Yeah, we're almost there! ...though flavourwise, Meph said "the hangar and the ship are effectively the same thing as far as you know"
earlier...
So, a few thoughts pending resolution of the run phase:
First, if we get through with no kills, we should keep shortening, but 24hrs before deadline, so we have time to rest. Yeah, it may all be just flavour/red-herring, but go with what works.
Second, what to do for the lynch D5? We can discuss in more detail then, but:
a) Nolynch continues to be a stupid idea due to the "a bunch" thing; insta-shorten is bad too due to fatigue.
b) Toony D3 and Dariush D4 were obvscum; we don't seem to have obvscum for D5 (though of course I have suspicions), so as an alternative, we could perhaps lynch Zrk2. It seems to be compatible with everyone's win conditions, and from a meta-gaming standpoint it alleviates the need for a replacement...
...unless there's someone who
mustn't get to the ship for the escape to happen. My current suspicions for those are, in order:
GG, IronyOwl, Jim. Toaster has fallen back, since he hasn't behaved scummily (though he has fooled me before), while Irony has climbed, as he hasn't been very active, and seems to just go with the flow and avoid controversy wherever possible. I'm also concerned about Shakerag, for being the lurkiest of the current players.
So, we're almost there. Should we hang an absent player, or the scummiest of the remaining ones?