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Author Topic: Fort Internal Security - Vampire outbreak  (Read 2438 times)

Nan

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Re: Fort Internal Security - Vampire outbreak
« Reply #15 on: February 17, 2012, 08:10:16 pm »

And thats all? Dwarves do not need rooms? So no cabinet, container, table and throne... This will make it fairly more easy next game I do...

Dwarves in principle keep their stuff in cabinet and container, but they don't seem to suffer any ill effects from not having a place to stash their stuff.

Private bedrooms, with table and chair, work well to avoid as much socializing as possible... but other than that there's no real point.

I'm not sure communal bedrooms are the answer, because sleeping dwarves don't make good witnesses.

Some dorfs will always go to their "bedroom" to hang out when on break or no job. In fact one of the problems with the densely packed bed clusters is that dwarves end up hanging out together and form friendships. It makes it sound worse for dwarves trying to sleep... but apparently a conversation happening a couple beds over doesn't disturb sleep.
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Jake

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Re: Fort Internal Security - Vampire outbreak
« Reply #16 on: February 17, 2012, 09:18:16 pm »

Vampires usually only attack sleeping or knocked out dwarves. Some people say they have had vampires attack alert dwarves in crowded meeting halls and the such, I'm not actually sure if the victim fights back or not, or if it's treated like a tantrum where they beat people up but it doesn't turn into a life-or-death fight. I'm guessing they don't fight back, it's handled through the justice system.

There are good reasons to keep everybody armored and armed anyways, though.
As far as I understood it, militiadwarves will not only fight back but attack a tantruming dwarf on sight. That's one of the reasons I instruct my sentries to return their weapons to the armoury after they go off-duty; less chance of a fistfight turning into a massacre.

And I wonder if I could rig some kind of alarm system? Stonefall traps if vampires don't have [TRAPAVOID], or a pressure plate linked to something noisy if they do...
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Never used Dwarf Therapist, mods or tilesets in all the years I've been playing.
I think Toady's confusing interface better simulates the experience of a bunch of disorganised drunken dwarves running a fort.

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