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Author Topic: Empire Earth: Of Cavemen and Spaceships  (Read 8611 times)

Angel Of Death

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #30 on: February 24, 2012, 02:49:39 pm »

I'd play, but I dont have the expansion.
PTTG?? has the expansion? Shit, I may have to look around in a few stores before I can play.
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PTTG??

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #31 on: February 24, 2012, 03:05:32 pm »

It's been dead for a while, I don't think you're going to find it in stores anywhere...
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Angel Of Death

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #32 on: February 24, 2012, 04:42:01 pm »

It's been dead for a while, I don't think you're going to find it in stores anywhere...
Well. TO THE BAY OF PIRATES!

*Batman theme plays
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Bluerobin

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #33 on: February 24, 2012, 04:53:10 pm »

It'll be the first one, right? I've got the second one loaded up already, but I can probably track down the first if that's the case.
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ThtblovesDF

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #34 on: February 24, 2012, 06:43:11 pm »

I think Good old games (gog) and some others have it.
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PTTG??

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #35 on: February 26, 2012, 01:11:42 pm »

I tried to host and got a few errors when setting up a "direct connect game". We may need to use hibachi.
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Geen

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #36 on: February 26, 2012, 02:06:35 pm »

HOLY SHIT I'M HAVING A NOSTALGIA HIGH.
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mattie2009

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #37 on: February 26, 2012, 04:32:32 pm »

I actually have the disk for EE1 on my gaming shelf right now.
Holy shit, I feel so old.
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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #38 on: February 26, 2012, 05:52:13 pm »

I did some experimenting with macroing, trying to make economically efficient build orders. The basic goal is to be able to make a continuous (and indefinite) stream of citizens/units with a resource surplus left over for teching.

In Tournament mode, the best build I've yet made is something like this:
(Starting in Prehistoric)
- Put first 12 citizens on foraging
- Next 3 citizens chop wood
- Make settlements to minimize travel time (if you get lucky and all your resources are close together, build one and use the spare on a barracks)
- Populate to a second town centre
- Stone Age, keep making citizens from town centre in the meantime
- Saturate other resource nodes (I go iron -> stone -> gold), but keep putting citizens on wood - you should be stockpiling some
- Build a rax if you haven't already. Unless you got immensely unlucky with the map generation, you should have some spare resources here; spend them either on a spare settlement or a temple
- Once Stone Age is done, tech to macemen and start making them
- You probably want another town centre somewhere around now
- Eventually you'll have to cut unit production to get to Copper. You should have everything saturated + 10-15 guys on wood by this point. I don't think there's a way of getting around this other than building a docks.
- Get granaries, profit.

Four or five granaries seems to be enough to start. Wood is a total non-issue as soon as you have enough for the granaries (which are crazy expensive wood-wise early on, as each individual farm takes 50). With one of each resource node saturated, you'll probably want to stick to one rax + an archery range (or anything else to use your gold on) + tech or two rax if you don't mind micromanaging production and playing it a bit risky. Obviously if you can get more stuff that'd be good.

Things still spiral out of control in the midgame for me, but it's better than it was.

Edit: Yeah, battles against the AI are now me building a sword army and attacking as soon as I have gunpowder units, using the longswordsmen as a screen. The AI consistently techs too slowly to deal with this. I'm scared to try out hard mode, though, given how many enemy units miraculously appear from nowhere on normal.
« Last Edit: February 26, 2012, 07:47:28 pm by 3 »
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Muz

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #39 on: February 28, 2012, 07:04:59 am »

Ah, Empire Earth.

I loved that game. It's really horribly messed up and unbalanced, though. It's a game I'd play only for the theme. But it was a great theme!

I didn't think of it as a real "tournament" RTS. It's something that you play just for the fun of it. Like bring a couple of friends, play a LAN game where you beat the crap out of the AI (on easy mode).

I dunno, I just like watching the whole spearmen vs macemen thing. Or seeing a bunch of bombers blow up imperial age towers. Or just playing colonial, building a bunch of machine gun guys and slaughtering a stone age tribe for gold. Not that you really need to kill for gold, since it's unlimited. It's a game that you'd play just for the graphics stuff.


I really didn't like EE2. EE2 was quite the opposite of EE1, all balance, no theme. The RPS system made no sense, something about light cavalry beating heavy artillery, but vulnerable to light artillery or such. I was really looking forward to it, trying to like it too.

Personally prefer Rise of Nations instead of EE2, though RoN had it's own flaws.
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LoSboccacc

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #40 on: February 28, 2012, 07:11:38 am »

there is the related but different 'rise of nations' games, which has a different take which I found extremely fun. for a limited time.

playing it with very slow research and building up to nukes is quite a lot of fun.


it's so like the empire earth franchise that's worth a mention too
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zgamer699

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #41 on: February 28, 2012, 08:32:26 am »

i loved EE1 those were the days.  more recently it doesnt run on vista, any ideas?  i might have to find an old copy of XP just for this game really, though a lot of thing ran better on XP.  EE was great, the campains were quasi real like age of empires, and the scope of the game got really big.  and i think it is one of the only ones ive found that let you import your saves into the map editor and then back to the save.  just absurd, place a cliff all the way around your base, a space age defense on top, couple extra resources and start the game.  stone age opponents get zapped by your favorite towers... like i said absurd.  i had almost forgotten prophets too, silly of me.  rise of nations was good, but didnt hold a candle to ee in a lot of ways, but then i played a lot more ee.  id love to get this working again.
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Angel Of Death

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #42 on: February 28, 2012, 08:56:05 am »

i loved EE1 those were the days.  more recently it doesnt run on vista, any ideas?  i might have to find an old copy of XP just for this game really, though a lot of thing ran better on XP.  EE was great, the campains were quasi real like age of empires, and the scope of the game got really big.  and i think it is one of the only ones ive found that let you import your saves into the map editor and then back to the save.  just absurd, place a cliff all the way around your base, a space age defense on top, couple extra resources and start the game.  stone age opponents get zapped by your favorite towers... like i said absurd.  i had almost forgotten prophets too, silly of me.  rise of nations was good, but didnt hold a candle to ee in a lot of ways, but then i played a lot more ee.  id love to get this working again.
I could run it fine on Vista. I ran it in compatibility for XP Service Pack 2 and ran it as an admin.
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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #43 on: February 28, 2012, 10:01:36 am »

Okay, I'd like to run a test to see if I can get the multiplayer to work.

Here's what I'd like somebody to do:
- Download this lobby client
- When you run the file, tell it not to download updates. If the patcher window doesn't stay open (unable to confirm what happens from this end), you'll have to make an account and go to the patches section.
- Make sure it's pointed to the right folder, download the official updates if you need to, then the "Direct Connect Patch".
- Now get rid of the lobby unless you like spyware.

Post/PM me your IP and we'll see if it works.
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Akura

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Re: Empire Earth: Of Cavemen and Spaceships
« Reply #44 on: February 28, 2012, 01:12:21 pm »

The AI. God damn the AI. More than once have I ragequit because armies have suddenly appeared around my town centers, particularly on islands maps, despite having their base surrounded. Playing in the expansion, I did confirm the AI creating an army literally out of nowhere, in a small area of Fog of War, at a point where I had blown up all but about four unit producers, and the FoW spot far enough away that the army couldn't have been recently built. The assault I was making had gone on for plenty of time, and if that army was there to begin with, it would have attacked earlier.


i loved EE1 those were the days.  more recently it doesnt run on vista, any ideas?  i might have to find an old copy of XP just for this game really, though a lot of thing ran better on XP.  EE was great, the campains were quasi real like age of empires, and the scope of the game got really big.  and i think it is one of the only ones ive found that let you import your saves into the map editor and then back to the save.  just absurd, place a cliff all the way around your base, a space age defense on top, couple extra resources and start the game.  stone age opponents get zapped by your favorite towers... like i said absurd.  i had almost forgotten prophets too, silly of me.  rise of nations was good, but didnt hold a candle to ee in a lot of ways, but then i played a lot more ee.  id love to get this working again.
I could run it fine on Vista. I ran it in compatibility for XP Service Pack 2 and ran it as an admin.
I can run it just fine without compatability mode, possibly due to being the GoG version.


I've also played EE2. While some gameplay mechanics I like, such as defined territories and war plans(useless but cool), there's some parts of it that sorta irk me.
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