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Author Topic: River ramps and pathing  (Read 1193 times)

Minnakht

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River ramps and pathing
« on: February 15, 2012, 06:23:18 pm »

Allow me to explain what you're looking at.



This is a river, tributary to a major river known as Grosstumors. At the point where they meet, the falling water is very shallow - just 2/7 at most. There are ramps, too, so dwarves consider that a viable path.



Damnit.
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ivanthe8th

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Re: River ramps and pathing
« Reply #1 on: February 15, 2012, 06:33:43 pm »

http://df.magmawiki.com/index.php/DF2010:Traffic

Use d-o to designate the waterway as a restricted area, then make sure you don't create jobs on the far side of the river. That should prevent errant dwarves from trying to ford the river.

Alternatively you could just build a bridge....
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Minnakht

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Re: River ramps and pathing
« Reply #2 on: February 15, 2012, 06:36:15 pm »

Quote
Alternatively you could just build a bridge....

That's why they're dead in the first place.
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Giant badgers are cruel saddistic balls of fur and hate. Did anyone know they could paint a wall with a single dwarven baby?.... You know what, I made the Giant badgers sound like sane DF players.
A Kea has stolen a coke!

ivanthe8th

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Re: River ramps and pathing
« Reply #3 on: February 15, 2012, 06:41:21 pm »

Dwarves ought to stand on the bank while building a bridge (by that I mean b-g). The only time I've ever had dwarves try to go into the water was while trying to build walls (i.e. damming the river). You may have a novel situation, however. If you're trying b-g and they're still wading in then I'd suggest the old build-wall-then-suspend-job trick to keep them out of trouble.
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You do remember that you've been farming gigantic wingless dragon-fish for profit and Fun, right?
This quote right here is the essence of DF.

daggaz

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Re: River ramps and pathing
« Reply #4 on: February 15, 2012, 08:19:56 pm »

You're a cheese miller, you say?  Welcome to the US Army Corps of Engineers!  :D  (now go build a bridge over that raging chasm of death)
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BigD145

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Re: River ramps and pathing
« Reply #5 on: February 15, 2012, 08:23:45 pm »

You're a cheese miller, you say?  Welcome to the US Army Corps of Engineers!

Make everything straight. Walls, dams, rivers. They must all be straight! There shall be no meanders in our streams.
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Nan

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Re: River ramps and pathing
« Reply #6 on: February 15, 2012, 10:12:21 pm »

Hahah, I guess the only way to be safe is to wall off the dangerous stretch and then build a bridge once they're incapable of trying to cross (because being dwarves, they'll definitely try to cross over to build the bridge from the far side).

By the way, are waterfalls more common? I embarked on one... I just thought it was sheer coincidence, but maybe not? Because this one - was a perfectly flat map, but for some reason the brook flowing across it dropped 5z into a canyon.
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Jacob/Lee

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Re: River ramps and pathing
« Reply #7 on: February 15, 2012, 10:13:58 pm »

Try building a bridge made of floors, starting from the left side of the river and only expanding from that side. That should stop dwarves from trying to wade through the waters...