Here's mine.
The fort was an aboveground fort called Tradedaubed. A baby lost both of his parents in a siege, and became depressed. The baby climbed up to my highest skyscraper and jumped down in an act of suicide. The baby fell on top of my prison building, but dwarves had no access on that roof so no one could find the corpse. Including me. I only found the corpse when a
second depressed baby also jumped to his death from the same spot, and that's when I noticed the prison roof. I built a ramp leading there, the dwarves went and took the now-skeletal remains of the first baby, and what was left of the second baby, into their tombs.
Here's a picture of the fort to illustrate better. The babies jumped from Burj, down to the prison roof below.
------------
Second story, takes place in another fort called Gillhames, this time an underground one with a small archer tower and small trap corridor above the entrance:
A dragon arrived. Thankfully I managed to kill it. Sent the soldiers with the highest shield using skill against it, backed up by a marksdwarf. The shield pros blocked the dragonfire and hacked it to pieces when they got close. The dragonfire that went past the soldiers unfortunately hit the shieldless marksdwarf that literally vaporized on the spot. His equipment is intact but he himself is nothing but a pile of ashes. Reminds me of comics. The dragon also managed to also destroy my drawbridge.
Soon after, a siege arrived. One of the axedwarves had gone very unhappy because his marksdwarf buddy got vaporized previously.
This is where shit started to go wrong.
1) Thanks to a pathing bug, another marksdwarf had ended up on a 1 tile size wall/pillar in the middle of my archer tower. I had built it there so the archers would stay on the edges near fortifications instead of sticking in the middle where they can't shoot. He was on top the pillar, with no way down and no way up, a perfect target for the approaching goblin bowmen. It's a strange bug that results in dwarves "jumping" to spots where there's no access to, with no way back down.
2) After the dragon had destroyed my drawbridge, I had built a new one. But I had forgotten to link it to a lever, so I couldn't pull it back to stop the goblins.
The archer got made a pin cushion with no way to escape.
3) The very unhappy axedwarf became miserable because another of his buddies died. Tantruming or berserking became highly likely.
The trolls rushed over the bridge first, in order to bash down my doors. I ordered my dwarves to build a wall in the hallway behind it in order to stop them. But they didn't build the walls because they are lazy fucks. My traps killed about half of the trolls, but the rest managed to destroy the doors, and together with 1 goblin spearman squad + 1 bowman squad led by a spearmaster and elite bowman, rushed into my fort through the opening.
This is where shit started to go right.
I sent my military to take them on. 3 axe lords, 1 pretty good swordsdwarf and 1 axe recruit. All of them have iron+steel+bronze armor, except for the recruit who is clad in full copper (good quality though).
A huge battle ensues in the 3 tile wide corridor leading to my main areas. The bowmen shoot a couple of my escaping civilians in their limbs, while my soldiers are killing them left and right, somehow managing to dodge most of their attacks. The silver arrows that did hit my soldiers hit the very few steel armor pieces, dinging off harmlessly, which was lucky on my part - they would have gone through if they hit iron or bronze. A couple of trolls got past the slaughter and slumbered into my bedroom district, where they promptly died of blood loss caused by the soldiers right before, without staying alive long enough to injure any civilians.
The recruit is being one lucky bastard, killing a couple of goblins and somehow not getting hit a single time, despite being dabbling in every single military skill including dodging, and not even using a shield, and being attacked several times.
The rest of the enemies start escaping, and GLORIOUS VICTORY. The miserable axedwarf became "fine", because of enjoying the immense slaughter. I fixed the doors and linked up the bridge for any future attacks. And removed that fucking pillar from the archer tower to prevent other dwarves bugging on top of it
Final casualties, a couple of civilians with arrows in their arms + legs, only death being Pillar Dwarf.