I would like to make the following proposal - If we have a night without a night kill, we agree to do an insta-shorten no-lynch.
I disagree, for two reasons: a) Meph did confirm that resting for at least a bit was necessary so we're not overly tired. We shouldn't shorten until at least, say, 24 hours of rest phase have elapsed; and b) if we lose two people in the run due to a nolynch, it'd be similar to losing one in a lynch and one at night, except we don't get to choose who is lynched, the scum do, and it may be more than two ("a bunch"). I still think nolynching is a bad idea, but if people really want to do it, at least let 24 hours of rest pass, or you'd be shooting yourselves in the foot:
Meph, if we take too short of a rest break, will the fatigue from continued running affect our escape chances? That seems likely, as you are stopping to rest for a reason.
The fact that you know both things above to be true (or at least, mentioned by Meph) makes me suspicious of your intentions,
GG.
Of course, if them getting to the ship is enough to make us lose, I have one incredibly good question: Why would they ever night kill at all?
They may not have a choice in the matter. Those chasing us are flavourful captors, those with us are scum players. Perhaps the collaborators have only target selection (
someone has been targeting the pilots), but may not have a choice on whether attrition happens, as it's "the station" and "the captors" that are doing the kills. If we make it through this run unscathed I think it'd be more likely because we shortened and outran the flavourful captors than due to leniency from the collaborators.
As such, I believe that simply getting to the ship with us isn't enough - they NEED to kill us too.
I think that doesn't make sense: with one kill a night, there aren't enough kills to get everyone before the ship is reached. Therefore, they expect at least one escapee to reach the ship, their winning is subject to preventing the escape even then (by sabotage, or lack of pilot, or eating them, or something).
PPE: but yeah, multiple kills a night are possible, especially if we, ahem,
nolynch, but it's true we don't know how many they are.
PPE: I like Toaster's idea of a post-game game on the ship with standard scum
.