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Author Topic: Your Dwarf Fortress anecdote - Illustrated!  (Read 104915 times)

FuzzyZergling

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #195 on: May 13, 2012, 11:52:18 am »

Would people be interested in a chapter breakdown? I could probably post that - not terribly interesting to read that though :)
I'd read it.
Probably enjoy it, too.
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exolyx

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #196 on: May 13, 2012, 01:33:29 pm »

It would be cool nonetheless.
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EmeraldWind

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #197 on: May 13, 2012, 08:37:55 pm »

Are you the kind of guy to use flat chapter titles or creative chapter titles?
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We do not suffer from insanity. We enjoy every single bit of it.

WillowLuman

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #199 on: May 13, 2012, 10:12:28 pm »

Yes!
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

feralferret

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #200 on: May 13, 2012, 10:22:28 pm »

Edit: I fail at reading. Awesome new cartoon!
« Last Edit: May 13, 2012, 10:33:07 pm by feralferret »
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WillowLuman

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #201 on: May 13, 2012, 10:27:43 pm »

A preview cartoon for the book by Tim Denee just came up on Facebook and I haven't seen a topic for it yet so I thought I'd share.

Awesome! Now I want to do a desert embark. :P

Check previous page.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

TinyPirate

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #202 on: May 14, 2012, 04:41:34 am »

OK, let me see.


Table of Contents
Forward by Tarn Adams
Preface
Chapter 1: Introduction
Chapter 2: Playing God
Chapter 3: First Steps
Chapter 4: Filling Dwarf Bellies
Chapter 5: Merchants and Trading
Chapter 6: Dwarf Resource Management
Chapter 7: Digging Deeper
Chapter 8: Industry
Chapter 9: Justice and Healthcare
Chapter 10: The Military
Chapter 11: Engineering
Afterword: Farther
Appendix
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Nyan Thousand

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #203 on: May 14, 2012, 08:01:41 am »

Is there a section on Stupid Dwarf Tricks and Dwarf Horror stories? Hell, I bet you can make an entire book out of Stupid Dwarf Tricks. Still, I really really want to buy this. If only I had a PayPal... and some money... oh well.
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TinyPirate

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #204 on: May 14, 2012, 04:08:16 pm »

Oh, the book WILL BE .08 COMPATIBLE now.

Also, does anyone have or has anyone seen a Great/funny story involving minecarts yet?????
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Uristocrat

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #205 on: May 15, 2012, 07:25:53 am »

Oh, the book WILL BE .08 COMPATIBLE now.

Also, does anyone have or has anyone seen a Great/funny story involving minecarts yet?????

I haven't actually done it yet, but I plan to assault the forces of hell.  With flaming whales.  Yes, you read that correctly.

My plan so far is to create a team:  the fearless leader with lying & leadership as skills, 3 miner/masons and 3 miner/mechanics.  Then max out embark points, stock up on food/booze (no farms/trading/crafts; all energy will go into the megaproject), picks for everyone, lots of raw materials (wood, lead, steel, screw pump components, etc.) and look for some savage oceans.  We'll wall off the fort except for the channel we connect to the sea, where we duplicate parts of that sea serpent harvesting thread to catch whales.  Migrants, if the fort lasts that long, will be left outside.

Meanwhile, we dig like mad looking for candy.  Once the breech site has been located, we prepare a really, really long down ramp and a circular track at the bottom so that the carts keep going in circles to do damage.  We pump part of the magma sea into a ditch at the top of the ramp.  We just want to set the carts, or at least their contents, on fire.

Then all hell breaks loose as the leader opens the circus tent.  Will anyone survive?  I doubt it.  But we'll push every cart we can down the narrow track leading to hell to give them a chance.  There should only be the initial seven, armed with copper picks and whatever they've learned about mining.  In melee, they won't stand a chance.

But at least one crazy dwarf whose only dream was to attack hell with flaming whales should die happy.
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You could have berries on the rocks and the dwarves would say it was "berry gneiss."
You should die horribly for this. And I mean that in the nicest possible way.
Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #206 on: May 15, 2012, 10:09:55 am »

Not really an in-game anecdote, but it is related. While talking to a friend on Steam, I bring up Dwarf Fortress:

Code: [Select]
8:08 AM - › The Cool Side of the Pillow: Shit. Dwarf somehow fell off a waterfall while cutting wood. Now she has a broken leg and will probably drown in the vier.
8:08 AM - › The Cool Side of the Pillow: *river
8:09 AM - › TriggerHappy: wtf
8:09 AM - › TriggerHappy: are u talking about
8:09 AM - › TriggerHappy: whos dwarf
8:09 AM - › The Cool Side of the Pillow: My dwarf
8:09 AM - › TriggerHappy: what waterfall
8:09 AM - › TriggerHappy: what river
8:09 AM - › The Cool Side of the Pillow: in dwarf fortress
8:09 AM - › TriggerHappy: ......
8:09 AM - › The Cool Side of the Pillow: I have a fortress built into the side of a canyon with a waterfall in it :D
8:09 AM - › The Cool Side of the Pillow: Oh.
8:09 AM - › The Cool Side of the Pillow: She died.
8:09 AM - › The Cool Side of the Pillow: dumb dorf.
8:10 AM - › TriggerHappy: the hell
8:10 AM - › TriggerHappy: is
8:10 AM - › TriggerHappy: dwarf
8:10 AM - › TriggerHappy: forrtess
8:10 AM - › TriggerHappy: goddamn
8:10 AM - › The Cool Side of the Pillow: :O
8:10 AM - › TriggerHappy: youre just trying to confuse me
8:10 AM - › The Cool Side of the Pillow: You've never heard of this game!?
8:10 AM - › TriggerHappy: i googled and all i see is minecraft
8:10 AM - › The Cool Side of the Pillow: http://www.bay12games.com/dwarves/
8:10 AM - › The Cool Side of the Pillow: It is like minecraft
8:10 AM - › The Cool Side of the Pillow: but... better
8:10 AM - › TriggerHappy: THAT
8:10 AM - › TriggerHappy: WEBSITE
8:10 AM - › TriggerHappy: HOLY
8:10 AM - › TriggerHappy: FUCK
8:10 AM - › TriggerHappy: MY EYES
8:11 AM - › The Cool Side of the Pillow: The game is all in text. ASCII graphics :P
8:11 AM - › TriggerHappy: im looking ta screenshot
8:11 AM - › TriggerHappy: i aint playing this shit!
8:11 AM - › TriggerHappy: 1997 games have better graphics
8:12 AM - › The Cool Side of the Pillow: lol graphics shmaphics.
8:12 AM - › The Cool Side of the Pillow: This game has the BEST graphics
8:12 AM - › The Cool Side of the Pillow: IMAGINATION!
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FuzzyZergling

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #207 on: May 15, 2012, 06:00:33 pm »

Imagination is the most powerful kind of graphics.
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EmeraldWind

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #208 on: May 15, 2012, 11:05:31 pm »

Imagination is the most powerful kind of graphics.
True that.

The power of your mind far exceeds whatever a computer can do. Dwarf Fortress goes the extra step and gives you more detail for your brain to play with instead of graphics to stare at.

In the hands of creative individuals we get excellent stories as well. Up until Dwarf Fortress, I never heard of a game where you could have just as much fun reading about other people playing it as you can get from playing it. Yeah, you occasionally get the right person to do a good write up of the right game. But DF supplies this in high quantities. Some people don't even play DF and still love it.
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Ombwah

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Re: Your Dwarf Fortress anecdote - Illustrated!
« Reply #209 on: May 16, 2012, 01:39:09 pm »

I had built a wonderful vertical colony inside/behind of a massive (like 10 story) waterfall overlooking a huge crater lake. The river and edge of the lake froze every year seasonal-like.

One fine late winter day a couple were walking their dog at the rim of the crater, looking out over the lake. They just happened to be crossing the frozen waterfall when 'whoooops!' goes the dog, right over the edge of the waterfall, past the picture window in the fine dining hall, to explode on the ice below. Followed by its hapless owners (the river melted beneath them) the lake melted in the time it took the couple to fall, so when they hit the water, they lived! Only to be held down by the pounding force of the falling water until they drowned. Sadly, this was before ghosts. :)

but earlier,
There was a time before 3d, when one mined inward, rather than downward. My civilization had crafted a beauteous sculpture garden, on a bridge, over the raging underground river. Beyond this wondrous thoroughfare, luxury apartments housed the posh. These apartments were exquisite in every way, though they lacked a few key amenities. More on this later.

One day, a citizen fell into a foul temper, and in a fit of rage, he smashed the bridge. The bridge had been host to a sizable party that day, no doubt celebrating some sculpture or another, or honoring a decree of nobility, something. Anyway, the party fell into the river, all of em. As did the fishermen all along the other side of the bridge. But that was just the beginning.

The luxury apartments now had no connection to the main body of the fortress, which meant no booze, and no food. Further, the bridge I hastily rebuilt to help ferry the poor survivors back into the fold was nigh instantly smashed by the same, insane, dorf. After that no-one would build there any more. I never could figure out why.

The other nobles all died in their posh apartments, one-by-one. Sadly, also before ghosts.

Also, y'know, carp.
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