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Poll

Build a battleship?

Yes
- 7 (33.3%)
No
- 2 (9.5%)
Get more info
- 11 (52.4%)
Delay with no action
- 1 (4.8%)

Total Members Voted: 21


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Author Topic: Terraforming: Suggestion Game  (Read 362851 times)

Koronii

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Re: Terraforming: Suggestion Game
« Reply #1020 on: April 02, 2012, 10:07:57 pm »

Okay... robots. Hm. We're probably going to have a hard time getting rid of it inside the building. We should lure it outside, possibly by damaging the structure. Once it is outside we should destroy it with long-range ordinance.
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Watsst

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Re: Terraforming: Suggestion Game
« Reply #1021 on: April 02, 2012, 11:29:48 pm »

Aww... no nuke. It could have been beautiful.... BOOOOM!!

I think research in advanced power storage/batteries, for shield/weapon/colonies. Also chuck a colony on Gaia. The robot would be nice to reverse engineer, really dont think we have the fire power though
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Ghazkull

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Re: Terraforming: Suggestion Game
« Reply #1022 on: April 03, 2012, 07:23:40 am »

lads didn't you read properly? THe Nanites vanished into the ASteroid Belt. THis could never bite us in the Ass later could it? Get a ship down there or a probe and find out what happened to them...
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Dragor23

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Re: Terraforming: Suggestion Game
« Reply #1023 on: April 03, 2012, 07:29:45 am »

Nanites breaked free!

Nooooo! Kill 'em! Kill 'em!

Also, let explode a nuclear warhead in Gaias stratosphere.

Maybe we can EMP this robot.
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zomara0292

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Re: Terraforming: Suggestion Game
« Reply #1024 on: April 03, 2012, 07:33:53 am »

I want that robot.  >:( I want it scanned with every type of scanner we have. EVERY TYPE.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Dragor23

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Re: Terraforming: Suggestion Game
« Reply #1025 on: April 03, 2012, 07:38:30 am »

You can examine a giant robot better, when it's not trying to killing you.  :P

 WE MUST REVERSE-ENGINEER!
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Xeron

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Re: Terraforming: Suggestion Game
« Reply #1026 on: April 03, 2012, 08:17:02 am »

Nanites breaked free!

Nooooo! Kill 'em! Kill 'em!

Also, let explode a nuclear warhead in Gaias stratosphere.

Maybe we can EMP this robot.
No
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Ah, the spoils of pasting one self's face onto women's bodies...

Deep Waters

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Re: Terraforming: Suggestion Game
« Reply #1027 on: April 03, 2012, 10:26:47 am »

Nanites breaked free!

Nooooo! Kill 'em! Kill 'em!

Also, let explode a nuclear warhead in Gaias stratosphere.

Maybe we can EMP this robot.
No

^
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[23:14:34] <GameMaster> And so (...) a one-armed dwarf and a mage wearing a blanket walk into a tomb.
[23:14:42] <GameMaster> Sadly, that isn't a joke.

[20:42:03] <HailFire> our wizard tower just got smoked by projectile cats from space

kopout

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Re: Terraforming: Suggestion Game
« Reply #1028 on: April 03, 2012, 10:29:38 am »

Also, let explode a nuclear warhead in Gaias stratosphere.

Maybe we can EMP this robot.
No

^
Agreed, maybe a smaler local pulse is in order but nothing on that scale.
>find the nanites, we cant aford to have then runing lose.
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"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

Watsst

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Re: Terraforming: Suggestion Game
« Reply #1029 on: April 03, 2012, 10:51:26 am »

Avoid using EMP, we risk ruining the facility and dont know if that in itself will turn out badly. Even if its a small EMP it and could destroy part of the facility while the rest continues to run and bam, something explodes or malfunctions. There are other facilities, and they might have robots, so breaking the first one a bit and studying the facility fully seems safer, and could lead to a way to incapacitate another one completely and reverse engineer it.

As for nanites, launch probes! have scientists project there location with maths and stuff.
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zomara0292

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Re: Terraforming: Suggestion Game
« Reply #1030 on: April 03, 2012, 11:03:23 am »

Avoid using EMP, we risk ruining the facility and dont know if that in itself will turn out badly. Even if its a small EMP it and could destroy part of the facility while the rest continues to run and bam, something explodes or malfunctions. There are other facilities, and they might have robots, so breaking the first one a bit and studying the facility fully seems safer, and could lead to a way to incapacitate another one completely and reverse engineer it.

As for nanites, launch probes! have scientists project there location with maths and stuff.

I am fine with that. Heavy force used towards disabling the xenobot, but our main emphasis this turn should be retrieving those nanites. We made vannuman machines. We need to stop them before they hit something. If Gaia actually proves to be far to hostile, I would like to have them for that also. I am thinking of programming them to consume the whole planet and then turn themselves into a large ship.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Zecro_The_Scourge

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Re: Terraforming: Suggestion Game
« Reply #1031 on: April 03, 2012, 12:56:13 pm »

>Find the nanites and disassemble or reprogram them.
>Advance the maven program if possible.
>Send more scouts to gaia, I am confuzzled how that robot could've killed them all. Rather, they should of had the sense to run and report back.
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

zomara0292

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Re: Terraforming: Suggestion Game
« Reply #1032 on: April 03, 2012, 01:56:21 pm »

Were there is a robot, there is usually a creator. Whether or not it is alive is another story, but it (or more like it) could be the reason that they died.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Xeron

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Re: Terraforming: Suggestion Game
« Reply #1033 on: April 03, 2012, 02:12:04 pm »

>Find the nanites and disassemble or reprogram them.
>Advance the maven program if possible.
>Send more scouts to gaia, I am confuzzled how that robot could've killed them all. Rather, they should of had the sense to run and report back.
Its logical that the robot remotely closed the door and proceeded slaughtering the humans.
So don't send anyone yet
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Ah, the spoils of pasting one self's face onto women's bodies...

Zecro_The_Scourge

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Re: Terraforming: Suggestion Game
« Reply #1034 on: April 03, 2012, 03:41:20 pm »

I meant robot scouts, and it didn't close the door on our robots.
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"
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