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Author Topic: Adventures on Monster Island  (Read 268158 times)

Xangi

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Re: Adventures on Monster Island
« Reply #390 on: March 19, 2012, 07:45:25 pm »

I'd love to see Vanod go face-to-face with a master vampire. Or an Ancient Vampire. He'd probably win too, which is the funny thing, the crazy bastard.
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A spooky ghost.

Previous mod (34.11):
<<Fear The Night!>>
http://www.bay12forums.com/smf/index.php?topic=103747.0

nenjin

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Re: Adventures on Monster Island
« Reply #391 on: March 19, 2012, 08:00:05 pm »

It's too bad you can't physically dismember people with your bare hands, like ripping a creature that's a couple sizes smaller than you in two. Because I feel like that's something Vanod would rule at.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
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Always spaghetti, never forghetti

Flying Dice

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Re: Adventures on Monster Island
« Reply #392 on: March 19, 2012, 08:10:04 pm »

He could still bite small creatures in half, probably. Hopefully.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Thecard

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Re: Adventures on Monster Island
« Reply #393 on: March 19, 2012, 08:28:19 pm »

Oh come on, you're wondering whether the devourer of giant chickens can bite off an arm?
Also, vamps and lycanthropes don't exist on this isle.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Awessum Possum

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Re: Adventures on Monster Island
« Reply #394 on: March 19, 2012, 08:39:33 pm »

Oh come on, you're wondering whether the devourer of giant chickens can bite off an arm?
Also, vamps and lycanthropes don't exist on this isle.
Well... Presumably there would have been a first civilization... briefly. Though yeah, the odds that a vamp/Lycanthrope was created in that time and survived to Vanod's is quite slim.
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because everyone here is OCD and ADHD, and then complain when their dwarfs act similarly in game.
@I used to be an axelord like you, until I took a (+bronze bolt+) to the upper leg, chipping the bone through the *copper leggings*!@

Xangi

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Re: Adventures on Monster Island
« Reply #395 on: March 19, 2012, 08:46:22 pm »

Oh come on, you're wondering whether the devourer of giant chickens can bite off an arm?
Also, vamps and lycanthropes don't exist on this isle.
Oh come on, you're wondering whether the devourer of giant chickens can bite off an arm?
Also, vamps and lycanthropes don't exist on this isle.
Well... Presumably there would have been a first civilization... briefly. Though yeah, the odds that a vamp/Lycanthrope was created in that time and survived to Vanod's is quite slim.
Well, ancient vampires are megabeasts, but yeah it kind of sucks. I might just have to make my own "Vanod" type guy.
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A spooky ghost.

Previous mod (34.11):
<<Fear The Night!>>
http://www.bay12forums.com/smf/index.php?topic=103747.0

WillowLuman

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Re: Adventures on Monster Island
« Reply #396 on: March 19, 2012, 11:04:30 pm »

Can't wait to see if there's a dragon on this god-blessed god-forsaken isle
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Thecard

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Re: Adventures on Monster Island
« Reply #397 on: March 20, 2012, 04:47:32 pm »

No, civs don't spawn in evil biomes.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Ubiq

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Re: Adventures on Monster Island
« Reply #398 on: March 20, 2012, 06:21:27 pm »

Can't wait to see if there's a dragon on this god-blessed god-forsaken isle

It'd just end with Vanod being set on fire; the only real way to avoid dragonfire is to block it with a shield.
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Exlo

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Re: Adventures on Monster Island
« Reply #399 on: March 20, 2012, 07:36:15 pm »

...the only real way to avoid dragonfire is to block it with a shield.

Vanod: "CHALLENGE ACCEPTED" 8)
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Clearly, this represents six side-by-side wheelbarrows, as indicated by the right half of the icon.  The left half indicates they are carrying babies with hats in these wheelbarrows.

Presumably, they are lining up to dump them into the baby furnaces.

WillowLuman

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Re: Adventures on Monster Island
« Reply #400 on: March 20, 2012, 07:39:05 pm »

Earwig needs to mod in some of the expanded adv mode interactions, so Vanod can make a crude leather satchel and maybe some other things.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

nenjin

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Re: Adventures on Monster Island
« Reply #401 on: March 20, 2012, 07:54:45 pm »

No way. Feral Vanod is way more interesting.

Only mod I'd be interested in seeing is some jewelry making or something :P
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

WillowLuman

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Re: Adventures on Monster Island
« Reply #402 on: March 20, 2012, 08:03:47 pm »

No way. Feral Vanod is way more interesting.

Only mod I'd be interested in seeing is some jewelry making or something :P

He's still feral just with a snazzy leather purse and some *Cyclops Bone crowns*
I just think he needs a bag so he can carry a sample of flesh from all kinds of creatures as some sort of savage adventure mode artifact. Or maybe just fill it with rocks and hit things with it.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Flying Dice

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Re: Adventures on Monster Island
« Reply #403 on: March 21, 2012, 12:31:13 am »

...the only real way to avoid dragonfire is to block it with a shield.

Vanod: "CHALLENGE ACCEPTED" 8)

Vanod doesn't need a shield. His massive manhood force of will will triumph over any challenge.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Garath

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Re: Adventures on Monster Island
« Reply #404 on: March 21, 2012, 04:40:34 am »

He'll sneak up to it and kill it without the creature even noticing.
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
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And then everyone melted.
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