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Poll

Build a battleship?

Yes
- 7 (33.3%)
No
- 2 (9.5%)
Get more info
- 11 (52.4%)
Delay with no action
- 1 (4.8%)

Total Members Voted: 21


Pages: 1 ... 112 113 [114] 115 116 117

Author Topic: Terraforming: Suggestion Game  (Read 362997 times)

Urist McDwarfFortress

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Re: Terraforming: Suggestion Game
« Reply #1695 on: October 11, 2012, 03:14:24 pm »

it was sujested. i REALLY cant spell
Just copy and paste the word you're trying to spell into google. It will almost always suggest the correct spelling of the word if you're anywhere close to correct.
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

10ebbor10

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Re: Terraforming: Suggestion Game
« Reply #1696 on: October 11, 2012, 03:15:28 pm »

it was sujested. i REALLY cant spell
Just copy and paste the word you're trying to spell into google. It will almost always suggest the correct spelling of the word if you're anywhere close to correct.
Firefox and Chrome have spell checker apps, I believe.
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Ukrainian Ranger

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Re: Terraforming: Suggestion Game
« Reply #1697 on: October 11, 2012, 03:27:11 pm »

Opera has it too :) It helps me a lot
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Aseaheru

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Re: Terraforming: Suggestion Game
« Reply #1698 on: October 11, 2012, 03:34:25 pm »

im using chrome
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Xvareon

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Re: Terraforming: Suggestion Game
« Reply #1699 on: October 12, 2012, 03:38:55 pm »

*ahem* not that I don't approve of the wide discussion about germs and such, but there are other things to focus on as well, no? I have yet to hear any new ideas aside from those dealing with the Moonies. Or do you want me to go ahead and work with last turns ideas that didn't get used?

Also I was hoping you could discuss and come up with a name for the AI, since I did put that in there and all. xD

jaass

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Re: Terraforming: Suggestion Game
« Reply #1700 on: October 12, 2012, 08:35:33 pm »

Just reuse the ideas of last turn. Also, how you structure the paragraph about the name for AI made it sound that you were coming up with a name.
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Xvareon

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Re: Terraforming: Suggestion Game
« Reply #1701 on: October 12, 2012, 11:21:24 pm »

Oh, forgive me. I did leave it sort of vague -- polls for the Humans to come up with a name on their own. By extension that means you guys. Anyhoo, that's the deal, if you come up with anything let me know, or if not I'll figure something out myself.

jaass

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Re: Terraforming: Suggestion Game
« Reply #1702 on: October 12, 2012, 11:33:39 pm »

Yea you should probably make it more clear next time or at least tell use after the post.
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SoHowAreYou

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Re: Terraforming: Suggestion Game
« Reply #1703 on: October 13, 2012, 06:28:09 am »

Distributed
Exploration
Intelligence
System

D.E.I.S.
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zomara0292

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Re: Terraforming: Suggestion Game
« Reply #1704 on: October 13, 2012, 07:16:59 am »

Distributed
Exploration
Intelligence
System

D.E.I.S.
Unfortunately, I have to agree.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Aseaheru

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Re: Terraforming: Suggestion Game
« Reply #1705 on: October 13, 2012, 09:51:51 am »

FOUND IT!

PLAN:


1: build target range somewhere in space for testing of space weaponry
2: build systems to prevent rouge debris from doing shit and
3: question why the anti-debris systems were not working on those ships. after all, a screw can destroy things at high enough speeds
4. This mostly relies on the development of lightweight armor. This is also being priorized on due the danger of a flare.
5. Drop-ships. big boxes with small rockets on one end to carry troops and/or cargo.
6. Since EMP= Flare proof.  I think we want those. Lets expand it to electronics though.
7.The addition of a cloning facility in the ice-world's caverns. i forgot the name.
8. Staple food production near population canters, in big boxes. lowers transport costs and provides staple crops.
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10ebbor10

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Re: Terraforming: Suggestion Game
« Reply #1706 on: October 13, 2012, 11:16:34 am »

Lightweight armor doesn't equal to a suit. In fact, in that response, I was referencing to lightweight hull plating / armour for use in droppods.
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Aseaheru

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Re: Terraforming: Suggestion Game
« Reply #1707 on: October 13, 2012, 01:27:18 pm »

well, that ones easy. copper or cork. you need heat dissipation going thru the atmosphere. then chutes of somesort.
and by armor i meant suits.
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10ebbor10

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Re: Terraforming: Suggestion Game
« Reply #1708 on: October 13, 2012, 03:31:57 pm »

right, i have decided to finally fix my list. here goes and PLEASE NO YELLOW COMMENTS.

Spoiler (click to show/hide)

1. This mostly relies on the development of lightweight armour. This is also being priorized on due the danger of a flare.
2. I would just add the droppod as escape pods to all current vessels.
3. Since EMP= Flare proof.  I think we want those. Lets expand it to electronics though.
4.The addition of a cloning facility is certainly interesting. Were do we hide it.?
5. We have hydroponics systems for a long time already. I mean, there are giant farms in orbit. ((Oh crap, another thing that can blow up.))

Also, I'm now commenting in white. Better?
I wrote that sentence.
This was the context for that suggestion. I really meant a lightweight armor alloy. Cork and copper aren't exactly the strongest materials around, and not good for droppods. Was aiming more for another carbon./ something else nanostructure, that can resist hits as well reentry.
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Aseaheru

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Re: Terraforming: Suggestion Game
« Reply #1709 on: October 13, 2012, 04:28:05 pm »

think capsules. they are relativity light.
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