Had my first siege ever just now. It went terribly. I had a row of cage traps in front of a drawbridge. I had hoped to get the goblins to entrap themselves, then to station my military at the other end of the drawbridge so as to engage the stragglers. However, the military just rushed the bridge, went topside, and got murdered.
Is it best to station military out of eyeshot of the siege so as to avoid this senseless brutality?
Position and Timing. One way to have perfect timing, is to build the fortress, smack in the center of the embark and slightly up the size to 4x4 from 3x3, so its longer for the enemy to reach the fortress walls. A central barricade guarantees maximum footfalls from every direction to the main gate, drawbridge.
Inside the drawbridge/fort, paint a safety burrow. Then add a military alert, called Danger. Link Danger alert to Safety burrow.*
Practice toggling that new military alert on/off so that the dorfs all huddle inside. Right when you get the
evil has arrived msg, toggle. Another words, to toggle.. move the CIV from Inactive to Danger, skipping Active/Training. Do this as soon as you get the SIEGE and all the nonmilitary dorfs will head inside.
Then what I do is I count to 50, and pull the drawbridge lever. This gives my hunters/woodhaulers/choppers/fisherman, time to turtle up, before the bridge slams shut. I also setup a secret back entrance. One way goblin grinder, incase they miss the bus and get shut outside. I have a door on that secret entrance. Once they are all inside, and drawbridge is lifted, I stick a forbidden on that door.
Then I activate the squads, inactive to active/training, via the squad menu. I like to scream, 'Markdwarfs to your stations!' really loud, and wake up my roomie at this point. Since now there is no way to path outside to get into trouble, they stay up at their Defend Burrow, and plink.
We must shut down pathing, or they will charge into melee, like berserkers. Sincerely, Knutor
*hard part