Scaly and Lazy 3-1 The Daemoning!
I won the coin flip and decided to give kicking first a try, so I set up my lizards in a defensive line and kicked off the ball to the demons. They got the ball and moved forward on the right side, I piled my lizards onto them as their demons piled back, my hired wizard lobbed a fireball into the mix that purchased me a extra turn to move in. Eventually the ball popped out of the pile, bounced around, and eventually landed in the hands of the very clumsy and very confused Krox. He pondered what to do with the ball for a turn before some small light lit up deep in his skull, remembering the heroics of his first ever game he took off running for the endzone, luckily for the rest of the lizardmen it was the demons endzone. Bashing aside cultists (badly hurting one and killing a star cultist player) and dodging away from demons who tried to slow him down, he got within feet of the endzone before the Khorn demon chased him down and sent him to eat the dirt. He watched from the ground as a lightingbolt flew out from the stands into the only cultist marking the ball and a skink who had been following him picked up the ball and ran in for a goal. Ending the drive, and not leaving enough time in the half for anything else really.
The second half saw the lizardmen recive the ball, and the Khornites set up in a quite odd position. All of them on the left, in formation that looked like a staircase. The lizardmen mobbed the outside of the formation and the skinks ran up the right side. I missed one demons movement which allowed it to blitz into the skink ball carrier, but a lizardman blitz response knocked the demon away and the skinks recovered the ball for a three turn touchdown.
Two points up and only six turns to go, it was looking good in the second drive of the half. However, the Khornites swarmed forward, knocking lizardmen down left and right, and without a wizard to slow them down a demon ran past the lizard line, and in next turn he caught a pass and made it away from the skinks for a two turn touchdown. Bringing hope for at least a tie back to the Daemoning.
In the third drive the Khorn set up in the middle of the field, the lizardmen closed them in on the left and bottom side of their formation as the skinks ran past. Although the lizardmen lost the fight badly (the star block+dodge lizardman coming near to death, but the alchemist reducing it to only a niggling injury), but the skinks got away clean and ran in for their second three turn touchdown.
With only two turns in the fourth drive of the second half there wasn't really enough time for much to happen. No dodging into enemy territory for a quick touchdown happened this time. A few punches were thrown, and although the demons were certainly winning, it was over with the ball just to the line of skirmish.