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Author Topic: You are rebuilding civilization ( Suggestion game) Suggestions Welcome.  (Read 67326 times)

Mr. Palau

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #330 on: April 28, 2012, 06:24:08 pm »

The rabit slaughtering works excellent. The head is carefully identified, and the scientist remove several glands which could be producing the poison. The whole of the head is put away for further testing.[/size]

Sadly it seems most of what was on the harddrives have been wiped, including the stocks and the registers on what was inside the building. (Really, what is inside the building depends on what you look for)

Is there still interest in continuing this. It's quite complex to run and such.


I was actually hoping for a bonus to the searching, to quickly find the things listed.

I'm still interested, but it seems that there isn't too many other people posting. I'll continue on unless someone else makes the decision to stop.
You would have got one, but you had a bad roll too.

Problem is that I don't want to make the descicion to stop too.
I enjoy reading to and sometimes contributing to this story aswell.
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you can't just go up to people and get laid.

andy_t_roo

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #331 on: April 28, 2012, 08:27:09 pm »

Ebbor, until you say that you are stoping running this, I will continue to try to rebuild civilization -- we are just getting to the interesting parts :)


It seems that we are in different time zones, so we only get 1 update every day or 2, even when we are both active, so 2-3 updates per week is all that seems to happen (i'm in Australia).


-- back to In-Game stuff:
5 scientists enjoyed a holiday last week ...

Shaking his head at our dis-organization,Varinius designates the newly found supply room as an emergency store. 300 food of the long life emergency ration and other prepared food will be stored in here, and not traded under any circumstances. (could you please not list this in our official stocks)? (any time we run out of food we will automatically use this though).

9 scientists and 5 soldiers butcher the gazelle, then take extra effort prepare a high quality roast meal to share.
Once they finish that butcher the last Leuk Corpse (or should we mount that as a trophy?)

Varinius connects the now empty gas bottle to the bellows to start charging (so that we can send some people a long way into the bunker). He then monitors the now charging bottle. If everything is going well, he goes to help tobias.

16 farmers farm, they don't have much to do this week ; if they have spare time they try to design either a sun-shelter.

Having finished smelting all the metal, the forge can finally stand down.
2 blacksmiths, 2 engineers, Tobias and 3 scientists do however try to build a power transmitter for the nanofactory

5 scientists trace power lines looking for the primary fusion power plant.
3 groups of 5 scientists search the lab looking for the lab where the nanofactory was designed.
2 groups of 5 builders search the lab looking for store rooms associated with the nanofactory (either advanced parts for, or random high-tech "parts" items output from)
Tobias searches the lab for the vault off-line data archives (tape based backups of the system -- I imagine that the computer would start a backup run when the "emergency evacuate" button was hit, so that the information in there should be complete, unless the tapes have been physically destroyed (manually loading and reading them could take a while though). plugs the modulated output of the radio into a data input of the computer, and writes a program to continually scan the spectrum for any signals (note, the radio is still plugged into the high-gain antenna - the idea here is we'll notice any brief signals). When any signal is detected, the computer alerts Tobias <HenceForth known as our Chief Radio Operator (bonus to any radio related roll?)> and saves the relevant spectrum to the HD.  (basically a Software-defined_radio ) - reception only, although general transmission with extra parts to do the digital to analogue transformation.

15 soldiers (5 swords, 10 rifles) make a trip to the bunker, searching for more electronics and advanced electronics parts.

7 engineers, 2 builders use the box of electronic parts to build a battery for the buggy. If they succeed, the 2 builders test the buggies speed and maneuverability (using a Leuk as the baseline). The 2 Builders try to learn to be drivers.

If anyone has spare time, they should try and devise some type of better water supply (atmospheric condenser - takes power, creates water from air (possibly based on humidity?) ). Connect the guttering on our lab our water tank, so that if it rains we can collect the water. (First_flush_device, and cutoff valves, incase we don't actually want the water to run) (who knows, you might throw wierd acidic rain at us which we don't want getting into our water (but i shouldn't mention that, in a game where the world is what we make it)
« Last Edit: April 29, 2012, 12:19:58 am by andy_t_roo »
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Eagles may soar, but weasels don't get sucked into jet engines.
Hell if I know.  Pretty humourous suggestion, but utterly useless in the case of roleplaying, if indeed the whole game world was one whole huge ass field of fruit.

somebody

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #332 on: April 28, 2012, 09:43:10 pm »

I also enjoy reading this.
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Argonnek

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #333 on: April 28, 2012, 11:02:46 pm »

Hmm. If what we find is what we look for, then we need to be specific. We would need to have something that would inscribe patterns onto materials for the nanites to work with... An electron microscope (or similarly powerful device) for use in testing stages... There may be datalogs on what is necessary to work the machines... (oh how I love ellipses...)

Right, so we should narrow our search to some sort of micro-engraving machine, an electron microscope, data storage of some sort, and whatever else looks interesting.

andy_t_roo

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #334 on: April 29, 2012, 12:06:10 am »

"the lab where the nanofactory was designed" - it requires a quite high roll to succeed, but if when we succeed, we'll have everything we need to get that nano-factory going, even if it does need to be repaired. (unless we roll yet another almost-critical failure)

Databanks - the hard drives of the mini-mainframe were described as wiped, not destroyed, so we have data capabilities there.

Hang on -- new task for Tobias, ( /me editsprevious plans)
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Eagles may soar, but weasels don't get sucked into jet engines.
Hell if I know.  Pretty humourous suggestion, but utterly useless in the case of roleplaying, if indeed the whole game world was one whole huge ass field of fruit.

10ebbor10

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #335 on: April 30, 2012, 04:02:21 pm »

Acid rain is a result of industrial emmisions and pollutants. Not much of those in Post apocalypic earth.

Radioactive rains on the other side.  There probably be an update tomorrow. If not, this weekend.
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Mr. Palau

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #336 on: May 02, 2012, 05:45:17 pm »

Acid rain is a result of industrial emmisions and pollutants. Not much of those in Post apocalypic earth.

Radioactive rains on the other side.  There probably be an update tomorrow. If not, this weekend.
Where is the fabled update?
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andy_t_roo

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #337 on: May 02, 2012, 06:59:15 pm »

Ebbor's profile shows that his still active and around...
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Eagles may soar, but weasels don't get sucked into jet engines.
Hell if I know.  Pretty humourous suggestion, but utterly useless in the case of roleplaying, if indeed the whole game world was one whole huge ass field of fruit.

Mr. Palau

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #338 on: May 02, 2012, 07:08:48 pm »

Ebbor's profile shows that his still active and around...
Acid rain is a result of industrial emmisions and pollutants. Not much of those in Post apocalypic earth.

Radioactive rains on the other side.  There probably be an update tomorrow. If not, this weekend.
Where is the fabled update?
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you can't just go up to people and get laid.

10ebbor10

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #339 on: May 05, 2012, 02:18:10 am »

Ebbor's profile shows that his still active and around...
Acid rain is a result of industrial emmisions and pollutants. Not much of those in Post apocalypic earth.

Radioactive rains on the other side.  There probably be an update tomorrow. If not, this weekend.
Where is the fabled update?
Today probably. Otherwise tomorrow.
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10ebbor10

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #340 on: May 05, 2012, 04:12:11 am »

Spoiler (click to show/hide)

The storeroom is filled with food, and then sealed. You're pretty sure no rodents can get in there, and the door will send a signal everytime it's opened. (Emergency food is listened next to the normal food)

The Gazelle butchering goes well, though there's no time to butcher the Leukrokotta as wel. It seems to be keeping well despite the temperatures though. Must be the poison or the dry air.
The good food results in high spirits through the fort.
The Gas bottle is currently charging with air. I will be full at the beginning of the next weak.
The farmers don't do anything usefull this turn. Next turn there'll be a big harvest though.

Tobias and the other fail to make even a simple power transmitter. The scientists looking for the fusion plant haven't got any succes either. The fusion plant seems to lie quite far inside the building.
The scientist looking for the nanofactory lab are succesfull though. While most of the advanced apparati there have been destroyed, they find a whole bunch of parts and documents on it's working. The scientist are quite sure they could try to patch it up now, though it'll go slowly.
The two other groups of scientists are succesfull too, they manage to scrounge up 3 crates of advanced parts.

The computer systems doesn't want to work quite yet. It keeps picking up false positives and others, making it essentially useless.

The soldiers try to go to the bunker, but are almost suprised by a sand  storm sweeping across the land. They return just in time.

The builders easily finish the buggies battery. They take the thing for a trip. They are sure it's basic speed lies at about 75% of a Leuks max speed, but in emergencies it can go up to 125%. This makes it's hard to maneuver and drains the battery quickly, however. The buggy is however far more maneuvrable then what they have seen from the Leuks, and should be able to dodge them quite well.

The temperatures have dropped a bit, but no a sandstorm is sweeping across the land.

Other group: Come back in 1 weeks journey (60 food, 60 grain) 24 motors (3.6 theirs, not sure how this works ...), and 870 food (130 theirs)
15 soldiers(  10 armed)
5 engineers
6 drivers
4 civilians
Sophia: Merchant leader


Date: First week of march ( every month has four weeks) 27 A.A
Bunker/Fort:Spes: South America
Spoiler:  Heroes (click to show/hide)
Spoiler:  Supplies (click to show/hide)

Spoiler: People and livestock (click to show/hide)

Spoiler: Buildings (click to show/hide)
Spoiler: Surroundings (click to show/hide)

Spoiler: Recipes (click to show/hide)

Quote from:  Stats(Combat system copied from adwarf with permission
-Normal people: 0 attack, 0 defense
-Soldiers: 2 Attack, 4 defense
-Gate: 1 Attack 4 Defense
-Fence: 2 attack 6 defense
-Antivehicle thingies: 2 Attack 0 defense
-Watchtower: No Attack: 8 defense
- A-T Cannon: 8 Attack No  defense( Damage spread)
-Armored Vehicle: 0 attack 6 Defense
-Mutant ape: 1 Attack, 1 defense 1 hp
-Wild Dogs: 4 Attack, -4 defense 3hp
-Giant crocodile: 2 attack, 4 defense 10hp
-Leukrokottas: 6 Attack 8 Defense 15 hp

I'll probably
[/quote]
« Last Edit: May 05, 2012, 12:58:30 pm by 10ebbor10 »
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andy_t_roo

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #341 on: May 05, 2012, 07:22:57 am »

thanks for updating ; its after 10pm here atm, i'll post something tomorrow.
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Eagles may soar, but weasels don't get sucked into jet engines.
Hell if I know.  Pretty humourous suggestion, but utterly useless in the case of roleplaying, if indeed the whole game world was one whole huge ass field of fruit.

10ebbor10

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #342 on: May 05, 2012, 12:58:06 pm »

Fixed some errors.
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andy_t_roo

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #343 on: May 05, 2012, 05:09:01 pm »

Hmm, a sandstorm ...
Atleast we know that our fence will survive - after all it survived ~20 years of weather, and has been restored to top condition.

a scientist brings in the solar panel - sand damage could be bad there.
i doubt we designed the windmill to be able to be disassembled, so 4 scientists adjust it for maximum wind survivability (even if that means locking  the blades so it doesn't generate any power).

10 soldiers move any resources outside inside (the metal will be by the fortress, but the wood is possibly outside.

10 builders add retractable slit windows to the NE guard tower, so that a watch for the returning trade party can be done, even in bad weather. Once done, 5 of them hole up in the shuttered tower to keep an eye on things.


10 soldiers, 20 farmers, and any extra hands needed ( this is a high priority over everything below) gather all food possible, if our crops are destroyed, life would be interesting ...

Varinius, 10 engineers, 10 scientists work on the nanofactory, using the boxes of parts as needed.
14 scientists search the lab for the fusion power plant, again tracing the power conduits from where they ended last week

2 engineers, 2 builders, 5 blacksmiths fire up the forge for part of the week to make some magnets, and create 4 motors.

Tobias spends his time at the radio, checking if the sandstorm has provoked any emergency transmissions, and analyzing how radio interfearence works. (Tobias should be our Chief Radio Operator, with a bonus to all radio communications related activities, I suspect he was a ham radio operator before the Event, as he knew how to make a radio from scratch).

---
I'll edit the above if anyone else has suggestions as to what to do.
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Eagles may soar, but weasels don't get sucked into jet engines.
Hell if I know.  Pretty humourous suggestion, but utterly useless in the case of roleplaying, if indeed the whole game world was one whole huge ass field of fruit.

Argonnek

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Re: You are rebuilding civilization ( Suggestion game)
« Reply #344 on: May 05, 2012, 05:23:26 pm »

Do we have access to canvas or other sorts of thick, flexible sheets? If we do, and the storm holds up, we need to build tents of a sort to keep the worst away from our crops. Sure, we have emergency rations, but we shouldn't have to depend on them because of the weather.
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