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Build a battleship?

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Author Topic: Terraforming: Suggestion Game  (Read 360014 times)

zomara0292

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Re: Terraforming: Suggestion Game
« Reply #1440 on: August 08, 2012, 08:41:25 pm »

not sure yet other than makeing breeding guardians
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jaass

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Re: Terraforming: Suggestion Game
« Reply #1441 on: August 08, 2012, 11:17:35 pm »

Was looking through a link someone provided and I found some interesting articles that will probably improve hospitals for sterilizing surfaces and other application which will probably be quite easy to replicate.

Synthetic Gecko Skin- Go to the bottom for some uses. I am particular interested if we can implement this stuff for emergency space ship repair and maybe some healthcare uses.
http://orbitalvector.com/Materials/Gecko%20Skin/GECKO%20SKIN.htm

Liquid Glass Spray-Good for hospital use and maybe reduce maintenance on buildings
http://orbitalvector.com/Materials/Liquid%20Glass%20Spray/LIQUID%20GLASS%20SPRAY.htm

MONOMOLECULAR WIRE-some tough as hell wire maybe we can go into melee with those guardian bot.
http://orbitalvector.com/Misc.%20Weapons/MONOMOLECULAR%20WIRE.htm

Also what type of propulsion our ships use and are some ship capable of FTL?

« Last Edit: August 08, 2012, 11:37:39 pm by jaass »
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10ebbor10

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Re: Terraforming: Suggestion Game
« Reply #1442 on: August 09, 2012, 01:31:03 am »

Just like our scout drones we sent to the moonies they could of easily been reverse-engineered and used against us. It is no different to the Commander Droid plus we could easily install hard-coded safeguard protocols if it ever goes rouge. The reason why I came up with this droid is just in case if a commander or someone in a leadership position if incapacitated it can take over, plus it can also be as a adviser(provide possible strategies and changes in battlefield condition based on real-time updates and statistics it takes in) in war-time just for human leader-ship. Also it may give us a edge just in case we want to face those guardian robots that protect those terraformer machines in Gaia.

Also instead of using stun weapons we should probably start researching some sonic weapons. Also we should check what is lethal and what can incapacitate wildlife in the deeper parts of the ocean on Aquarius.

edit: They could also be used as simple servants for human, ambassadors or even used for administration.
But the scout drones don't contain any actual AI routines. If they grab those they found some cameras and a transmitter, nothing else. We have laser speed communications, and since we don't seem to suffer from delays, I suppose we have a major AI control center on every planet. We want to reduce acces to AI level technology to a minimum, as long as nobody knows how we work, they can't find our weaknesses. As for simple servants, you don't need an AI for that. Ambassadors and administration we can do ourself, we can't possibly be overworked, as long as we have enough availble CPU-cycles. Besides, we take up an entire ship or several bunkers on Aries, no way we're going to cram a functional AI in a small drones. (Also safeguard protocols never ever work.)

I'm actually against Sonic weaponry for use on Aquarius, because sounds travel very far underwater, and most fish can't really stand the shockwaves. We'd mostly kill the smaller fish(and upset the local ecology for miles around) in an attempt to stun the bigger ones.

Not just a tracking device but also a way to map to out their physiology and maybe even finds out what eats too. Also for the genetic experiments are you going to adapt it to living on land?
There's no land on Aquarius, and those things are way to large to survive on land. They are several times larger then a whale, so they would just get crushed under their own weight. Also, no interminging biology from different planets. Such things can destroy an ecology in months. Remember the algae. Besides, it's a giant fish. The moonies primary weapon are meteroids. It's not going to be usefull, jsut a threat to the humans.

Was looking through a link someone provided and I found some interesting articles that will probably improve hospitals for sterilizing surfaces and other application which will probably be quite easy to replicate.

Synthetic Gecko Skin- Go to the bottom for some uses. I am particular interested if we can implement this stuff for emergency space ship repair and maybe some healthcare uses.
http://orbitalvector.com/Materials/Gecko%20Skin/GECKO%20SKIN.htm

Liquid Glass Spray-Good for hospital use and maybe reduce maintenance on buildings
http://orbitalvector.com/Materials/Liquid%20Glass%20Spray/LIQUID%20GLASS%20SPRAY.htm

MONOMOLECULAR WIRE-some tough as hell wire maybe we can go into melee with those guardian bot.
http://orbitalvector.com/Misc.%20Weapons/MONOMOLECULAR%20WIRE.htm

Also what type of propulsion our ships use and are some ship capable of FTL?

1. We got nanites that can do repairs much quicker than the skin could do it.
2. Can be interesting. Nanites could do it with more precision, but that's more energy intensive
3. We got these already. Check the carbon nanotubes.

Our ships are mostly fusion powered I think, and FTL doesn't exist in this setting, as far as we know.
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Ukrainian Ranger

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Re: Terraforming: Suggestion Game
« Reply #1443 on: August 09, 2012, 03:17:21 am »

My plan

1) Gaia.
Expand Babylon station further. Add trading section, basically try to create a stock market and electronic currency guaranteed by the AI. Normal, civilized trading will reduce number of conflicts, greatly. Plus we may need to trade with Gaians. Current commodities that we should offer: metals, food, fertilizer.  Never sell anything technological. Buy whatever that useful for our industry. Also buy shares in Gaian industries.
 
2) Hephaestus
Try to design a magnetic hydrogen scooper. This would not be a ship, but a series of metal probes with lot's of conductive wire attached. When said wire is energized, it forms a funnel for the sollar wind which will come out concentrated enough to harvest. Also possibly applicable as a weapon(Basically let's you make a semi flare).

3) Aquarius
Try to find Avians that would voluntary agree to leave their tribes and live among humans in the university. There are should be some outcasts tat have problems with surviving alone
Leave wildlife alone

4) Aries
Mostly concentrate on producing fertilizers.
Also gather  information about current state of ecology, especially about realized insects and microbiological life

5) Shiva
Try to get drones as far underground as we can, deeper we may find much more advanced lifeforms

6) Docks
Let humans to build that battleship IF we will be allowed to kmow everything about... Be sure to steal all innovations
« Last Edit: August 09, 2012, 03:23:24 am by Ukrainian Ranger »
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jaass

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Re: Terraforming: Suggestion Game
« Reply #1444 on: August 09, 2012, 11:32:10 am »

My plan

1) Gaia.
Expand Babylon station further. Add trading section, basically try to create a stock market and electronic currency guaranteed by the AI. Normal, civilized trading will reduce number of conflicts, greatly. Plus we may need to trade with Gaians. Current commodities that we should offer: metals, food, fertilizer.  Never sell anything technological. Buy whatever that useful for our industry. Also buy shares in Gaian industries. We should be careful about controlling their economy, because the people in power might look at this as trying to remove them from power. We should probably cast a vote about make some type of standard currency on the station because they could easily use their own types of currency. Also the stock market should come much later once we establish which companies want to sell stocks, and once we establish a common currency.
 
2) Hephaestus
Try to design a magnetic hydrogen scooper. This would not be a ship, but a series of metal probes with lot's of conductive wire attached. When said wire is energized, it forms a funnel for the sollar wind which will come out concentrated enough to harvest. Also possibly applicable as a weapon(Basically let's you make a semi flare). We should also set-up some type of overloaded prevention from solar flares, just encase it get hit. Maybe also some type of automatic shut down if does detect a incoming solar flare.

3) Aquarius
Try to find Avians that would voluntary agree to leave their tribes and live among humans in the university. There are should be some outcasts tat have problems with surviving alone
Leave wildlife alone

4) Aries
Mostly concentrate on producing fertilizers.
Also gather  information about current state of ecology, especially about realized insects and microbiological life

5) Shiva
Try to get drones as far underground as we can, deeper we may find much more advanced lifeforms. This is where synthetic gecko skin I mentioned above is good for this type of surveying, due to it can literally stick to any surface or on any types of angles.

6) Docks
Let humans to build that battleship IF we will be allowed to kmow everything about... Be sure to steal all innovations
« Last Edit: August 09, 2012, 11:35:41 am by jaass »
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10ebbor10

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Re: Terraforming: Suggestion Game
« Reply #1445 on: August 09, 2012, 02:04:43 pm »

My plan

1) Gaia.
Expand Babylon station further. Add trading section, basically try to create a stock market and electronic currency guaranteed by the AI. Normal, civilized trading will reduce number of conflicts, greatly. Plus we may need to trade with Gaians. Current commodities that we should offer: metals, food, fertilizer.  Never sell anything technological. Buy whatever that useful for our industry. Also buy shares in Gaian industries. We should be careful about controlling their economy, because the people in power might look at this as trying to remove them from power. We should probably cast a vote about make some type of standard currency on the station because they could easily use their own types of currency. Also the stock market should come much later once we establish which companies want to sell stocks, and once we establish a common currency. Pretty sure they use our currency, since there has been a long time of trade between Gaia and Aries. However, I would like to have a strong divide between the ambassy and the trade part. Because, by convention, the ambassy stands on our soil. Nationalists might not like to have the major trade hub being officially ours.
 
2) Hephaestus
Try to design a magnetic hydrogen scooper. This would not be a ship, but a series of metal probes with lot's of conductive wire attached. When said wire is energized, it forms a funnel for the sollar wind which will come out concentrated enough to harvest. Also possibly applicable as a weapon(Basically let's you make a semi flare). We should also set-up some type of overloaded prevention from solar flares, just encase it get hit. Maybe also some type of automatic shut down if does detect a incoming solar flare.Solar flares induce current in wires, meaning that in the extremely unlikely scenario that this thing is hit by a flare , it's toast either way; in fact, the magnetic fields protect it from the flares, so you should increase the power, not lower it. Besides, flares are not fast, we can easily see them coming(solar spots causing the flares are often visible days before and after) and then move the valuable parts away. When it comes to it this thing is a whole lot of scrap metal and a generator.

3) Aquarius
Try to find Avians that would voluntary agree to leave their tribes and live among humans in the university. There are should be some outcasts tat have problems with surviving alone
Leave wildlife alone

4) Aries
Mostly concentrate on producing fertilizers.
Also gather  information about current state of ecology, especially about realized insects and microbiological life

5) Shiva
Try to get drones as far underground as we can, deeper we may find much more advanced lifeforms. This is where synthetic gecko skin I mentioned above is good for this type of surveying, due to it can literally stick to any surface or on any types of angles.Or we can just use hover drones, or a simple drill system, or nanobots  or any of the other systems we have already invented. The synthetic Gecko skin is a bit outdated at this point, we got working nanobots, so we can easily make a whole range of materials and even some metamaterials.

6) Docks
Let humans to build that battleship IF we will be allowed to kmow everything about... Be sure to steal all innovations
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Maldevious

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Re: Terraforming: Suggestion Game
« Reply #1446 on: August 09, 2012, 08:18:11 pm »

Numerous proposals fly back and forth between subroutines this month, but only a few items receive a consensus. Above Gaia, there is some discussion of expanding the station to include a trade center, but this function is ultimately performed better by numerous commercial sea, air, and space ports on and around the planet.

Currency is a nebulous area: while the colonists initially bartered, no official currency was ever established. Given the proliferation of so many city-states, a number of currencies sprang up. All initial feelers put out regarding a unified currency are politely ignored.

Diplomatic relations officially begin, and things seem to get on swimmingly. Under AI moderation, a long-standing war is settled between two major city-states, and much praise is heaped on the problem-solving abilities of the AI.

On Aquarius, more dissension reins. Some portions of the AI argue for subduing the massive drone-eating creatures, while others preach caution. This argument is interrupted for the moment when an effort to locate Avians willing to live among humans produces an impressive number of volunteers. In fact, the program's first class of 50 is already under way and seemingly attempting to learn everything the human teachers throw at them.

Aries sees the rapid expansion of the grass fertilization project. As the area covered expands, so does the leading edge, but the full industrial might of the system allows the growth to continue at rapid speeds. The new grass seems to be taking hold quite well, and it is irigated using what little surface water exists. The temperature on the planet is still low, however, so it really is surviving rather than thriving. Gas mix is nearly optimal, thank to many years of concentrated efforts to get the mix just right using comets, in-ground deposits, and industrial processes. The wildlife is mostly limited to insects and burrownig mammals at this point in time.

Drones probe deeper into the bowels of Shiva, and fail to make any groundbreaking discoveries. The caverns are massive, scores of miles wide and high at certain points, and the deeper they travel, the more hospitable the temperature gets. After a certain point, the caverns transition from ice to rock, and the temperature rises even further. Water is plentiful, although oxygen levels are extremely low.

Work on a magnetic hydrogen scoop on Hephaestus proceeds brilliantly. A design is tested and works exactly to concept, and production is slated to begin shortly.

The battleship consortium is given a thorough background check, and the results are somewhat unclear. While they all have plausible stories and credentials, something seems somewhat amiss about the whole endeavor. They are mostly based on Aries, although a few designers came from Aquarius and some of the financiers originate on Aries. All are original colonists, none with any military service background. They seem to have met through various professional networks.

The plans are reviewed, and seem entirely feasible, even desireable, although key technical details were redacted by the consortium members. None of the consortium members (all male) are married yet, which is odd, considering their age and the premium placed on reproduction in the colonies. None even have children in non-matrimonial arrangements. Construction is not approved, nor denied at this point in time.

Time lapsed in system: 7 years, 4 months

Spoiler: System Info (click to show/hide)

Spoiler: Technology (click to show/hide)


Spoiler: Info about the Mavens (click to show/hide)

Spoiler: Info about the Avians (click to show/hide)

Spoiler: Info about the Moonies (click to show/hide)
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Zanzetkuken The Great

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Re: Terraforming: Suggestion Game
« Reply #1447 on: August 09, 2012, 08:43:25 pm »

I wonder how difficult it would be to create a simpler version of the Stargate for usage of travel between Aries, Aquarius, Shiva, and (obviously locked for usage only by active military personnel) the asteroid belt space station.
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Xvareon

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Re: Terraforming: Suggestion Game
« Reply #1448 on: August 10, 2012, 12:23:03 am »

Battleships. We have 50 Patrol craft, 25 Multi-purpose Corvettes, 9 Wolf-pack Frigates and 3 Destroyers, and they want to build a Battleship, which by its very nature is a dreadnought class vessel, over nine times larger than a frigate? I call bullshit. This would require a much-widened dry-dock and larger factories to stamp out parts for it. Construction of such a ship is completely, completely unnecessary at this stage, it would merely piss a bunch of people off, draw ire from the Moonies, completely bankrupt our production and resource potential and... and.. god. I could keep going, but meh. Their proposal is unreasonable, pure and simple.

The next stage after Destroyers is Cruisers, the middle-weight class, about 200-300 meters. That will give us CnC (Command & Control) vessels, drone hosts and strike craft carriers, deployment of tactical- and basic strategic-level weapons, and just general backbone for our battlegroups. Now if they meant Cruisers when they said Battleships, we can do it. But 700-900 meter long ships? Nope. Each minor refinement is a step in the process, and all of the steps must be taken. Besides, a ship that big makes a very easy target for asteroids and meteorites; mobility is more important for us right now than sheer firepower.

I want to focus on these suspicious people.
* "A few designers came from Aquarius" what? there's nobody allowed on Aquarius but the University staff and other Avian-related people. Nobody comes from that kind of background and out of the blue submits designs for a military-grade battleship.
* No children? Glaring oddity indeed. While I agree some people may not want or cannot produce children due to sterility, for all of them to be the same way is just weird. Consider possibility that these are 'Thin Men' -- aliens masquerading as humans to act as spies and saboteurs. They might want access to our facilities to steal/view our tech or trash our industrial capabilities. In fact I heavily suspect this is the case; suggest running DNA scans on them in secret, can we get the material from things they touched or whatever? This could get ugly very quickly if I'm right.

jaass

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Re: Terraforming: Suggestion Game
« Reply #1449 on: August 10, 2012, 12:43:50 am »

I think wormholes or stargates are kind of a waste currently but we should probably run some simulations and research into planck-scale level
because that where singularities apparently form.

http://orbitalvector.com/FTL/Wormholes/WORMHOLES.htm
http://orbitalvector.com/FTL/Stargates/STARGATES.htm

Also we found plenty of water on Shiva now I say we ship it to Aries now. There is also ice on Shiva it doesn't hurt to also ship that to Aries now too, and melt it for some extra CO2. Also we should probably do a couple of scans on the water and ice just in case any type of rare or unknown microorganism might be in it.

Also maybe contact the moonies see if they are interested in talking some more.

Also I think we might have some favors in Gaea right now see if we can't get some permission to investigate those Guardian Bots maybe with Nanites now.

Also now with those magnetic solar scooper we may now be able to start producing water on a massive scale now.

Also that battleship plans, I think we should do some behavioral checks on them if they are alien spies it would be kind of hard to exactly emulate human behavior, and also neural scans if we are capable at doing at long range. Heck they might just be another group of Mavens we are not aware of.

edit: Xvareon it is not that hard to collect some hair and dust particles from the ventilation system from where they live, and if you want we can declare some type of virus is spreading around Aries to limit their movement and also get a more direct source of DNA and some neural scans.
« Last Edit: August 10, 2012, 12:49:15 am by jaass »
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10ebbor10

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Re: Terraforming: Suggestion Game
« Reply #1450 on: August 10, 2012, 01:37:17 am »

We don't posses the technology required for wormhole construction.

-Einstein Rosenberg bridges are too unstable to work. They would implode before even light could pass
-A Kerr Newan ringwarp would be unstable too, hard to make and woulnd't even bring us where we want to be.
-The next two are highly implausible. For example, requiring mass with a negative energy density.

Add to that that we don't have the mass to create a black hole. Also, not the infrastructure to whistand the gravitiational strength of the black hole. Also, it might not even be possible, depending on which solution of Einstein Relavistic mechanics is true
Stargates are just even more implausible. One requires forming a wormhole from scatch for every transit. The other relies on the existance of a different dimension, and the construction of a singularity.

I think wormholes or stargates are kind of a waste currently but we should probably run some simulations and research into planck-scale level
because that where singularities apparently form.

http://orbitalvector.com/FTL/Wormholes/WORMHOLES.htm
http://orbitalvector.com/FTL/Stargates/STARGATES.htm

Also we found plenty of water on Shiva now I say we ship it to Aries now. There is also ice on Shiva it doesn't hurt to also ship that to Aries now too, and melt it for some extra CO2. Also we should probably do a couple of scans on the water and ice just in case any type of rare or unknown microorganism might be in it. I don't think we need too. Aries already has icecaps, which should be sufficient for irrigation. We should try to take solve temperature problem first. This will melt the icecaps, and provide water.

Also maybe contact the moonies see if they are interested in talking some more.

Also I think we might have some favors in Gaea right now see if we can't get some permission to investigate those Guardian Bots maybe with Nanites nowWay to soon. Let's wait some time first..

Also now with those magnetic solar scooper we may now be able to start producing water on a massive scale now.Of course, that's why we made it. We first need to deploy them though. It can also be used to fuel fusion engines.

Also that battleship plans, I think we should do some behavioral checks on them if they are alien spies it would be kind of hard to exactly emulate human behavior, and also neural scans if we are capable at doing at long range. Heck they might just be another group of Mavens we are not aware of.

edit: Xvareon it is not that hard to collect some hair and dust particles from the ventilation system from where they live, and if you want we can declare some type of virus is spreading around Aries to limit their movement and also get a more direct source of DNA and some neural scans.If they are Maven this doesn't matter. Human Dna= Maven Dna. We do have automatic scanning system on Aries after the epidemic, or was that cancelled.
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Ukrainian Ranger

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Re: Terraforming: Suggestion Game
« Reply #1451 on: August 10, 2012, 04:19:02 am »

I think the best way to raise temperature on Aries is too add water vapor in atmosphere, and that means vaporising ice caps... not melting, but vaporising

Ways to do it
1) Solar lenses
2) Laser weapons of our navy
3) Fusion bombs (only if we can reduce it's long term radioactivity to minimum (short term is unavoidable))
 
Also, how practical are fusion reactors focused not on energy production but on making needed elements?

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10ebbor10

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Re: Terraforming: Suggestion Game
« Reply #1452 on: August 10, 2012, 04:31:56 am »

I think the best way to raise temperature on Aries is too add water vapor in atmosphere, and that means vaporising ice caps... not melting, but vaporising

Ways to do it
1) Solar lenses
2) Laser weapons of our navy
3) Fusion bombs (only if we can reduce it's long term radioactivity to minimum (short term is unavoidable))
 
Also, how practical are fusion reactors focused not on energy production but on making needed elements?
Water that's in the athmosphere hasn't left the planet, but's just part of the water cycle. Since this planet once had life, there should be enough water to make life happen again. If we do need to add water, I'd just say we carefully lift some ice from Shiva.

As for a fusion bomb and radiation, it depends on how it works. The fusion stage of the bomb should not produce longterm radiation. However, the fission part which is conveniently used to start the reaction will create quite a lot of radiation.

Depends on which elements you want to make. If it's helium. Very impractical. (A 1000 MW plant produces only slightly less than 300 kg liters of Helium a Year. Though I'm not sure.)It's gets worse from there on.

Problem with using fusion to make elements is that you get a whole lot of waste energy. What you might try to do is use a fusion generator to power a linear arcelerator/ other equipment. Or just find the elements from somewhere else. (A linear reactor might be interesting as that allows us to make ultraheavy elements. Though those tend to be unstable, there should be some stable elements way up around 180 or something.)
« Last Edit: August 10, 2012, 04:33:29 am by 10ebbor10 »
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Ukrainian Ranger

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Re: Terraforming: Suggestion Game
« Reply #1453 on: August 10, 2012, 05:01:13 am »

Quote
Water that's in the atmosphere hasn't left the planet, but's just part of the water cycle. Since this planet once had life, there should be enough water to make life happen again. If we do need to add water, I'd just say we carefully lift some ice from Shiva.
It's not about adding water, It's about raising temperature, water vapor is a  greenhouse gas.
As for moving Ice from other planets it's plausible and I like it, but first we should research what water levels will we have if we melt down all ice on Aries.

Quote
As for a fusion bomb and radiation, it depends on how it works. The fusion stage of the bomb should not produce longterm radiation. However, the fission part which is conveniently used to start the reaction will create quite a lot of radiation.
Nope, even without fission trigger  fusion bomb will produce radiation, because freed neutrons will hit elements and make them radioactive. At least in a D+T reaction
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

10ebbor10

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Re: Terraforming: Suggestion Game
« Reply #1454 on: August 10, 2012, 05:56:31 am »

Quote
As for a fusion bomb and radiation, it depends on how it works. The fusion stage of the bomb should not produce longterm radiation. However, the fission part which is conveniently used to start the reaction will create quite a lot of radiation.
Nope, even without fission trigger  fusion bomb will produce radiation, because freed neutrons will hit elements and make them radioactive. At least in a D+T reaction
It's plausible that we're using a D+ He-3 reaction. Besides, the radiocativity depends mostly on what objects it impacts with. Probably going to be water since we're detonating it in ice. I don't think there are any long term radioactive isotopes of hydrogen. We'd probably create some tritium, but that's not dangerous in the amounts it will be created.
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