With Dwarven fortresses being put in place, are there any plans for linking the the materials that humans build their castles with to the materials their friendly dwarven trading partners dug out?
So will there be mines in the next version? I'm thinking at the very least deep settlements with areas dedicated to mining.
Because its reasonable, and Toady has already mentioned magma forges in the depths.
There will be areas dedicated to mining in the deep sites. We have head nothing about mines and mining otherwise in the next release, but it is unlikely to come in - the mines on the dev page are linked with the 3d-vein work, and we have nothing indicating that Toady wants to go there for the next release yet.
I'm working on deep dwarven sites, .... Aside from the living, farming and workshop areas, there'll be zones for mining and storage as well. Certain of them have barons, and those'll have an additional area.
With Dwarven fortresses being put in place, are there any plans for linking the the materials that humans build their castles with to the materials their friendly dwarven trading partners dug out?
Humans will eventually have mines of their own, so they don't particularly need dwarven trade for those materials, though it would probably help. Either way, the framework should be mostly in place already thanks to the caravan arc work that Toady has already done. All that's really left is to make the fortress-building use reasonable materials, rather than go for bituminous coal, pitchblende, and native aluminum.
Toady, how large are the worldgen fortress sites at the moment? Are they strictly of something like 4x4 dimensions or can they vary?
The trade and holdings maps seem to be accurate in that respect, the largest sizes being 17x17 pixels, so the dwarf fortresses seem to be 3x3 in size.