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Author Topic: Stone restriction menu (Z --> Stone) has been changed.  (Read 1201 times)

feroxium

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Stone restriction menu (Z --> Stone) has been changed.
« on: February 20, 2012, 07:33:14 am »

The stone menu (Z --> stone) has been changed, so now only economic stones are listed (obsidian included, yay!)

But all the common stones are not listed, and I was used to turning everything off except one type of stone. That way I could be sure that all my tables and doors were the same color and also magma proof. I just like a bit of uniformity in my forts.

Now my mason is making blue microcline tables and white rock salt tables and black jet tables, magma safe and magma unsafe stuff, everything mixed up :(

Or am I missing something?  ???
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Garath

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #1 on: February 20, 2012, 07:35:54 am »

stocks: stones: forbid
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schismatise

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #2 on: February 20, 2012, 07:38:00 am »

http://www.bay12forums.com/smf/index.php?topic=101623.0

So many threads are getting bumped off the page with all the new version chatter lately, heh.
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daneel

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #3 on: February 20, 2012, 09:25:59 am »

I also used the stone list to forbid all but one kind of regular stone at a time and I miss this.

stocks: stones: forbid

Which requires a lot of micromanagement and/or annoying job cancellations from all your masons who decided to use the forbidden stone you just dug out. That's what I did sometimes back in 40d and it's not fun.
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Yaotzin

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #4 on: February 20, 2012, 09:58:53 am »

The real problem is you can't limit stone/ore/wood type etc by workshop. That's what's needed.
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feroxium

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #5 on: February 20, 2012, 10:14:18 am »

^Agreed.

But in the mean time, it sucks that I have ugly microcline furniture mixed up in my beautiful white living room.
Forbidding/dumping works, but when dwarves are digging and other dwarves are crafting, you have to manage this every 30 seconds otherwise you end up with blue tables anyway.  >:(
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daneel

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #6 on: February 20, 2012, 10:35:43 am »

The real problem is you can't limit stone/ore/wood type etc by workshop. That's what's needed.

Yup, that would be even better.
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Plasson

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #7 on: February 20, 2012, 10:49:15 am »

colors aside.   I am curious why you feel the need to have magmasafe furniture.


and whats said,  selective production at the workshops..
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daneel

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #8 on: February 20, 2012, 11:11:13 am »

colors aside.   I am curious why you feel the need to have magmasafe furniture.

Just in case, you know... sh*t/magma happens.
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Sutremaine

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #9 on: February 20, 2012, 11:35:07 am »

Huh. I believe this was the way it was in 40d, and the change to having all stones be on the list was highly appreciated.

Anyway, the solution then was to make every stone economic by making it a reagent in a smelter reaction you'd never use (it could even be done without a regen if you edited a pre-existing reaction). It may be possible to do it more elegantly in this version by creating a custom workshop specifically for the dummy reaction and then leaving it off the permitted workshop list.

Also, magma-safe furniture is for quarters that see a lot of unfortunate accidents.
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feroxium

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #10 on: February 20, 2012, 11:56:46 am »

I might try that...
Still, I don't see why a perfectly fine working feature was removed.

About magma-safe furniture: you can't control the type of stone used for doors, blocks, floodgates or mechanisms either...
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wierd

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #11 on: February 20, 2012, 12:48:48 pm »

Efficient workshop placement with custom stone stockpiles and locked doors will also ensure the desired outcome.

(Place a large stone stockpile in the same room as the mason and craft shops, then seal the doors when dwarfypants McMason enters to start the job.  When he looks for materials for the repear, he will only see the desired stone in the stockpile as pathable, so that's all he will use.

Pita, but it works reasonably well.
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krenshala

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Re: Stone restriction menu (Z --> Stone) has been changed.
« Reply #12 on: February 20, 2012, 04:12:50 pm »

I was going to suggest a microcline stockpile somewhere far away from the mason's workshop(s), and plenty of haulers to move that stone before a mason can select it for use anyway.  A periodic d->b->d to clear the stockpile should keep micro-cline-management to a minimum. :D

Personally, I use the microcline with orthoclase to make a nice blue/yellow checkerboard patter of tables down the middle of the (lesser quality) meeting hall.  The blue isn't quite so blinding if you cut it with something else to a sufficient extent.
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