Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 38 39 [40] 41 42 ... 63

Author Topic: Bastard Paranormal 2 - Game Over!  (Read 189557 times)

GlyphGryph

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase
« Reply #585 on: March 16, 2012, 08:01:32 am »

I found it. In invisibe letters in the first day.

o____o

MEPH YOU ALMOST GOT ME IN SO MUCH TROUBLE DAMN YOU. THAT IS NOT THE SORT OF RULE CHANGE YOU TRY TO HIDE WHILE LEAVING THE ORIGINAL RULE IN DARK BLACK STARING AT ME IN THE PREVIOUS POST.
Logged

Dariush

  • Bay Watcher
  • I don't think I !!am!!, therefore I !!am!! not
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase
« Reply #586 on: March 16, 2012, 08:04:54 am »

What's scummy about trying to vote the mod?
Setting-wise this game is no different from a normal one. We have rigidly defined roles and mod functions as a sort of narrator.

So ... what the hell was up with this post anyway, Dariush?
There may be a code hidden there. Just incidentally it may contain information about a way to resurrect several key people (actually, only one of the people dead so far lied about his role), but my memory is all fuzzy due to being about to be lynched and stuff.

Who am I chainsawing for, exactly?
For Book.

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase
« Reply #587 on: March 16, 2012, 08:07:16 am »

I'll believe that when me shit turns purple and smells of rainbow sherbert.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase
« Reply #588 on: March 16, 2012, 09:12:17 am »

So ... what the hell was up with this post anyway, Dariush?
There may be a code hidden there. Just incidentally it may contain information about a way to resurrect several key people (actually, only one of the people dead so far lied about his role), but my memory is all fuzzy due to being about to be lynched and stuff.

Would a boot to the head clear your memory up a bit?
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Shakerag

  • Bay Watcher
  • Just here for the schadenfreude.
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase
« Reply #589 on: March 16, 2012, 09:13:03 am »

Jim:
Why is everyone suddenly an amateur botanist? I don't see this being relevant.

Because bastard game?


Dariush: (if I could vote you twice, I would)
So ... what the hell was up with this post anyway, Dariush?
There may be a code hidden there. Just incidentally it may contain information about a way to resurrect several key people (actually, only one of the people dead so far lied about his role), but my memory is all fuzzy due to being about to be lynched and stuff.

My memory is not the best either, but I think I recall that blackmailing the town is traditionally a pretty scummy move. 

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Bastard Paranormal 2 - Signups CLOSED
« Reply #590 on: March 16, 2012, 11:06:20 am »

The Vote Tally
Bookthras: Dariush
Dariush: Bookthras, Jim Groovester, Shakerag, Toaster, Urist Imiknorris
Zrk2: GlyphGryph



Rest phase ends ~5pm Pacific Monday

Zrk2 has requested a Replacement



Unlike a normal Paranormal, though, PMs between players are not permitted for this game. If you have something to say, it'll have to be in the thread.
PMs are not allowed this game. I've updated the rules section to reflect that.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

GlyphGryph

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #591 on: March 16, 2012, 11:14:40 am »

The orange text is very hard to read or even notice. I only saw the "pms allowed" and completely missed the other bit.
Logged

GlyphGryph

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #592 on: March 16, 2012, 11:15:22 am »

If you're going to use orange, could you give it like a black glow or something?
Logged

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #593 on: March 16, 2012, 11:16:23 am »

Your fault for not using darkling. [/elitist]
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #594 on: March 16, 2012, 11:20:49 am »

Hmm. I wasn't aware that Orange was hard to read in the normal white background. I use darkling, so it's always been really easy to read for me. I can see about modifying that so it's easier for everyone to see.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

GlyphGryph

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #595 on: March 16, 2012, 11:22:46 am »

It varies by monitor for me. It's not bad here and now, but on my laptop at home it's very easy to miss.
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #596 on: March 16, 2012, 04:44:17 pm »

Dariush.

What's scummy about trying to vote the mod?
Setting-wise this game is no different from a normal one. We have rigidly defined roles and mod functions as a sort of narrator.
That still doesn't explain why it's scummy and you ignored two of my questions.

There may be a code hidden there. Just incidentally it may contain information about a way to resurrect several key people (actually, only one of the people dead so far lied about his role), but my memory is all fuzzy due to being about to be lynched and stuff.
So you left us a super-secret code that might prove super-vitally important to us, but then instead of just explaining it to us are going to try to use it to blackmail your way out of a lynch you have no intention of escaping normally.

Tell me, what about this revelation wouldn't convince us you were worth keeping alive normally? Is it the sort of thing you can just prove, or one of those "Guys just give me lynch immunity until the very end of the game and you'll totally not regret it" style deals?
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

GlyphGryph

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #597 on: March 16, 2012, 04:49:51 pm »

Possible reasons for no-kill...
Doctor
Roleblocker
Scum bought my bit about us quicknolynching if no one died and tried to make it happen.
Day shorten had some effect on protecting us.
Toonyman was the one killing people
Scum read my argument and realized they were better off if they got to the ship, and had a better chance of doing it if they didn't kill people
They did kill someone, and its some sort of delayed kill, like a poisoner.

....
Did I miss anything?
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #598 on: March 16, 2012, 04:58:55 pm »

Potentially something to do with arriving at the arboretum, though I'm not sure it's likely.

Is there a particular point to that list?
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

GlyphGryph

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 2 - Fourth Rest Phase REPLACEMENT NEEDED
« Reply #599 on: March 16, 2012, 05:15:21 pm »

Yeah, I'm trying to work out likelihoods of various things to determine a personal course of action. But there always too damn many unknowns. I want to shorten so incredibly bad, for example, but no, it has to have stupid mechanics stuff tied up with it potentially.

Blah. Too many unknowns. Hopefully we'll be a bit better off tomorrow.

IronyOwl, if you weren't voting for Dariush, who would you vote for? Since we all know Dariush is probably going to respond with nothing but bluster and stupidity.

Bookthras, why no follow up? In fact, why have you been so very silent today?
It's not like you aren't around, and it's CERTAINLY not like from your other games. What's going on?
Logged
Pages: 1 ... 38 39 [40] 41 42 ... 63