Any !science! or related info is greatly appreciated!
EDIT: Since my original post, I have started playing 34.02 for myself. Below is what I have discovered on my own, through others, and with the magics of teh interwebs. I will continue updating this thread with bugs and fixes.
1. Flying mounts now path correctly.
FALSE. You will still need to remove the mount_exotic tag for flying creatures, amphibious creatures, and any mounts that don't have the likes_fighting tag.
2. Whips are no longer ridiculously over-powered.
FALSE. You will need to change the contact area in the whip raw to 100.
3. Large gems have a functioning stockpile.
FALSE. Even though there is an option for Large Gems under the Finished Goods stockpile, it still doesn't work.
4. Caravans now arrive when appropriate (instead of just pack horses.)
TRUE. Make sure your trade depot is accessible.
5. The dungeon master allows you to tame exotic pets.
FALSE. You can edit the pet_exotic tag to simply [pet] in the raws. But don't be a cheater. Wait until after you've become a barony.
6. Dwarves now dispose of worn clothing and acquire new clothes appropriately.
FALSE. To solve this problem, add the [ARMORLEVEL:1] tag to all clothing raws. This forces the game to think of all clothes as armor, which means your clothes won't rot, nor will dwarves ever try to claim new clothes. The only downside is that if you want to change a dwarf's clothes, you will have to put them in the military and give them a uniform.
7. Military now equips their armor and clothing in the right order and keeps it on all the time when ordered to do so.
FALSE. The military is a bit of a mess, in general. Sometimes, sacrificing a live chicken will get the military to do what you tell it. Make sure not to get any blood on your keyboard.
8. Kobolds live past year 4 of world gen.
TRUE. They're back and ready to icanhasyourartifacts! Yay!
I'd also like to mention girlinhat's thread for its very useful collection of information, specifically the link on getting archers to reload.
http://www.bay12forums.com/smf/index.php?topic=86248.0