The Jolly Waaaaagh!abonds vs Slow March of Death: 0 - 1
Well that was a complete disaster.
This game was a showcase why I absolutely loath playing against undead teams. I have idea how to deal with them. At least as an orc.
Well anyways. The match started with rain, foreshadowing the imminent disaster. Kicked the ball which one of Raddish's ghoul quickly acquired without a problem. While I spent few turns trying to bash as much skulls as I could and failing at that and also being locked down by those damn mummies, Nuffle decided to be a real meany this time to me. On Raddish's turn, one of his ghouls engaged my thrower, but rolled "both down". However, it was a deadly strike, and my orc's life hung by the thread! Luckily I had just enough money from my last match to buy an apothecary. "Luckily", or so I though. Now, I could have misread or misunderstood something here. But when I tried to revive him, I am sure I saw a successful revive, resulting in a "badly injured" instead of dead. However, checking my box at the halftime, I've spotted said orc marked as dead there. And checking a replay (not a video one, just the static one at the end of the match - isn't there a video one?), it's also marked as dead there. I don't wanna call shenanigans here, I might have misunderstood something (was Raddish's ghoul near-dead too and did I see HIS result?? Did I misclick something??) but needless to say one dead thrower does not a happy Sinistar make. But I digress.
Spotting an opening on my left flank, the ball carrier darted towards the endzone and with it's MA7, ended just one step away from scoring. Despite accepting the inevitable 1-0, I've sent my closest orc down there in a valiant effort to at least show some resistance. Maybe, by some extraordinary feat of luck, I could tackle the ghoul, making it drop the ball and forcing a turnover? Raddish's decided however, to answer my "challenge" and sent some of his players through my already broken lines to support the ball carrier. At this point, he then suffered some turnovers which I wasn't really paying attention to what cause may be for them. Maybe he decided to just be nice and offer me a fighting chance. Alas, it was all for naught and and eventually the touchdown was made. And barely a turn away from the end of the first half. Nothing of significance happened during that bar the riot kick-off event.
Second half didn't bring much excitement to the field, at least for me. Another riot passed and the ball landed in a relatively good position for me. I proceeded to bash the center front lines (this time consisting only 3 skelies) and form a cage in the event my blitzer manages to pick up the ball... which, strange as it may sound given the weather and the luck in my game last week, he did! So I slowly moved my cage up, but seeing the center getting closed-up, I tried for my right flank. Had a bit of success, but just couldn't brak through and eventually the mummies (which were positioned further back this time) closed on me and the cage moved for about tile a turn. The clock was ticking and in the end I couldn't even pull off a draw. I did find myself in an interesting situation, kinda similar to one in my game before - one of my orcs could make a go-for-it touchdown, if only he had the ball and I could clear ways one skeleton... and, of course, if only I could pass the ball twice in a row. Which I failed on my first try. At that point I had already burned through all of my re-rolls so the ball went off the pitch thanks to me being positioned so close to the border. The ball was thrown back and one of the ghouls got the ball again. Running towards one of the wraights which was left behind my lines (I used it as a frustration puppet, ganking up on him with two of my orc... hey, at least I didn't faul it! And it eventually dodged it's way out anyways), the ghoul tried to pass... but failed. I'm not sure if the wreight was even close enough for it to score, but I'm just glad that it didn't catch the ball anyways so the game, then on it's 16th turn, finally ended.
All in all, a bit less eventful than my last game, I'd say. I was clearly outplayed here. Some clear mistakes were made like not paying attention at the initial formation setting (shouldn't group up so much because of those damn mummies) and placing some of my guys to close to the pitch border (which Raddish cleverly used against me by pushing them off), and I should have played a match or two against the AI undead as it's been a long since I practiced against them (and even then it was just 2 games in a most basic campaign league). But in the end it was more or less the result I was expecting. I'm just not a fan of the undead, no sir.
Congratulations on the win, Raddish, hopefully I'll do better against the wood elves next week. Just gotta catch them and beat them down, I guess, 1 player disadvantage or no.