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Author Topic: The Magnificent Timelord - Epilogued  (Read 247261 times)

FuzzyZergling

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #375 on: May 16, 2012, 07:12:50 pm »

Climb atop my bear, which of course knows how to swim.

I think now would be the time for a party-wide heal.
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Toaster

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #376 on: May 16, 2012, 10:38:30 pm »

I assume I still have possession of my non-faced arm?  If not, I'll need to change my action.


Maybe it was the blood loss, but Crockett could see his path clearly ahead of him.

This strange boat that could sail underwater must be SPEEDOSTALIN'S escape method.  If he got away, they may never have another chance to stop him.  It was now or never, and he knew just what to do.



Stuff the other arm through my face to make DOUBLEARMFACE!  Doublearmface blast a hole in the Yellow Submarine!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Talarion

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #377 on: May 17, 2012, 12:59:57 am »

"Crikey! I need that thigh to wrestle proper-like!" Dive after the thigh and reattach it.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

10ebbor10

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #378 on: May 17, 2012, 02:48:20 am »

I think now would be the time for a party-wide heal.
I thnk Lumithos was the good god from the other forum game. Maybe try the white speedo for godly healing (or divine retribution)
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empfan

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #379 on: May 17, 2012, 06:15:59 am »

Edit:  Thanks for reminding me ebbor
Attempt to climb onto the sub and get inside
« Last Edit: May 17, 2012, 03:31:10 pm by empfan »
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10ebbor10

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #380 on: May 17, 2012, 06:32:34 am »

Attempt to stop the bleeding using the Philosopher's stone
Doesn't that thing have a cooldown?
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Toaster

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #381 on: May 17, 2012, 07:54:21 am »

I'm rather scared to point something that has Unknown Powers at teammates.


Though it begs a question:  Mod:  Does the White Speedo need to be targeted or just activated?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Talarion

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #382 on: May 17, 2012, 07:55:44 am »

Guys. Hows about this. Rasputin: HYPNOTISE!

and Archi:  BORE HIM TO DEATH WITH PI (If you don't mind using your oneshot item, of course)
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

10ebbor10

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #383 on: May 17, 2012, 08:11:06 am »

Guys. Hows about this. Rasputin: HYPNOTISE!

and Archi:  BORE HIM TO DEATH WITH PI (If you don't mind using your oneshot item, of course)
1. He's in a submarine, he can't hear me.
2. I'm already doing something dangerous and pointless
3. I doubt it'll work, it's more of an Aoe Weapon.
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Talarion

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #384 on: May 17, 2012, 08:43:38 am »

Oh. Right. I knew that. D:
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

10ebbor10

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #385 on: May 17, 2012, 08:46:02 am »

Oh. Right. I knew that. D:
I can still do somethingelse. Maybe set up the laser. In any case, if anyone needs the medkit just ask.
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Talarion

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #386 on: May 17, 2012, 09:05:27 am »

Medkit would be nice. Stevo's kinda the lowest on hp at the moment.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

monk12

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #387 on: May 17, 2012, 09:07:08 pm »

Yeah, Irwin is 2 turns from death- he could REALLY use some healz.

empfan

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #388 on: May 18, 2012, 02:12:15 pm »

Yeah, Irwin is 2 turns from death- he could REALLY use some healz.

Same here, actually, but the main heroes are more important for now...I suppose.
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10ebbor10

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Re: The Magnificent Timelord: Bowienauts at Speedograd. Turn Seventeen.
« Reply #389 on: May 18, 2012, 02:14:35 pm »

Yeah, Irwin is 2 turns from death- he could REALLY use some healz.

Same here, actually, but the main heroes are more important for now...I suppose.
Well, I'm sharing an infinitive medkit, come and heal yourself.

Then again, the turn has been partially written up already, so I don't know if you can change actions,.
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