So many goblins. How did you get so many goblins?
@Vjek, more civs would make more fodder, wouldn't help balance it.
Goblins can be pretty successful in a world with Demon siege officers/nobles. Vjek's world is a perfect testimony. [DEMON_NUMBER:10].
And with all those levels of HELL(layer 5), ADAM_SPIRES1 prolly generates some pretty indomitable Demons and Goblin sieges. Post siege, Vjek prolly will find some mastercraft goblinite, with a Demon_Number above 0.
No coastlines or rivers to divide up the neighbors and provide for natural defenses. Elevation pointed at mountains, forests and marshes. No regional alignments to provide threatening obstacles. Tiny caverns(layers 1-3), this thwarts subterranean trade and region taming among the friendly Civs. Few ravaging megafauna. This world is one big war, aimed at a Goblins win.
Once a Goblin Civ starts a war there is not much to prevent a complete site takeovers. In the 350 years, I betcha this happened a couple times to a couple upstart Civs.
MAGMA : 991387! OMG! *shiver* That's a lot of lava.
@Fluoman, a Kobold Civ does not live in Civ sites. *scratch head* They live in caves. Caves are not lairs, common misnomer. To turn Caves off, null these, like Vjek did.
[MOUNTAIN_CAVE_MIN:0]
[NON_MOUNTAIN_CAVE_MIN:0]
Doing this doesn't appear to have much affect on megafauna or much else.