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Author Topic: Future of the Fortress  (Read 3810220 times)

Rockphed

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Re: Future of the Fortress
« Reply #3225 on: September 05, 2012, 11:21:42 am »

I know this gets thrown around a lot, but the next version will be awesome.  Why?  Because all those awesome things that went in over the last 2 years will finally get to showcase themselves.  I look forward to killing off all the bandits and night creatures near my home town and then going for an invasion of the nearby goblin fortress. 8)
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Sunday

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Re: Future of the Fortress
« Reply #3226 on: September 05, 2012, 02:36:30 pm »

The description reminds me a lot of Isengard in the LOTR films.

Awesome. Should be fun to explore.
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Mephansteras

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Re: Future of the Fortress
« Reply #3227 on: September 05, 2012, 02:37:28 pm »

The description reminds me a lot of Isengard in the LOTR films.

Awesome. Should be fun to explore.

I had that same exact thought.
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Techhead

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Re: Future of the Fortress
« Reply #3228 on: September 05, 2012, 02:47:16 pm »

The description reminds me a lot of Isengard in the LOTR films.

Awesome. Should be fun to explore.

I had that same exact thought.
Ditto.
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It's like you're all trying to outdo each other in sheer useless pedantry.

tahujdt

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Re: Future of the Fortress
« Reply #3229 on: September 05, 2012, 03:08:00 pm »

I know this gets thrown around a lot, but the next version will be awesome.  Why?  Because all those awesome things that went in over the last 2 years will finally get to showcase themselves.  I look forward to killing off all the bandits and night creatures near my home town and then going for an invasion of the nearby goblin fortress. 8)
Maybe if your fame gets big enough, then you can recruit a bunch of soldiers and throw them at the goblin tower.
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werechicken

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Re: Future of the Fortress
« Reply #3230 on: September 05, 2012, 03:26:21 pm »

Shame you can no linger embark on sites, it'd be pretty cool looking at the new site designs in dwarf mode.
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tahujdt

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Re: Future of the Fortress
« Reply #3231 on: September 05, 2012, 03:33:27 pm »

Shame you can no linger embark on sites, it'd be pretty cool looking at the new site designs in dwarf mode.
Just put the EmbarkAnywhere program in your DF folder. Run it in site selection, and you can embark anywhere. 
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Chthonic

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Re: Future of the Fortress
« Reply #3232 on: September 05, 2012, 03:36:18 pm »

Inside dark fortresses will we find captive children to free? Will we receive quests where someones child has been kidnapped by goblins and we must rescue them?

I doubt that this would be to hard to implement as we already see and can free prisoners in game. I think it would make for very interesting quests.

That would be pretty perfect--it's practically built-in already with quest-givers, motivations, and quest-objectives.  It would be especially cool if with time lost children grew to see the goblins more as rescuers than captors, and might have to be convinced, coerced, or incapacitated and carried away to be rescued.
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misko27

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Re: Future of the Fortress
« Reply #3233 on: September 05, 2012, 05:21:00 pm »

Inside dark fortresses will we find captive children to free? Will we receive quests where someones child has been kidnapped by goblins and we must rescue them?

I doubt that this would be to hard to implement as we already see and can free prisoners in game. I think it would make for very interesting quests.
I was about to ask this very question. Oh well.

Will the new goblin sites be vulnerable to attacks from Forgotten Beasts, and other cavern-based monsters? What sort of defenses will they have against them?
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Hummingbird

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Re: Future of the Fortress
« Reply #3234 on: September 05, 2012, 05:32:56 pm »

I know this gets thrown around a lot, but the next version will be awesome.  Why?  Because all those awesome things that went in over the last 2 years will finally get to showcase themselves.  I look forward to killing off all the bandits and night creatures near my home town and then going for an invasion of the nearby goblin fortress. 8)
And then go right to exploring the underground. :D
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CaptainArchmage

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Re: Future of the Fortress
« Reply #3235 on: September 05, 2012, 05:51:54 pm »

New devblog update!

In dark fortresses, will there be watch towers at the entrances to fortress in the cavern layers as well as on the surface?

Will goblins be able to attack your fortress from the cavern layers now?

I'm looking forward to seeing some screenshots of goblin fortresses.
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monk12

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Re: Future of the Fortress
« Reply #3236 on: September 05, 2012, 09:11:37 pm »

Inside dark fortresses will we find captive children to free? Will we receive quests where someones child has been kidnapped by goblins and we must rescue them?

I doubt that this would be to hard to implement as we already see and can free prisoners in game. I think it would make for very interesting quests.

I would very much like this to depend on the status/recentness of the capture, and the kidnapped one's personality. After all, once they consider themselves goblins, do they really want to leave? Maybe we could be given a quest from a bereaved parent to rescue a child only to discover that the child doesn't want to leave after all. That could trigger a decision that either you talk to the parent to describe the new situation, or rekidnap the child and bring them home.

But this is just me spitballing.

That'd be cool. It could use the domestication framework!

MrWiggles

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Re: Future of the Fortress
« Reply #3237 on: September 05, 2012, 09:27:45 pm »

Inside dark fortresses will we find captive children to free? Will we receive quests where someones child has been kidnapped by goblins and we must rescue them?

I doubt that this would be to hard to implement as we already see and can free prisoners in game. I think it would make for very interesting quests.
I'm gonna say thats kinda of the point for having their sites be actually fleshed out. So that adventures can go there and do things. And when Forts can send military units off map, they'll be able to rescue those kids too.
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Gnarker

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Re: Future of the Fortress
« Reply #3238 on: September 05, 2012, 10:04:25 pm »

Will there be sickness and epidemics?

They are, after all, a great influence on history, as well as another great source of !FUN!
Also, (for some, perhaps, most importantly,) another gruesome way to kill goblins/elves. Yay for biological genocide.
Would propably have to be toggleable though.
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MrWiggles

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Re: Future of the Fortress
« Reply #3239 on: September 05, 2012, 11:29:32 pm »

Will there be sickness and epidemics?

They are, after all, a great influence on history, as well as another great source of !FUN!
Also, (for some, perhaps, most importantly,) another gruesome way to kill goblins/elves. Yay for biological genocide.
Would propably have to be toggleable though.
ToadyOne has talked about Sickness and Epidemics during some Dwarf Talk or in a Future of the Fortress answer dump. Its something he and ThreeToe are aware  that is a strong force in a world, but they dont seem to have a timeline yet for it. Right now the world wouldnt be able to handle an epidemic. They're still sorta confused about how to feed themselves.
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