Since all the birds lay a lot of eggs(or at least most of 'em) you also will end up with a loooot of food soon. And since you will get a lot of food to process, your cook will also get skilled very fast and crank out masterwork meals by the dozen.

It's a good way to attract goblins. They frigging LOVE masterworks.
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ofgeeks

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Re: Ludicrous Eggs
« Reply #2 on: February 22, 2012, 04:33:55 am »

Masterwork food can cause problems though. They cause happy thoughts for the legendary meal, but when a dwarf finishes a stack it is considered 'destroyed', thus the cook gets an unhappy thought of art defacement.

Watch for an announcement that x was destroyed. The dwarf eating it will cancel eating because item was destroyed or lost.

So make sure to give your chef a great bedroom to offset the eating of the food they make.
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FrisianDude

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Re: Ludicrous Eggs
« Reply #3 on: February 22, 2012, 05:01:38 am »

Nah, wasn't it so that the more masterworks they make the less attached they are to one? If so, just have them constructing thousands of masterworks and it should be fine. :P
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Garath

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Re: Ludicrous Eggs
« Reply #4 on: February 22, 2012, 05:08:44 am »

I usually try to start low with the food in trading and first select the small stacks of masterwork meals. I'm pretty sure I've exported over a hundred MW meals now and don't need to worry about the cook anymore because just one is lost.

On a related note: cave crocs will lay 20 to 60 eggs now, giant snakes 20 to 40. Snake and Croc omelet anyone? Add some whip vine flour or dwarven sugar to fill things up and it should shoot the value through the cavern roof
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Sphalerite

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Re: Ludicrous Eggs
« Reply #5 on: February 22, 2012, 08:43:01 am »

Masterwork food can cause problems though. They cause happy thoughts for the legendary meal, but when a dwarf finishes a stack it is considered 'destroyed', thus the cook gets an unhappy thought of art defacement.

I am fairly certain this is not the case, I've had many masterwork stacks consumed without this message.

What does happen is that legendary meals produce an art defacement thought if they rot or are destroyed by vermin.  Make sure that your meals don't get left to rot, and keep a few cats pastured on your food stockpile to keep away vermin, and you won't get this message.
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kaijyuu

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Re: Ludicrous Eggs
« Reply #6 on: February 22, 2012, 09:38:50 am »

You think that's bad (err, good), get yourself some breeding cave crocodiles.
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G-Flex

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Re: Ludicrous Eggs
« Reply #7 on: February 22, 2012, 09:41:14 am »

It's not a bug but more like a weird way how the game handles dwarves eating right now. When they go and grab something to eat, I haven't really seen any difference in how long they stay satiated whether they eat a plump helmet, piece of meat or a masterwork lavish meal made of eggs and flour.

... Why is this weird? A dwarf eating the same amount of food gets the same amount of satiation out of it no matter what the food is. That's not weird. I mean, sure, maybe the game should track different types of nutrition or something like that, but a dwarf eating a certain amount of food gets a certain amount of nutrition from it. Nothing too weird about that.
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Blizzlord

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Re: Ludicrous Eggs
« Reply #8 on: February 22, 2012, 10:05:31 am »

It's not a bug but more like a weird way how the game handles dwarves eating right now. When they go and grab something to eat, I haven't really seen any difference in how long they stay satiated whether they eat a plump helmet, piece of meat or a masterwork lavish meal made of eggs and flour.

... Why is this weird? A dwarf eating the same amount of food gets the same amount of satiation out of it no matter what the food is. That's not weird. I mean, sure, maybe the game should track different types of nutrition or something like that, but a dwarf eating a certain amount of food gets a certain amount of nutrition from it. Nothing too weird about that.
1 unit of food is anything between a single fly brain and a roc egg, but both give the dwarfs equal saturation.
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G-Flex

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Re: Ludicrous Eggs
« Reply #9 on: February 22, 2012, 10:22:15 am »

That's not true. A single fly doesn't have nearly enough material to generate a unit of prepared fly brain, in much the same way that bigger animals will give more meat from the same organ than a smaller animal would.
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Blizzlord

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Re: Ludicrous Eggs
« Reply #10 on: February 22, 2012, 10:32:13 am »

That's not true. A single fly doesn't have nearly enough material to generate a unit of prepared fly brain, in much the same way that bigger animals will give more meat from the same organ than a smaller animal would.
The specific example of fly brains was because it was the example of the "unrealistic food at embark & trade" bug on the wiki for v0.31.
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G-Flex

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Re: Ludicrous Eggs
« Reply #11 on: February 23, 2012, 12:33:36 pm »

That's not true. A single fly doesn't have nearly enough material to generate a unit of prepared fly brain, in much the same way that bigger animals will give more meat from the same organ than a smaller animal would.
The specific example of fly brains was because it was the example of the "unrealistic food at embark & trade" bug on the wiki for v0.31.

I know, but you said "a single fly brain". Presumably, a single unit of prepared fly brain is equivalent to very, very many fly brains. Not like it makes much sense regardless, but still, "1 prepared brain" does not necessarily refer to a single, whole brain of a creature, which is obvious when you note that an animal can give out more than one unit of "heart" meat, for example.
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Berserkenstein

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Re: Ludicrous Eggs
« Reply #12 on: February 23, 2012, 05:29:37 pm »

The farts in your fort must be tear-inducing!  :'(
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