Monk's Meanies 1 - 1 My Mummie's Mummies
AG Potions for the Khemri made certain that they would have no problems moving the ball around, both on pickups and handoffs. On the first four turns the Meanies went toe to toe with the Khemri wall, leveraging their AG and a pair of Guards to create favorable blocks, even going so far as to push the Khemri back a bit and killing a Tomb Guardian with block. However, marking up the ball-carrier was ineffective due to the aforementioned AG potion coupled with the Dodge skill, letting the Thro-Ra make a break for it, ultimately blitzing out of a cluster of four Meanies to dodge into the endzone to go ahead 1-0 at the end of the first half.
The Meanies went all out in the second half, hoping to score quick and repeat the first half's pressure, which came rather close to letting the Meanies take the ball away. The first thrust up the right side was stymied and sealed off, but the play was flipped to the AG5 Witch Elf who ran up the opposite sideline with a small escort, and even when pinned against the sideline by a heroic Blitz-Ra she managed to dodge her way into the endzone for the tie, 1-1
In the remaining 5 turns, both teams spent a bit of time probing at one another; eventually, the Meanies got aggressive going for a crowd push on the left side, letting the Khemri get a bit of push down the right. The Meanies got the ballcarrier down, but the Khemri came back with a vengeance, stunning Dark Elves and shoving them off the pitch as they secured the ball and dodged clear of markers. The Meanies dialed up their last play out of desperation, dodging a Blitzer into the loose cage for a 1dblock and scoring a Defender Down; the ball didn't bounce off the pitch, but did get clear enough for the AG5 Witch Elf to pick it up and hurl it well into the Khemri side of the pitch. An AG3 Thro-Ra did get hold of the ball on the very last play of the game, but scatterlaunched it just short of the intended receiver, a skeleton remarkable only for being close to the passer and within handoff range of a waiting Thro-Ra.
Overall, a nailbiter of a draw that could have gone either way, though THE_SLAYA did have a few more opportunities. The good news is that the Meanies didn't suffer a single CAS; well, a Blitzer almost died, but the Apothecary made it all better. The Meanies have some money in the bank, as well, so after they replace a lineman I'll have to decide whether to pick up an extra reroll; I think the makeup of the roster is good for the foreseeable future.