Moderator: can we trust you are not outright lying to us with vote counts, roles, flavour, and answers to questions on thread?
You're being actively hunted, so taking less time to rest might help you elude capture.
Dude, this is beautiful. We should have asked earlier.
Shorten.Dariush:Are you aware that if we continue the current course of action, no people will remain until the game end? What do you think we should do to make someone survive? I won't answer your questions until you answer mine. I demand the fucking answer.
As has been pointed out to you, that is not necessarily the case. Still, I think the best thing we can do to make sure someone survives is to find those amongst us who are working against the escape, and lynch them. But there may be other ways; thinking outside the box is encouraged. No-lynching, though, is not one of them, due to the "bunch" thing. Do you have any
other ideas? I don't at the moment, but if I think of one, I'll bring it up.
Your turn: I answered your question, so you answer mine. I demand the fucking answer:
For starters, if more than one guy dies during the night, we're down six or more players, none of which seemed to be anti-escape; how close do you think we'd be to losing the game by then? Do you think you'd have enough time to use your new knowledge of "oh, apparently, someone is indeed out to get us"? How would you use it?
GG:Uh, why did you point out the distinction between 'get on the ship' and 'escape'? Do you have any reason to believe those two goals aren't the same?
I do.
Can you elaborate? What are those reasons?
Didn't someone other than tolyk claim his "someone wins" condition?
As Toaster said, that was me. As close to verbatim as reasonably possible, my goal is for at least one person to escape on the ship. At the time I assumed this was the standard, common "town" win condition (I win if town makes it, even if I'm dead), and was surprised by the large number of claimed survivors, though I still suspect some of those are fakeclaimers that just went with the flow.
My thoughts on the town/survivor/scum/dopp/xeno thing:
I think it's reasonable to say the survivors are town; sure, they win individually, but their goal is for the escape to succeed. This, rather weirdly, seems to include at least some of the dopps, though I expect they have an additional wrinkle to their wincon they haven't claimed (like eating the shipboard humans or the like, or some team win condition), and I still think they will get hungry at some point.
The
real scum, however, are those who are trying to prevent the escape. They are the ones targeting pilots, and the ones we should make sure are not amongst those who make it to the ship. They may be aliens, or they may be dopp/human "collaborators" or somesuch. While we should make efforts to lynch the dopps (so they don't eat us), we should spend more thought getting rid of the infiltrators as well (these groups may overlap).
I'm absolutely fine with lynching Toony, for being a dopp, and for his plans being sufficiently anti-escape to be considered part of that collaborator group. We have, however, another perfectly good candidate to lynch tomorrow. Independently of his race, he is definitely working against the success of the escape:
But won't we collapse from exhaustion if we don't rest?
Dariush, please soak your neck in warm water to get it ready for tomorrow, so the rope bites deeper.