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Author Topic: DF2012 : what has changed for fortresses ?  (Read 8969 times)

Babylon

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Re: DF2012 : what has changed for fortresses ?
« Reply #30 on: February 17, 2012, 03:42:48 pm »

everyone has missed an important aspect ... it just seems to run faster as well.  when toady off-handedly mentioned optimizations in one of the posts a few months back, he wasn't kidding.

well, aside from worldgen, that's Sloooooow
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