Q: Anyone follow a vermin trapper set on repeat task, lately? I've got what looks like a dwarf trapper running around outside my fortress with an animal trap, ∆, waving it at a blinking blue jay. He won't deploy it, he chases this blinking blue jay. I've been seeing some oddities in behavior.
But I don't think this is one of them. Recently a squad of SIEGING goblins showed up, lead by an Elite Bowman. Well anywhere this fella walked uptop, he stirred up 3-4 vermin blips. It was like he spotting them for me to see. The other goblin officers, Pikemaster, etc.. This didn't occur with, just that Elite Bowman and Elite Crossbowman. They destealth vermin, rather easily.
Well, back to my question and theory. Could this chasing the blinking vermin, improve Observation?
I'm trying to do the necessary testing to determine this, but not having much luck isolating trappers for testing, I'm experiencing a post SIEGE clutter fuck at the moment. See I accidentally painted 130 z-levels restricted travel, R, instead of reclaim forbidden with a Top-down, FC2FCR(far corner 2 far corner reclaim).
Now my dorfs are all spinning in pathfinding mistakes. Oops. I cannot figure out if this Trapper is using the ∆ as a butterfly net or an ankle grip trap, when set to /R. Do you know, what Toady means the ∆ to represent now a days? Ugg.