Some "chi" powers, making you nigh unbeatable in combat. Let's just say it can make an aardvark into an unstoppable one.... aardvark army
[OBJECT:INTERACTION]
[INTERACTION:CHIMASTER]
[I_SOURCE:SECRET]
[IS_NAME:the secrets of martial dominance]
[IS_SPHERE:WAR]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:SUPERNATURAL_LEARNING_POSSIBLE]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_chi.txt]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:CAN_SPEAK]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:Chi Master]
[SYNDROME]
[CE_DISPLAY_TILE:TILE:135:6:0:1:START:0]
[CE_DISPLAY_NAME:NAME:chi master:chi masters:chi:START:0]
[CE_ADD_TAG:NOEXERT:NO_AGING:NO_EAT:NO_DRINK:NO_DIZZINESS:LIKESFIGHTING:NOPAIN:PARALYZEIMMUNE:NOSTUN:TRANCES:NO_SLEEP:NOFEAR:NO_PHYS_ATT_RUST:START:0]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Focus movement]
[CDI:INTERACTION:SPEED]
[CDI:TARGET:A:SELF_ONLY]
[CDI:TARGET_RANGE:A:3]
[CDI:VERB:focus your mind:focuses their mind:NA]
[CDI:TARGET_VERB:crackles with speed force:crackels with speed force]
[CDI:WAIT_PERIOD:120]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Limit movement]
[CDI:INTERACTION:SLOW]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:3]
[CDI:MAX_TARGET_NUMBER:A:5]
[CDI:VERB:engulf your enemy with energy:engulfs their target with chi:NA]
[CDI:TARGET_VERB:become sluggish:becomes sluggish]
[CDI:WAIT_PERIOD:120]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Focus chi]
[CDI:INTERACTION:POWER]
[CDI:TARGET:A:SELF_ONLY]
[CDI:TARGET_RANGE:A:3]
[CDI:VERB:focuse your chi:focuses their chi:NA]
[CDI:TARGET_VERB:emits a powerful aura:emits a powerful aura]
[CDI:WAIT_PERIOD:120]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Chi drain]
[CDI:INTERACTION:WEAK]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:3]
[CDI:MAX_TARGET_NUMBER:A:5]
[CDI:VERB:extend a harmful aura:extends a harmful aura:NA]
[CDI:TARGET_VERB:lost focus:loses focus]
[CDI:WAIT_PERIOD:120]
[OBJECT:INTERACTION]
[INTERACTION:SPEED]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_MANUAL_INPUT:yourself]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[CE_SPEED_CHANGE:SPEED_PERC:500:START:0:PEAK:1:END:100]
[INTERACTION:SLOW]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_MANUAL_INPUT:victim]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[CE_SPEED_CHANGE:SPEED_PERC:5:START:0:PEAK:1:END:50]
[INTERACTION:POWER]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_MANUAL_INPUT:yourself]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[CE_PHYS_ATT_CHANGE:STRENGTH:1000:500:AGILITY:1000:500:TOUGHNESS:1000:500:FOCUS:1000:500:WILLPOWER:1000:500:SPATIAL_SENSE:1000:500:KINESTHETIC_SENSE:1000:500:START:0:PEAK:1:END:100]
[INTERACTION:WEAK]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_MANUAL_INPUT:victim]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[CE_PHYS_ATT_CHANGE:STRENGTH:50:0:AGILITY:50:0:TOUGHNESS:50:0:FOCUS:50:0:WILLPOWER:50:0:SPATIAL_SENSE:50:0:KINESTHETIC_SENSE:50:0:START:0:PEAK:1:END:100]
This is mostly for world gen stuff, to be put into /raw/object/text/ under "secret_chi.txt"
Physical Oneness
Chi
the Body
the Soul
the Mind
Martial Arts
Combat
War
Anatomy
Oneness
Balance
Focus
Strength
Endurance
I had noticed the texts, but thought they were something only the game could generate!
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_chi.txt] This means we could have all the spells require spellbooks. Better yet we could have modded monsters writing books, like mummies writing the book of the dead, with a ritual of mummification. We could even have (otherwise) mundane writers, who can be inspired by muses or gods of writing, or just learn it naturally. (Vampires could keep journals, Werewolves could write mysteries)
So I am digging these new spells, but I was wondering, how do I go about giving these to my dwarves. I know I can add them directly to the creatures raws, but I was hoping I could use the REACTION->BOILING_STONE->SYNDROME effect to "teach" these spells to specific dwarves. Any ideas?
I am creating animals that "teach" these interactions through interactions, and they are buyable at embark. They also have natural skills in mining and other useful skills as well as high teaching skill. (They are a cheat, but one that is related to the theme of my games.)
Any Ideas of how to make a rensfield hunt bugs, without changing him into another creature, and is there a way to raise a whole skeleton and not just bones?