Okay I am officially announcing this dead, but do not fear the game shall be back in an improved version
I'm going to do a bit of rework on the system, and do a bit of additions and removals but I'll be restarting this in a new thread with a bit of a different start.
By different I mean all the players will not start out in space, instead you'll all start as criminals on a single planet and work your way up from there to become Space Pirates, if you guys want to band together to make a single faction of pirates you'll be able to
Any who anyone who wants to carry over to it post in here or PM me. Current players will of course get automatically put in if they wish to be, and wait listers may keep their spots or take places in the player list if not all of the current players want to continue.
Since I know that some of you atleast liked this a little bit I'll give you guys a quick explanation why this game is being ended and the system is being reworked. First off I was a bit of an idiot and gave alot of big management things to people straight from the start of the game, Sinpwn's station for example was a dumb thing for me to do without a few turns of prep or outlined rules, so this one is entirely my fault (as are all of these points :|)
Secondly I want to remove some of the more pointless factors of the game for example PD ammunition and cannon ammunition was something that wasn't really needed and that will be removed in the reworked system. Missiles will of course still have exact numbers, but ammo will be kept to things like special weapons (Railguns like the one the
Lunar Will has from Tir and Nirur's battle). This will make things a tad bit faster in the rework.
Thirdly with the way the story was going I was railroading you guys to a story I had set in mind, and I really feel that detracts from the fun of the game's basis (That and the fact that the 'final boss' would have killed all of you in one turn ....) so I'm going to aim for giving you guys more freedom with the rework and reboot
Finally the last reason is I want to rework the ships so that all the armor is one value, this way I can remove a large difficulty of the game and more easily implement a system for ship system damage. You'll now be able to disable an attacking frigates engines or get lucky and blow their reactor core
Well that is it, all I have left is to thank all of you for playing the game, I know I'm not the best Gm but I am trying to get better so thanks for giving me this chance and hopefully yet another with the reboot. If you guys have any suggestions, questions or criticisms you can PM me or post them here.