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Author Topic: Future of the Fortress  (Read 3832521 times)

Toady One

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Re: Future of the Fortress
« Reply #10395 on: April 24, 2014, 08:30:57 pm »

Yeah, I noticed it during mining -- they just bail and wander away.  No clue what's going on yet.
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smjjames

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Re: Future of the Fortress
« Reply #10396 on: April 24, 2014, 08:38:30 pm »

Yeah, I noticed it during mining -- they just bail and wander away.  No clue what's going on yet.

No cancel messages? Or maybe the 'on break' counter or threshold was set too high.
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Magistrum

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Re: Future of the Fortress
« Reply #10397 on: April 24, 2014, 08:40:50 pm »

I'm confused: What does "potter off" mean here? Do they turn invisible and start wandering into locked corridors? Do they turn into elves, and start planting trees? Do they stiffen up and make like fungiwood?  Do they go fill a "chamber pot" with fertilizer? Do they leave the mortal coil, and insist on being buried? Do they wander aimlessness like a ceramics major just out of college?
Yeah, I noticed it during mining -- they just bail and wander away.  No clue what's going on yet.
I'll ignore it all and just settle that they will stop during mining and woodcutting to make a ☼Statue☼ of themselves chopping down a tree or mining down a wall.
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EnigmaticHat

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Re: Future of the Fortress
« Reply #10398 on: April 24, 2014, 10:26:07 pm »

So... are we in the bugfixing phase, or is the issues file a different thing?
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Mesa

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Re: Future of the Fortress
« Reply #10399 on: April 25, 2014, 12:05:37 am »

So... are we in the bugfixing phase, or is the issues file a different thing?

That to me sounds like the bugfixing phase. (also optimizations and whatnot...)
Now is the time, people!

So, early-mid May release anyone? :D
OH BOY, I AM SO HYPED NOW, I WISH YOU COULD SEE IT!
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Kappas

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Re: Future of the Fortress
« Reply #10400 on: April 25, 2014, 01:06:02 am »

So... are we in the bugfixing phase, or is the issues file a different thing?

That to me sounds like the bugfixing phase. (also optimizations and whatnot...)
Now is the time, people!

So, early-mid May release anyone? :D
OH BOY, I AM SO HYPED NOW, I WISH YOU COULD SEE IT!
Dude, I don't mean to sound like a smart ass, but usually the bug fixing phase has taken several weeks at least a month, especially after longer development cycles.
« Last Edit: April 25, 2014, 01:07:42 am by Kappas »
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Mesa

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Re: Future of the Fortress
« Reply #10401 on: April 25, 2014, 01:20:53 am »

So... are we in the bugfixing phase, or is the issues file a different thing?

That to me sounds like the bugfixing phase. (also optimizations and whatnot...)
Now is the time, people!

So, early-mid May release anyone? :D
OH BOY, I AM SO HYPED NOW, I WISH YOU COULD SEE IT!
Dude, I don't mean to sound like a smart ass, but usually the bug fixing phase has taken several weeks at least a month, especially after longer development cycles.

Some have lasted two weeks, some have been two months.
You can't really say how long this one is gonna be, plus according to devblogs Toady has been fixing some bugs already when implementing the new features..
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Putnam

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Re: Future of the Fortress
« Reply #10402 on: April 25, 2014, 01:33:08 am »

Amend that to "one has lasted two weeks, one has been two months".

thvaz

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Re: Future of the Fortress
« Reply #10403 on: April 25, 2014, 03:05:13 am »

Toady looks pretty pessimistic. I would say 2-3 months.
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Skuggen

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Re: Future of the Fortress
« Reply #10404 on: April 25, 2014, 03:12:04 am »

It would depend on the length of the bug list, of course, but it can be very hard to accurately estimate how long it will take to fix a bug, unless you already know exactly what the problem is.
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Mesa

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Re: Future of the Fortress
« Reply #10405 on: April 25, 2014, 03:25:20 am »

Guess we should just stop making estimates now and hope we get it fairly soon.
We don't know how many bugs are on that list, what bugs are on that list, how complex they are and fixing one bug might spawn another two, so...

Yeah, guess we just wait now.
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PDF urist master

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Re: Future of the Fortress
« Reply #10406 on: April 25, 2014, 06:55:06 am »

yay! bugfixing!
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Authority2

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Re: Future of the Fortress
« Reply #10407 on: April 25, 2014, 07:32:38 am »

Yeah, I noticed it during mining -- they just bail and wander away.  No clue what's going on yet.

I was running a hermit fort and my hermit would keep running off a few steps towards the meeting area in between almost every job before the next one kicked in. Even after I removed the zone, she'd head towards her office or her bedroom - it was really getting in the way of productivity. I didn't know that was a bug, though.
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smjjames

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Re: Future of the Fortress
« Reply #10408 on: April 25, 2014, 07:36:56 am »

Yeah, I noticed it during mining -- they just bail and wander away.  No clue what's going on yet.

I was running a hermit fort and my hermit would keep running off a few steps towards the meeting area in between almost every job before the next one kicked in. Even after I removed the zone, she'd head towards her office or her bedroom - it was really getting in the way of productivity. I didn't know that was a bug, though.

Edit: On second thought, I agree with reality.auditor, it might not be the same bug.
« Last Edit: April 25, 2014, 07:42:39 am by smjjames »
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reality.auditor

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Re: Future of the Fortress
« Reply #10409 on: April 25, 2014, 07:40:15 am »

I was running a hermit fort and my hermit would keep running off a few steps towards the meeting area in between almost every job before the next one kicked in. Even after I removed the zone, she'd head towards her office or her bedroom - it was really getting in the way of productivity. I didn't know that was a bug, though.
That one was not bug (probably, you never can be sure with DF). Maybe your dwarf is very uncertain of his own decisions (some personality facet governs it, I don't remember which one). Toady's bug seems like either completely new issue or code accidentally started to check undecidendess between identical jobs, not only different jobs. Of course, I may be completely off the mark, as obviously I do not have access to DF code...
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