Stockpile question:
I've got 3 stills going. 2 are up in my upper fort and the booze from them is delivering into a massive stockpile near the legendary dining room for the main fort.
Down by magma, I've got another still setup. It's producing plenty of booze. Next to it is a stockpile for just booze. I've even gone so far as to double check that the thing allows barrels and set it to TAKE from the still right next to it. But ooooh no. Urist and friends just have to haul all that booze right OVER the empty stockpile and up 80+ levels to the fortress main stockpile.
What gives?
Hmmm, links actually make _workshops_ exclusive in their logistics - a workshop with stockpiles linked to 'give' to it will only accept input drawn from those stockpiles, a workshop with stockpiles linked to 'take' will only send output to those stockpiles.
So you're probably not seeing booze hauling from the still itself: dwarfs who get thirsty locate the nearest barrel (perhaps weighted for booze preferences). If that barrel is sitting inside a still, they pick it up directly from the still, effectively removing it from the building and turning it into a 'loose' barrel. Once they're finished drinking, they automatically get a new job to store the barrel, normally in an appropriate stockpile. Since they're handling a loose barrel and not one located in the workshop, they'll take it to a stockpile which accepts input from anywhere. Can it be you set the booze stockpile at the still to only accept goods from links? This would forbid storing of barrels that have been drunk from already - as i said, they're no longer counted as still inventory, they're personal inventory of the dwarfs who've been using them.
Check the inventory of the still with the i't'ems command. If it's full of barrels of booze, the stockpile link is broken. If not, there's nothing wrong with the still/stockpile per se, the still's just not producing fast enough to send booze to stockpiles by itself.