i just lost my first haunted Embark, it seems a bit unbalanced that the dead
respawn after only a few days
With only a half dozen zombies i had 2 guys stationed to cut them down when they rose, however despite the haulers getting scared away constantly by the freshly risen i had managed to dump 5 of them and all the assorted bits fallen off. But just when i thought it was safe some Ordinary animals spawned, were killed by the zombie guy as he rose and before i managed to dump their corpses they gang raped my soldiers. I conscripted my woodcutters but they in turn were cut down by my risen Miners.
Lots of fun, however respawn rate should maybe be toned down a bit, it should only be this hard with a significant number of corpses lieing in evil terrain, i shudder to think what would happen to my framerate if i had 100 zombies lieing about that were virtually impossible to kill and dump successfully (The other solution would be to make haulers less scared by stuff, but i think it's considered rather a large part of civilian personality) Perhaps soldiers could be given a command to dump specific corpses (preferably a list you could add to since i imagine it would get tricky to deal with large numbers one at a time)
Despite this i'm loving this version, i may embark somewhere with much less evil in it, maybe a single square which i could build a wall around, like a spooky graveyard i could use to train maksmen/etc.