Assassin: [4] vs. [4] The treasuremaster blocks your neck-chop and counterattacks with a precise prod of his fingers into your stomach. You get a feeling that he's no usual treasuremaster... [Enemy's Badassery: 3, Alert the Guards: 2] Nope, he's not. He's a lucky one and he knows it. He also likes to gamble, and so, without saying a word, switches the dagger into his main hand and lunges at you.
[2+1] vs. [2], [Damage: 6-1] His lucky hit gets you square in the chest. You cough up some blood, but your body is much tougher now than it was before the conversion; you shrug it off.
The Vaults:
Eldrin Faenir(15/20), Full(3 turns left), has two daggers(two attacks per turn, +0 to hit, -1 to damage) and a dwarven crossbow(-1 to hit, +2 to damage)
Treasuremaster(5/5), wielding a dagger(+1 to hit, -1 to damage)
Survivalist: [3+1] vs. [2], [Damage: 3]; [1+1] vs. [4]; You grin and swing your - the Shieldbearer's, that is - arms at the Archer. Your right arm's swing connects and sends the stabby bastard flying into a wall. Your left arm doesn't reach him quite in time and only ends up spraying the wall with leftover blood.
[1] vs. [3+1]; the second Shieldbearer shrieks like a little girl and faints. You think you can feel the disgusting spirits of his... cowardness... filling the air.
[3] vs. [6+1]; the Archer raises a bow in his shaking hands and lets loose an arrow, but you catch it out of the air and snap it in half. Your grin then widens as you pounce at the shocked Archer in a counter-attack, [3+1] vs. [5] but his fist to your face proves too massive to catch out of the air.
Your Hunger stirs. The cloak-wearing boys already made sure there will be no witnesses on this street, and you don't think the other one will be waking up soon; maybe a snack would be in order?
The Dark Alley:
Kil(19/20), Hungry(-1 to social actions, +1 to physical actions, 5 turns left), dual-wielding Shieldbearer's Severed Arms and covered in blood.
Shieldbearer 1(0/5), Dead, has a blood-covered Twin Suns cloak, a kite shield(+1 to defense) and a shortsword.
Shieldbearer 2(5/5), Unconscious, has a blood-covered Twin Suns cloak, a kite shield(+1 to defense) and a shortsword.
Archer(2/5), Normal, has a Twin Suns cloak, a shortbow(+0 to hit, -1 to damage) and a quiver with 7 arrows.