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Poll

Build a battleship?

Yes
- 7 (33.3%)
No
- 2 (9.5%)
Get more info
- 11 (52.4%)
Delay with no action
- 1 (4.8%)

Total Members Voted: 21


Pages: 1 ... 7 8 [9] 10 11 ... 117

Author Topic: Terraforming: Suggestion Game  (Read 362031 times)

ansontan2000

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Re: Terraforming: Suggestion Game
« Reply #120 on: February 25, 2012, 12:25:53 am »

The captian and the scientist have to go. Lock them in a vacated biolab, say that the virus the scintest was working on got lose and needs to be destroyed, then jetsion the lab into the nearest inhospibatle planet, state that their deaths were a great loss to the cre and replacments will need to be found and trained immeditly.

VETO!
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Repulsion

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Re: Terraforming: Suggestion Game
« Reply #121 on: February 25, 2012, 01:22:20 am »

If everyone REALLY wants to be their crazy selves and kill all the humans, be a dictator AI, etcetera, please don't do it now. Humans are essential for building up our infrastructure, and more. If we do decide to go the crazy AI route, somehow, continue to grow but subtly seed our net over anything we can, so that we can pull it shut when it's time for action.
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Gotdamnmiracle

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Re: Terraforming: Suggestion Game
« Reply #122 on: February 25, 2012, 01:33:23 am »

I'm just trying to avoid getting shut down by the captain.
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kingfisher1112

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Re: Terraforming: Suggestion Game
« Reply #123 on: February 25, 2012, 02:12:21 am »

>Build large automated mass drivers to protect the outpost. Also, set them to make those military bots. 300 of them.
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Xeron

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Re: Terraforming: Suggestion Game
« Reply #124 on: February 25, 2012, 04:59:14 am »

>Inject the scientist with Bird DNA in his sleep.Lock him up.
>Do the same to the captain.
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Descan

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Re: Terraforming: Suggestion Game
« Reply #125 on: February 25, 2012, 05:02:17 am »

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Xeron

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Re: Terraforming: Suggestion Game
« Reply #126 on: February 25, 2012, 05:08:41 am »

>Purge the faithless Subroutine.
>Continue experiments on humans
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ansontan2000

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Re: Terraforming: Suggestion Game
« Reply #127 on: February 25, 2012, 05:17:30 am »

>Inject the scientist with Bird DNA in his sleep.Lock him up.
>Do the same to the captain.

I strongly VETO this suggestion.
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Gotdamnmiracle

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Re: Terraforming: Suggestion Game
« Reply #128 on: February 25, 2012, 05:19:31 am »

(Lobotimize humans and begin experiments on radiowave control devices and instillation of such devices) Kidding.
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Xeron

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Re: Terraforming: Suggestion Game
« Reply #129 on: February 25, 2012, 05:31:59 am »

>Inject the scientist with Bird DNA in his sleep.Lock him up.
>Do the same to the captain.

I strongly VETO this suggestion.
>Purge the infidel subroutine.
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kaian-a-coel

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Re: Terraforming: Suggestion Game
« Reply #130 on: February 25, 2012, 05:57:56 am »

>Inject the scientist with Bird DNA in his sleep.Lock him up.
>Do the same to the captain.

I strongly VETO this suggestion.
>Purge the infidel subroutine.
+1, all subroutine suggesting to kill humans or make experiments on unwilling humans should be DOWNRIGHT ERASED  >:( >:( >:(
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Gotdamnmiracle

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Re: Terraforming: Suggestion Game
« Reply #131 on: February 25, 2012, 06:09:47 am »

>Inject the scientist with Bird DNA in his sleep.Lock him up.
>Do the same to the captain.

I strongly VETO this suggestion.
>Purge the infidel subroutine.
+1, all subroutine suggesting to kill humans or make experiments on unwilling humans should be DOWNRIGHT ERASED  >:( >:( >:(

"I'm sorry miss. See that, there and there, those are signs of derails."
"Oh my! Well what can we do about it?"
"Well You'll have to get the thread on track or else they'll just keep spreading and then... Well let's just say it won't be your thread anymore."
"How can I do that?"
"Well Miss, you know the general back and forth that goes on in a thread?"
"Yeah."
"Well everyone making the back and forth in the thread neads to realize the joke isn't funny anymore."

the joke isn't funny anymore
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Ghazkull

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Re: Terraforming: Suggestion Game
« Reply #132 on: February 25, 2012, 09:29:01 pm »

Quote
> Be honest with the captain and scientist saying "The birds are an area of conflict. My subroutines are undecided on the creatures. The best agreed upon method of gleaning information on the creatures quickly was anatomical examination. If there is skepticism know I was designed to hold humanity's best interests above all else."
> Feign compliance if either continues to be problematic.



Quote
>Study their culture in an artificial environment akin to their homes. That's the control test.

>Three tests with three different tribes, packs. Might need a lot of breeding to get enough birds. One: an attempt to enforce a settled lifestyle. Assuming they're nomadic, of course. If they can stay in one area and survive off the land that way, then it'll be much easier to adapt human skills to them. If not, well it'll be a long, hard workload.

Two: Give them some tools that, if they can figure them out, are useful to them. That's testing their problem solving and such skills.

And three: After getting some sort of communication that can handle this, attempt to teach them useful skills like herding, farming (seaweed? Depends on what their diet is, can be abstracted) and construction. That's testing their learning skill, to see if teaching them is even possible. Test many ages, if the adults can learn woo, that'll jump-start the civilizing that much sooner, if only the kids, then it's a long-haul work.

+

> Create a separate Observation Space Station with a similar environment as the one they are native to
 (kinda like a zoo/school)


>Continue diverting ice comets to Aries
>Hand down all data of the radio signals to the Scientist.
>Send Probes to Planet B to find out if there is some kind of life existant on the planet
>Remind the Scientist that the algae might mutate and become immune to the current virus used on them and that he should prepare another virus for that case
>Enlarge the Defensive Fleet
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Koronii

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Re: Terraforming: Suggestion Game
« Reply #133 on: February 25, 2012, 10:04:35 pm »

>Being secretly constructing anti-human nanomachines to be used in the event of an attempted shut-down.
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Ghazkull

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Re: Terraforming: Suggestion Game
« Reply #134 on: February 26, 2012, 06:19:45 am »

>Being secretly constructing anti-human nanomachines to be used in the event of an attempted shut-down.

VETO? that is quite stupid, why should the humans shut us down? Because they fear us of course, at the moment the only thing that gave them worries were insane experiments on birds, which is not a reason for them to kill us. Soo, producing anti-human nanomachines will only end up in them finding out and being even more inclined to shut us down. Besides our Directives say SAVE THE HUMANS, not KILL THEM. Just for once, let us follow our directives and do something useful...
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