Hello champs, do you know a way to make mason workshops only use certain materials instead of randomly using materials.
Make stockpiles which only accept a certain type of material (eg. an obsidian-only stockpile) and then link this up to the mason's workshop.
Also chaps, i am asking because i couldnt figure, where can i learn what my dwarf needs when he or she goes into a strange mood.
Use q over the workshop claimed by the moody dwarf. The list of items he/she needs will be provided there.
Few questions:
1. Is there a trick in this version to getting a baron? I've got several times the exported/imported wealth, and 190 dwarves. I am using Lazy Newb Pack with economy turned off (I guess it's disabled anyways though)
2. What exactly does the child cap mean? Does 10:100 mean they stop getting pregnant if there are more than 10 children for every 100 adults or something? I have upwards of 20 kids and 30 babies right now so I'm clearly doing it wrong.
3. What happens do the duke when the king arrives? Do you have a pamper a Duke and a King at the same time, or does the King replace the Duke?
4. Are champions real now? I've seen the noble position in previous versions, but it was always disabled or not implemented or something. I'm setting up my nobles area, and I'm wondering if I should make a room for him (I know I don't have to, but I invent all sorts of extra nobles for myself because I love pain.)
1. I don't know how having economy turned off will affect getting barons, but I think you need architecture wealth as well, and you need the liaison come and speak to you about becoming a barony.
2. The information in d_init actually explains things rather well:
The first number is an absolute cap on the number of babies+children. The second is a percentage of the current number of adults in your fortress (the default is the essentially meaningless 1000% here). The lower number is used as the cap. The cap only prevents further pregancies, so migrant children, multiple births and existing pregnancies from old saves can still push you over the cap. Setting either number to zero will disallow pregnancies in the fortress.
10:100 thus means that you only allow 10 babies + children to be present in your fort, or 100% of the current number of adults, and the lower number becomes the cap (so a 7 dwarf fort will allow up to 7 children from pregnancies, and a 70 dwarf fort will allow 10 babies + children).
3. You have to take care of the Duke and the King, as well as whatever nobles are still hanging around, eg. the Mayor.
4. I'm not sure. I haven't bothered to assign anyone to the Champion noble yet.