Right then, starting to get lazy, best get this update done
also, mcclay, sorry, but your dead.
[Turn 2: Your First Mission pt.3]Valeria went for the legs with her shotgun. Blowing away their knees would hurt them too much to retaliate and probably incapacitate them entirely.
(Roll for Ammo used: 3)(Roll for hit: 5 | 5 | 5) You fire three rounds, two at the first thug (5+1=6-6=0) who's armour managed to block the first round. He attempts to get behind cover (1+1=2-5=3+2=5) And gets a shot to the knee, causing him to yelp and crash to the ground.(roll for desired effect=4) He starts cursing, but doesn't make any moves to get up (-20 health and stunned for 2 turns)
Dranor prepares his pistol but the guard is faster, and manages to get a headshot on him, he lands on the ground, dead instantly. (sorry mcclay, I gave a warning)
Valaria prepares the second shot (5-1=4-1=3+2=5) You manage to cap the second guards knees as well (2) But he doesn't appear to be stopping any time soon, but you did leave a nice chunk of his leg gone. (-20 health)
Open fire on the Guards, Aim for the head.
"Just die easily, I don't want to resort to the hard way .."
(3)(6 | 1 | 5) You begin to open fire on the first guard who you aim for while he's laying on the ground, and you manage to get him right in between the eyes, killing him instantly.
Once you were sure he was down for the count you aimed your sights on the second one, however your gun jams, giving him a chance to fire off at you (6-1=5) He gets off a discharge on your shoulder, causing you to shout in pain. You keep working through the pain in your shoulder and prepare the final shot (5-4=1+1=2) You however miss from a sudden burst of pain.
The second guard prepares his pistol, aiming at (1-2= Valaria, 3-4 is Zack [on a 4d die] | 3) Zack. He cocks the pistol and prepares to fire (3) (3 | 6 | 4) he fires the first shot at Zack (3-2=1) Who manages to get a shot off at him before he can fire, causing him to spook and miss, Zack takes advantage of the moment and fires (1+1=2-6=-4) But he recover's faster than he thinks and fires off a round into Zack, causing some moderate damage to his thigh (-10 health) and prepares to fire again (1-2=-1). His gun manages to miss the shot, and Zack throws something at him before he can fire again, and prepares a shot of his own (4+1=5-4=1) However he manages to miss the shot, allowing the guard to get off his second [OFFICIAL] at Zack (4-6=2) But manages to miss. He prepares another shot at Zack (1-5=-4), however Zack fires off a round of his own causing even more damage to the thug, and prepares to shoot again (quick note, this is me being stubborn about my combat system, so...these might happen at an off chance, the long combo fights)(4+1=5-3=2) He misses his shot allowing the thug to let off his final shot (4-5=-1) And fails to hit him, allowing Zack to let off ANOTHER shot (1+1=2-1=1) and manages to miss the shot.
Health: 25/120 (non-magickal)
Members:Guard B
Inventory: x2 9mm pistol (no bonus | 0/6 shots left) | x2 Bulletproof vests ( +1 to defense rolls) | x2 boxes of ammo (x7 bullets each)
Player: SeriousConcentrate
Health: 100/100
Inventory: Ithaca shotgun (+2 attack rolls | 3/6 shots left) | x1 box of shotgun shells (12 rounds)
Magick counter: 2/2
Player: adwarf
Health: 90/100
Inventory: 10mm pistol (+1 attack rolls | 4/12 shots left) | x2 pistol ammo box (24 rounds each)
Magick counter: 2/2