Hi all,
First off, I haven't had time to play DF in almost a year, but I've been keeping up with the devlogs and this thread, and the new update looks awesome!
Second, some context. I typically like to play generation forts, of the type "you are the last of your civ..." and so I have a couple of questions related to that. While I fully anticipate either "this hasn't changed" or "no timeline"-type answers, I thought I'd ask anyway since they seem somewhat related to the births/marriages/deaths part of the current development cycle. Nothing ventured, nothing gained and all that.
So the questions:
1)
Have you (or are you still thinking about or planning to change this release) the seemingly artificial age limit for dwarf marriages in fort mode? I ask because up through the 0.31 releases, dwarves in fort mode would only get married if they were less than ten years apart (yes, I did a lot of embarking starting with the initial 3D releases to test this once I identified the problem), but marriages generated during world-gen would have spouses with 20-30 year age differences. I haven't played the 0.34 releases other than to familiarize myself with the new minecart systems when they first came out, so I don't know if it is still the case in that release. But I do spend far two much time save-scumming during the first few seasons to get the right mix of ages and genders for all of the dwarves to pair off (again, I like generation forts with no new immigrants). While this is probably a minor nuisance (if that) for most players, it will probably become a far bigger concern depending on the start scenarios (yes, I know those aren't planned for the near-term future, but at some point they will be implemented and Toady will have to think about things like this eventually).
2) I've always assumed that dwarves only getting one chance at lover/spouse was a feature and enjoyed it on that basis.
Are there any plans to change their behavior in this regard based on their personality and/or the start scenario chosen/assigned (and/or any other factors that may be implemented such as religion)?And now I'm going to sit back and see if Footkerchief's sentient search engine can point me to the answers to those questions.
Yours,
-Dame de la Licorne
Edit: Fixed typos and clarity.