Could someone help me find a good set of parameters for an Adventurer world? Ideally, I'd want a good balance between (semi)megabeasts, night creatures, bandits, and necromancers to encounter. I've never really found a good mix of those things.
This should be close. You can let it run for as long as you want, but if you let it run the full history, it should end up with 21 necromancer towers, 45 tombs, 8 roc's, 9 dragon outcasts, 32 titans, 24 minotaurs, 3 giants, 2 bronze collosi, 21 cyclops, several horror/shadow monsters, 73k goblins, and a variety of other nasties.
It also has some human settlements to get gear, 22 camps, 79 lairs, 24 labyrinths, 34 shrines and 38 fortresses spread out here and there. 33x33 world.
Civilized World Population
1076 Dwarves
8233 Humans
73212 Goblins
Total: 82521
It's mostly grassland, so trees are not a huge impediment while traveling.
Created in DF v0.34.11.
[WORLD_GEN]
[TITLE:UN67]
[SEED:mmsemiCKmi44KyccSOMy]
[HISTORY_SEED:QE0QMSWoaOGYqyesGuI6]
[NAME_SEED:ScGa4Cgm8EAEQqG48AGK]
[CREATURE_SEED:skccQYMKasySCi6cmCq4]
[DIM:33:33]
[EMBARK_POINTS:2500]
[END_YEAR:2051]
[BEAST_END_YEAR:2050:99]
[REVEAL_ALL_HISTORY:0]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:101:201:0:0]
[RAINFALL:10:10:0:0]
[TEMPERATURE:75:75:0:0]
[DRAINAGE:100:100:0:0]
[VOLCANISM:90:100:1200:1200]
[SAVAGERY:0:0:0:0]
[ELEVATION_FREQUENCY:2:10000:0:0:0:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:2:0:0:0:0:10000]
[MINERAL_SCARCITY:1000]
[MEGABEAST_CAP:50]
[SEMIMEGABEAST_CAP:50]
[TITAN_NUMBER:50]
[TITAN_ATTACK_TRIGGER:0:0:10000]
[DEMON_NUMBER:90]
[NIGHT_TROLL_NUMBER:90]
[BOGEYMAN_NUMBER:90]
[VAMPIRE_NUMBER:0]
[WEREBEAST_NUMBER:0]
[SECRET_NUMBER:900]
[REGIONAL_INTERACTION_NUMBER:0]
[DISTURBANCE_INTERACTION_NUMBER:90]
[EVIL_CLOUD_NUMBER:0]
[EVIL_RAIN_NUMBER:0]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:0:0:0]
[PEAK_NUMBER_MIN:0]
[PARTIAL_OCEAN_EDGE_MIN:0]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:150]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:0]
[RIVER_MINS:0:0]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:0]
[SUBREGION_MAX:150]
[CAVERN_LAYER_COUNT:1]
[CAVERN_LAYER_OPENNESS_MIN:5]
[CAVERN_LAYER_OPENNESS_MAX:10]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:0]
[CAVERN_LAYER_WATER_MIN:10]
[CAVERN_LAYER_WATER_MAX:15]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:0]
[LEVELS_ABOVE_GROUND:2]
[LEVELS_ABOVE_LAYER_1:40]
[LEVELS_ABOVE_LAYER_2:16]
[LEVELS_ABOVE_LAYER_3:2]
[LEVELS_ABOVE_LAYER_4:2]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:2]
[CAVE_MIN_SIZE:1]
[CAVE_MAX_SIZE:1]
[MOUNTAIN_CAVE_MIN:0]
[NON_MOUNTAIN_CAVE_MIN:0]
[ALL_CAVES_VISIBLE:1]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:50]
[TOTAL_CIV_POPULATION:100]
[SITE_CAP:1]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]