If one were to be at war with the elves, killed a siege and left the bodies to rot and then had a later siege contain family members of the fallen... Would they react upon seeing the bodies? If not, what more is required to have this happen?
Toady One, can we have confirmation that siegers, aside from generals, will now come from the worldgen population rather than generated in the new version? There seems to be some confusion about whether or not that actually happens in the next version.
Will kobold thieves now come from worldgen rather than being randomly generated as I think they are?
Yeah, assuming you can get a relation to come, it'll happen. You get historical figures quite often with armies now since it tries to snatch up those people preferentially. You'll get a horror reaction out of them from other bodies. Body dumps at tactically sound times and so on can all come into play.
Hoping to not have any generated units, yeah, though we still have to consider thieves and necromancers since they aren't currently running around attacking towns and so on. I'm not sure what'll happen there yet.
So, piling up bodies on hatches, and releasing them simultaneously as your soldiers are charging is now a viable tactic. And they will also get hurt from the falling bodies, I guess. Very good...
Now that we got this, let us launch corpses in our catapults... less effective than firing rocks, if fired upon a colossus or similar. Much more effective against relatives of the dead...
I guess that wielding a human skull can now go as an acceptable alternative to a shield, although using the word "acceptable" may be slightly debatable. The fear factor produced from bashing the enemy skull with another skull shall give you an advantage.