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Author Topic: Triple Trouble.  (Read 2975 times)

Angel-of-Dusk

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Triple Trouble.
« on: February 17, 2012, 05:46:26 pm »

So, I decided to embark on three evil biomes at once. The fortress is named Ashencross, The Bane of Evil. I like to imagine it as a paladin order seeking to cleanse the lands.

On embark, I was immediately greeted with "The World has passed into the Age of Heroes." I have a feeling these dwarves are going to preform badassery in its most pure form.

What tips can any of you give me?

Edit: My embark caused a collapse, which must've triggered the passing into Age of Heroes. But I'm chalking it up to my Paladwarves awesomeness making the evil lands quake in fear.

Edit 2: A second collapse. Whats going on?

Edit 3: another, every time I unpause my dwarves move a bit, then another collapse happens.

Edit 4: 15+ Collapses, can't play, just more and more collapses. I wish I could see.
« Last Edit: February 17, 2012, 05:56:55 pm by Angel-of-Dusk »
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Archereon

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Re: Triple Trouble.
« Reply #1 on: February 17, 2012, 05:51:14 pm »

Do not bury dorfs in coffins, in fact, make sure to cremate absolutely every nonliving piece of organic matter, or you'll have a zombie apocalypse on your hands.
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I want to tell you they were bad men, cephalo.  I want to tell you that with a better overseer the Fortress never would've gotten so bad someone would get offed in a pointless fisticuffs.
But the sad truth charlie?
It was inevitable.

Angel-of-Dusk

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Re: Triple Trouble.
« Reply #2 on: February 17, 2012, 05:51:55 pm »

strange: There seems to be absolutely no zombies around.

I swear if this embark doesn't have undead fun Im going to tantrum spiral.
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Archereon

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Re: Triple Trouble.
« Reply #3 on: February 17, 2012, 05:54:15 pm »

Is there anything dead? If it's not reanimating, this biome doesn't produce undead.
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I want to tell you they were bad men, cephalo.  I want to tell you that with a better overseer the Fortress never would've gotten so bad someone would get offed in a pointless fisticuffs.
But the sad truth charlie?
It was inevitable.

Mitchewawa

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Re: Triple Trouble.
« Reply #4 on: February 17, 2012, 05:58:30 pm »

If it hasn't rained acid, fogged evil or been invaded by swarms of giant undead within 10 minutes, you're either lucky or embarking on a benign evil biome. Savage evil is what you're looking for.
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Mitch cancels sleep: Interrupted by Clowns

Angel-of-Dusk

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Re: Triple Trouble.
« Reply #5 on: February 17, 2012, 06:18:19 pm »

Some ravens have shown up; undead. Rather quickly, but thankfully I've gotten walls set up and hatch covers in a gate system. Hopefully they don't fly up and building destroy. I hope they can't.
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Angel-of-Dusk

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Re: Triple Trouble.
« Reply #6 on: February 17, 2012, 06:22:17 pm »

WAT

My dwarves, they're human! How did this happen?
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Angel-of-Dusk

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Re: Triple Trouble.
« Reply #7 on: February 17, 2012, 06:24:25 pm »

WAT

My dwarves, they're human! How did this happen?
known bug.

I think of it as a feature.

But. It just doesn't feel right.

They don't have beards, and they're living like dwarves, this is complete insanity!

Do I still get artifacts? If not Im gonna reclaim and see if I can get dwarves.
« Last Edit: February 17, 2012, 06:29:01 pm by Angel-of-Dusk »
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Loud Whispers

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Re: Triple Trouble.
« Reply #8 on: February 17, 2012, 06:38:30 pm »

WAT

My dwarves, they're human! How did this happen?
known bug.

I think of it as a feature.

But. It just doesn't feel right.

They don't have beards, and they're living like dwarves, this is complete insanity!

Do I still get artifacts? If not Im gonna reclaim and see if I can get dwarves.

Yup.

Angel-of-Dusk

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Re: Triple Trouble.
« Reply #9 on: February 17, 2012, 06:39:47 pm »

WAT

My dwarves, they're human! How did this happen?
known bug.

I think of it as a feature.

But. It just doesn't feel right.

They don't have beards, and they're living like dwarves, this is complete insanity!

Do I still get artifacts? If not Im gonna reclaim and see if I can get dwarves.

Yup.

Aw yeah. Mind as well go through iwth it then. Humans with the spirit of dorfs.

There is no way this could possibly go wrong.
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Loud Whispers

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Re: Triple Trouble.
« Reply #10 on: February 17, 2012, 06:42:22 pm »

Aw yeah. Mind as well go through iwth it then. Humans with the spirit of dorfs.

There is no way this could possibly go wrong.

My humans are actually running a pretty good fort :P

Angel-of-Dusk

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Re: Triple Trouble.
« Reply #11 on: February 17, 2012, 06:47:50 pm »

I'd try above ground, but

Zombie Ravens.

'Nuff said

edit: Down to two men. A Mason, and a Miner. Seems like Im gonna have to hunker down until I can make a plan


And crashed.

I. Mad.
« Last Edit: February 17, 2012, 07:13:59 pm by Angel-of-Dusk »
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Kar98

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Re: Triple Trouble.
« Reply #12 on: February 17, 2012, 07:19:00 pm »

I'd try above ground, but

Zombie Ravens.

'Nuff said

edit: Down to two men. A Mason, and a Miner. Seems like Im gonna have to hunker down until I can make a plan


And crashed.

I. Mad.
Indeed :/. 1 is bad enough, but 6 ... nope
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That guy

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Re: Triple Trouble.
« Reply #13 on: February 17, 2012, 07:38:58 pm »

Did you know that zombie ravens can figure out unlocked hatches?
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Angel-of-Dusk

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Re: Triple Trouble.
« Reply #14 on: February 17, 2012, 08:22:27 pm »

Did you know that zombie ravens can figure out unlocked hatches?

That explains so much.

SO MUCH. Also, I've re-embarked, human again. I guess I got to save scum via crash. Woopee!
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